2 * Copyright (C) 2009 Maciej Cencora.
3 * Copyright (C) 2008 Nicolai Haehnle.
4 * Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
6 * The Weather Channel (TM) funded Tungsten Graphics to develop the
7 * initial release of the Radeon 8500 driver under the XFree86 license.
8 * This notice must be preserved.
10 * Permission is hereby granted, free of charge, to any person obtaining
11 * a copy of this software and associated documentation files (the
12 * "Software"), to deal in the Software without restriction, including
13 * without limitation the rights to use, copy, modify, merge, publish,
14 * distribute, sublicense, and/or sell copies of the Software, and to
15 * permit persons to whom the Software is furnished to do so, subject to
16 * the following conditions:
18 * The above copyright notice and this permission notice (including the
19 * next paragraph) shall be included in all copies or substantial
20 * portions of the Software.
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
26 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
27 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
28 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
32 #include "main/glheader.h"
33 #include "main/imports.h"
34 #include "main/context.h"
35 #include "main/enums.h"
36 #include "main/mfeatures.h"
37 #include "main/mipmap.h"
39 #include "main/texcompress.h"
40 #include "main/texstore.h"
41 #include "main/teximage.h"
42 #include "main/texobj.h"
43 #include "drivers/common/meta.h"
45 #include "xmlpool.h" /* for symbolic values of enum-type options */
47 #include "radeon_common.h"
49 #include "radeon_mipmap_tree.h"
52 void copy_rows(void* dst
, GLuint dststride
, const void* src
, GLuint srcstride
,
53 GLuint numrows
, GLuint rowsize
)
55 assert(rowsize
<= dststride
);
56 assert(rowsize
<= srcstride
);
58 radeon_print(RADEON_TEXTURE
, RADEON_TRACE
,
59 "%s dst %p, stride %u, src %p, stride %u, "
60 "numrows %u, rowsize %u.\n",
61 __func__
, dst
, dststride
,
65 if (rowsize
== srcstride
&& rowsize
== dststride
) {
66 memcpy(dst
, src
, numrows
*rowsize
);
69 for(i
= 0; i
< numrows
; ++i
) {
70 memcpy(dst
, src
, rowsize
);
79 * Allocate an empty texture image object.
81 struct gl_texture_image
*radeonNewTextureImage(struct gl_context
*ctx
)
83 return CALLOC(sizeof(radeon_texture_image
));
88 * Delete a texture image object.
91 radeonDeleteTextureImage(struct gl_context
*ctx
, struct gl_texture_image
*img
)
93 /* nothing special (yet) for radeon_texture_image */
94 _mesa_delete_texture_image(ctx
, img
);
99 * Free memory associated with this texture image.
101 void radeonFreeTextureImageBuffer(struct gl_context
*ctx
, struct gl_texture_image
*timage
)
103 radeon_texture_image
* image
= get_radeon_texture_image(timage
);
106 radeon_miptree_unreference(&image
->mt
);
107 assert(!image
->base
.Base
.Data
);
109 _mesa_free_texture_image_data(ctx
, timage
);
112 radeon_bo_unref(image
->bo
);
116 _mesa_free_texmemory(timage
->Data
);
121 /* Set Data pointer and additional data for mapped texture image */
122 static void teximage_set_map_data(radeon_texture_image
*image
)
124 radeon_mipmap_level
*lvl
;
127 radeon_warning("%s(%p) Trying to set map data without miptree.\n",
133 lvl
= &image
->mt
->levels
[image
->mtlevel
];
135 image
->base
.Base
.Data
= image
->mt
->bo
->ptr
+ lvl
->faces
[image
->mtface
].offset
;
136 image
->base
.Base
.RowStride
= lvl
->rowstride
/ _mesa_get_format_bytes(image
->base
.Base
.TexFormat
);
141 * Map a single texture image for glTexImage and friends.
