Merge branch 'master' into autoconf2
[mesa.git] / src / mesa / drivers / dri / intel / intel_tex_subimage.c
1
2 /**************************************************************************
3 *
4 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
5 * All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29 #include "mtypes.h"
30 #include "texobj.h"
31 #include "texstore.h"
32 #include "enums.h"
33
34 #include "intel_context.h"
35 #include "intel_tex.h"
36 #include "intel_mipmap_tree.h"
37
38 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
39
40 static void
41 intelTexSubimage(GLcontext * ctx,
42 GLint dims,
43 GLenum target, GLint level,
44 GLint xoffset, GLint yoffset, GLint zoffset,
45 GLint width, GLint height, GLint depth,
46 GLenum format, GLenum type, const void *pixels,
47 const struct gl_pixelstore_attrib *packing,
48 struct gl_texture_object *texObj,
49 struct gl_texture_image *texImage)
50 {
51 struct intel_context *intel = intel_context(ctx);
52 struct intel_texture_image *intelImage = intel_texture_image(texImage);
53 GLuint dstRowStride;
54
55 DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__,
56 _mesa_lookup_enum_by_nr(target),
57 level, xoffset, yoffset, width, height);
58
59 intelFlush(ctx);
60
61 pixels =
62 _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, format,
63 type, pixels, packing, "glTexSubImage2D");
64 if (!pixels)
65 return;
66
67 LOCK_HARDWARE(intel);
68
69 /* Map buffer if necessary. Need to lock to prevent other contexts
70 * from uploading the buffer under us.
71 */
72 if (intelImage->mt)
73 texImage->Data = intel_miptree_image_map(intel,
74 intelImage->mt,
75 intelImage->face,
76 intelImage->level,
77 &dstRowStride,
78 texImage->ImageOffsets);
79
80 assert(dstRowStride);
81
82 if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat,
83 texImage->TexFormat,
84 texImage->Data,
85 xoffset, yoffset, zoffset,
86 dstRowStride,
87 texImage->ImageOffsets,
88 width, height, depth,
89 format, type, pixels, packing)) {
90 _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
91 }
92
93 /* GL_SGIS_generate_mipmap */
94 if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
95 intel_generate_mipmap(ctx, target,
96 &ctx->Texture.Unit[ctx->Texture.CurrentUnit],
97 texObj);
98 }
99
100 _mesa_unmap_teximage_pbo(ctx, packing);
101
102 if (intelImage->mt) {
103 intel_miptree_image_unmap(intel, intelImage->mt);
104 texImage->Data = NULL;
105 }
106
107 UNLOCK_HARDWARE(intel);
108 }
109
110
111
112
113
114 void
115 intelTexSubImage3D(GLcontext * ctx,
116 GLenum target,
117 GLint level,
118 GLint xoffset, GLint yoffset, GLint zoffset,
119 GLsizei width, GLsizei height, GLsizei depth,
120 GLenum format, GLenum type,
121 const GLvoid * pixels,
122 const struct gl_pixelstore_attrib *packing,
123 struct gl_texture_object *texObj,
124 struct gl_texture_image *texImage)
125 {
126
127 intelTexSubimage(ctx, 3,
128 target, level,
129 xoffset, yoffset, zoffset,
130 width, height, depth,
131 format, type, pixels, packing, texObj, texImage);
132
133 }
134
135
136
137 void
138 intelTexSubImage2D(GLcontext * ctx,
139 GLenum target,
140 GLint level,
141 GLint xoffset, GLint yoffset,
142 GLsizei width, GLsizei height,
143 GLenum format, GLenum type,
144 const GLvoid * pixels,
145 const struct gl_pixelstore_attrib *packing,
146 struct gl_texture_object *texObj,
147 struct gl_texture_image *texImage)
148 {
149
150 intelTexSubimage(ctx, 2,
151 target, level,
152 xoffset, yoffset, 0,
153 width, height, 1,
154 format, type, pixels, packing, texObj, texImage);
155
156 }
157
158
159 void
160 intelTexSubImage1D(GLcontext * ctx,
161 GLenum target,
162 GLint level,
163 GLint xoffset,
164 GLsizei width,
165 GLenum format, GLenum type,
166 const GLvoid * pixels,
167 const struct gl_pixelstore_attrib *packing,
168 struct gl_texture_object *texObj,
169 struct gl_texture_image *texImage)
170 {
171 intelTexSubimage(ctx, 1,
172 target, level,
173 xoffset, 0, 0,
174 width, 1, 1,
175 format, type, pixels, packing, texObj, texImage);
176
177 }