143 void radeon_teximage_map(radeon_texture_image
*image
, GLboolean write_enable
)
145 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
146 "%s(img %p), write_enable %s.\n",
148 write_enable
? "true": "false");
150 assert(!image
->base
.Base
.Data
);
152 radeon_bo_map(image
->mt
->bo
, write_enable
);
153 teximage_set_map_data(image
);
158 void radeon_teximage_unmap(radeon_texture_image
*image
)
160 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
164 assert(image
->base
.Base
.Data
);
166 image
->base
.Base
.Data
= 0;
167 radeon_bo_unmap(image
->mt
->bo
);
171 static void map_override(struct gl_context
*ctx
, radeonTexObj
*t
)
173 radeon_texture_image
*img
= get_radeon_texture_image(t
->base
.Image
[0][0]);
175 radeon_bo_map(t
->bo
, GL_FALSE
);
177 img
->base
.Base
.Data
= t
->bo
->ptr
;
180 static void unmap_override(struct gl_context
*ctx
, radeonTexObj
*t
)
182 radeon_texture_image
*img
= get_radeon_texture_image(t
->base
.Image
[0][0]);
184 radeon_bo_unmap(t
->bo
);
186 img
->base
.Base
.Data
= NULL
;
190 * Map a validated texture for reading during software rendering.
192 void radeonMapTexture(struct gl_context
*ctx
, struct gl_texture_object
*texObj
)
194 radeonTexObj
* t
= radeon_tex_obj(texObj
);
197 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
199 __func__
, ctx
, texObj
);
201 if (!radeon_validate_texture_miptree(ctx
, texObj
)) {
202 radeon_error("%s(%p, tex %p) Failed to validate miptree for "
204 __func__
, ctx
, texObj
);
208 if (t
->image_override
&& t
->bo
) {
209 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
210 "%s(%p, tex %p) Work around for missing miptree in r100.\n",
211 __func__
, ctx
, texObj
);
213 map_override(ctx
, t
);
216 /* for r100 3D sw fallbacks don't have mt */
218 radeon_warning("%s(%p, tex %p) No miptree in texture.\n",
219 __func__
, ctx
, texObj
);
223 radeon_bo_map(t
->mt
->bo
, GL_FALSE
);
224 for(face
= 0; face
< t
->mt
->faces
; ++face
) {
225 for(level
= t
->minLod
; level
<= t
->maxLod
; ++level
)
226 teximage_set_map_data(get_radeon_texture_image(texObj
->Image
[face
][level
]));
230 void radeonUnmapTexture(struct gl_context
*ctx
, struct gl_texture_object
*texObj
)
232 radeonTexObj
* t
= radeon_tex_obj(texObj
);
235 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
237 __func__
, ctx
, texObj
);
239 if (t
->image_override
&& t
->bo
)
240 unmap_override(ctx
, t
);
241 /* for r100 3D sw fallbacks don't have mt */
245 for(face
= 0; face
< t
->mt
->faces
; ++face
) {
246 for(level
= t
->minLod
; level
<= t
->maxLod
; ++level
)
247 texObj
->Image
[face
][level
]->Data
= 0;
249 radeon_bo_unmap(t
->mt
->bo
);
254 * Map texture memory/buffer into user space.
255 * Note: the region of interest parameters are ignored here.
256 * \param mapOut returns start of mapping of region of interest
257 * \param rowStrideOut returns row stride in bytes
260 radeon_map_texture_image(struct gl_context
*ctx
,
261 struct gl_texture_image
*texImage
,
263 GLuint x
, GLuint y
, GLuint w
, GLuint h
,
268 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
269 radeon_texture_image
*image
= get_radeon_texture_image(texImage
);
270 radeon_mipmap_tree
*mt
= image
->mt
;
271 GLuint texel_size
= _mesa_get_format_bytes(texImage
->TexFormat
);
272 GLuint width
= texImage
->Width
;
273 GLuint height
= texImage
->Height
;
274 struct radeon_bo
*bo
= !image
->mt
? image
->bo
: image
->mt
->bo
;
276 GLboolean write
= (mode
& GL_MAP_WRITE_BIT
) != 0;
278 _mesa_get_format_block_size(texImage
->TexFormat
, &bw
, &bh
);
283 if (bo
&& radeon_bo_is_referenced_by_cs(bo
, rmesa
->cmdbuf
.cs
)) {
284 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
285 "%s for texture that is "
286 "queued for GPU processing.\n",
288 radeon_firevertices(rmesa
);
293 radeon_bo_map(image
->bo
, write
);
294 *stride
= get_texture_image_row_stride(rmesa
, texImage
->TexFormat
, width
, 0);
296 } else if (likely(mt
)) {
297 radeon_bo_map(mt
->bo
, write
);
298 radeon_mipmap_level
*lvl
= &image
->mt
->levels
[texImage
->Level
];
299 void *base
= mt
->bo
->ptr
+ lvl
->faces
[image
->mtface
].offset
;
301 *stride
= lvl
->rowstride
;
302 *map
= base
+ (slice
* height
) * *stride
;
304 /* texture data is in malloc'd memory */
308 *stride
= _mesa_format_row_stride(texImage
->TexFormat
, width
);
309 *map
= texImage
->Data
+ (slice
* height
) * *stride
;
312 *map
+= y
* *stride
+ x
* texel_size
;
316 radeon_unmap_texture_image(struct gl_context
*ctx
,
317 struct gl_texture_image
*texImage
, GLuint slice
)
319 radeon_texture_image
*image
= get_radeon_texture_image(texImage
);
322 radeon_bo_unmap(image
->bo
);
324 radeon_bo_unmap(image
->mt
->bo
);
328 * Wraps Mesa's implementation to ensure that the base level image is mapped.
330 * This relies on internal details of _mesa_generate_mipmap, in particular
331 * the fact that the memory for recreated texture images is always freed.
333 static void radeon_generate_mipmap(struct gl_context
*ctx
, GLenum target
,
334 struct gl_texture_object
*texObj
)
336 radeonTexObj
* t
= radeon_tex_obj(texObj
);
337 GLuint nr_faces
= (t
->base
.Target
== GL_TEXTURE_CUBE_MAP
) ? 6 : 1;
339 struct gl_texture_image
*first_image
;
341 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
342 "%s(%p, tex %p) Target type %s.\n",
343 __func__
, ctx
, texObj
,
344 _mesa_lookup_enum_by_nr(target
));
346 _mesa_generate_mipmap(ctx
, target
, texObj
);
348 /* For the compressed case, we don't need to do the
349 * non-TexImage recovery path below.
351 first_image
= texObj
->Image
[0][texObj
->BaseLevel
];
352 if (_mesa_is_format_compressed(first_image
->TexFormat
))
355 for (face
= 0; face
< nr_faces
; face
++) {
356 for (i
= texObj
->BaseLevel
+ 1; i
< texObj
->MaxLevel
; i
++) {
357 radeon_texture_image
*image
;
359 image
= get_radeon_texture_image(texObj
->Image
[face
][i
]);
365 image
->mtface
= face
;
367 radeon_miptree_unreference(&image
->mt
);
373 void radeonGenerateMipmap(struct gl_context
* ctx
, GLenum target
, struct gl_texture_object
*texObj
)
375 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
376 struct radeon_bo
*bo
;
377 GLuint face
= _mesa_tex_target_to_face(target
);
378 radeon_texture_image
*baseimage
= get_radeon_texture_image(texObj
->Image
[face
][texObj
->BaseLevel
]);
379 bo
= !baseimage
->mt
? baseimage
->bo
: baseimage
->mt
->bo
;
381 radeon_print(RADEON_TEXTURE
, RADEON_TRACE
,
382 "%s(%p, target %s, tex %p)\n",
383 __func__
, ctx
, _mesa_lookup_enum_by_nr(target
),
386 if (bo
&& radeon_bo_is_referenced_by_cs(bo
, rmesa
->cmdbuf
.cs
)) {
387 radeon_print(RADEON_TEXTURE
, RADEON_NORMAL
,
388 "%s(%p, tex %p) Trying to generate mipmap for texture "
389 "in processing by GPU.\n",
390 __func__
, ctx
, texObj
);
391 radeon_firevertices(rmesa
);
394 if (_mesa_meta_check_generate_mipmap_fallback(ctx
, target
, texObj
)) {
395 radeon_teximage_map(baseimage
, GL_FALSE
);
396 radeon_generate_mipmap(ctx
, target
, texObj
);
397 radeon_teximage_unmap(baseimage
);
399 _mesa_meta_GenerateMipmap(ctx
, target
, texObj
);
404 /* try to find a format which will only need a memcopy */
405 static gl_format
radeonChoose8888TexFormat(radeonContextPtr rmesa
,
407 GLenum srcType
, GLboolean fbo
)
410 const GLubyte littleEndian
= *((const GLubyte
*)&ui
);
412 /* r100 can only do this */
413 if (IS_R100_CLASS(rmesa
->radeonScreen
) || fbo
)
414 return _dri_texformat_argb8888
;
416 if ((srcFormat
== GL_RGBA
&& srcType
== GL_UNSIGNED_INT_8_8_8_8
) ||
417 (srcFormat
== GL_RGBA
&& srcType
== GL_UNSIGNED_BYTE
&& !littleEndian
) ||
418 (srcFormat
== GL_ABGR_EXT
&& srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
) ||
419 (srcFormat
== GL_ABGR_EXT
&& srcType
== GL_UNSIGNED_BYTE
&& littleEndian
)) {
420 return MESA_FORMAT_RGBA8888
;
421 } else if ((srcFormat
== GL_RGBA
&& srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
) ||
422 (srcFormat
== GL_RGBA
&& srcType
== GL_UNSIGNED_BYTE
&& littleEndian
) ||
423 (srcFormat
== GL_ABGR_EXT
&& srcType
== GL_UNSIGNED_INT_8_8_8_8
) ||
424 (srcFormat
== GL_ABGR_EXT
&& srcType
== GL_UNSIGNED_BYTE
&& !littleEndian
)) {
425 return MESA_FORMAT_RGBA8888_REV
;
426 } else if (IS_R200_CLASS(rmesa
->radeonScreen
)) {
427 return _dri_texformat_argb8888
;
428 } else if (srcFormat
== GL_BGRA
&& ((srcType
== GL_UNSIGNED_BYTE
&& !littleEndian
) ||
429 srcType
== GL_UNSIGNED_INT_8_8_8_8
)) {
430 return MESA_FORMAT_ARGB8888_REV
;
431 } else if (srcFormat
== GL_BGRA
&& ((srcType
== GL_UNSIGNED_BYTE
&& littleEndian
) ||
432 srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
)) {
433 return MESA_FORMAT_ARGB8888
;
435 return _dri_texformat_argb8888
;
438 gl_format
radeonChooseTextureFormat_mesa(struct gl_context
* ctx
,
439 GLint internalFormat
,
443 return radeonChooseTextureFormat(ctx
, internalFormat
, format
,
447 gl_format
radeonChooseTextureFormat(struct gl_context
* ctx
,
448 GLint internalFormat
,
450 GLenum type
, GLboolean fbo
)
452 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
453 const GLboolean do32bpt
=
454 (rmesa
->texture_depth
== DRI_CONF_TEXTURE_DEPTH_32
);
455 const GLboolean force16bpt
=
456 (rmesa
->texture_depth
== DRI_CONF_TEXTURE_DEPTH_FORCE_16
);
459 radeon_print(RADEON_TEXTURE
, RADEON_TRACE
,
460 "%s InternalFormat=%s(%d) type=%s format=%s\n",
462 _mesa_lookup_enum_by_nr(internalFormat
), internalFormat
,
463 _mesa_lookup_enum_by_nr(type
), _mesa_lookup_enum_by_nr(format
));
464 radeon_print(RADEON_TEXTURE
, RADEON_TRACE
,
465 "%s do32bpt=%d force16bpt=%d\n",
466 __func__
, do32bpt
, force16bpt
);
468 switch (internalFormat
) {
471 case GL_COMPRESSED_RGBA
:
473 case GL_UNSIGNED_INT_10_10_10_2
:
474 case GL_UNSIGNED_INT_2_10_10_10_REV
:
475 return do32bpt
? _dri_texformat_argb8888
:
476 _dri_texformat_argb1555
;
477 case GL_UNSIGNED_SHORT_4_4_4_4
:
478 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
479 return _dri_texformat_argb4444
;
480 case GL_UNSIGNED_SHORT_5_5_5_1
:
481 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
482 return _dri_texformat_argb1555
;
484 return do32bpt
? radeonChoose8888TexFormat(rmesa
, format
, type
, fbo
) :
485 _dri_texformat_argb4444
;
490 case GL_COMPRESSED_RGB
:
492 case GL_UNSIGNED_SHORT_4_4_4_4
:
493 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
494 return _dri_texformat_argb4444
;
495 case GL_UNSIGNED_SHORT_5_5_5_1
:
496 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
497 return _dri_texformat_argb1555
;
498 case GL_UNSIGNED_SHORT_5_6_5
:
499 case GL_UNSIGNED_SHORT_5_6_5_REV
:
500 return _dri_texformat_rgb565
;
502 return do32bpt
? _dri_texformat_argb8888
:
503 _dri_texformat_rgb565
;
511 radeonChoose8888TexFormat(rmesa
, format
, type
, fbo
) :
512 _dri_texformat_argb4444
;
516 return _dri_texformat_argb4444
;
519 return _dri_texformat_argb1555
;
525 return !force16bpt
? _dri_texformat_argb8888
:
526 _dri_texformat_rgb565
;
531 return _dri_texformat_rgb565
;
538 case GL_COMPRESSED_ALPHA
:
539 /* r200: can't use a8 format since interpreting hw I8 as a8 would result
540 in wrong rgb values (same as alpha value instead of 0). */
541 if (IS_R200_CLASS(rmesa
->radeonScreen
))
542 return _dri_texformat_al88
;
544 return _dri_texformat_a8
;
551 case GL_COMPRESSED_LUMINANCE
:
552 return _dri_texformat_l8
;
555 case GL_LUMINANCE_ALPHA
:
556 case GL_LUMINANCE4_ALPHA4
:
557 case GL_LUMINANCE6_ALPHA2
:
558 case GL_LUMINANCE8_ALPHA8
:
559 case GL_LUMINANCE12_ALPHA4
:
560 case GL_LUMINANCE12_ALPHA12
:
561 case GL_LUMINANCE16_ALPHA16
:
562 case GL_COMPRESSED_LUMINANCE_ALPHA
:
563 return _dri_texformat_al88
;
570 case GL_COMPRESSED_INTENSITY
:
571 return _dri_texformat_i8
;
574 if (type
== GL_UNSIGNED_SHORT_8_8_APPLE
||
575 type
== GL_UNSIGNED_BYTE
)
576 return MESA_FORMAT_YCBCR
;
578 return MESA_FORMAT_YCBCR_REV
;
582 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT
:
583 return MESA_FORMAT_RGB_DXT1
;
585 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
:
586 return MESA_FORMAT_RGBA_DXT1
;
590 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
:
591 return MESA_FORMAT_RGBA_DXT3
;
593 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
:
594 return MESA_FORMAT_RGBA_DXT5
;
596 case GL_ALPHA16F_ARB
:
597 return MESA_FORMAT_ALPHA_FLOAT16
;
598 case GL_ALPHA32F_ARB
:
599 return MESA_FORMAT_ALPHA_FLOAT32
;
600 case GL_LUMINANCE16F_ARB
:
601 return MESA_FORMAT_LUMINANCE_FLOAT16
;
602 case GL_LUMINANCE32F_ARB
:
603 return MESA_FORMAT_LUMINANCE_FLOAT32
;
604 case GL_LUMINANCE_ALPHA16F_ARB
:
605 return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
;
606 case GL_LUMINANCE_ALPHA32F_ARB
:
607 return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
;
608 case GL_INTENSITY16F_ARB
:
609 return MESA_FORMAT_INTENSITY_FLOAT16
;
610 case GL_INTENSITY32F_ARB
:
611 return MESA_FORMAT_INTENSITY_FLOAT32
;
613 return MESA_FORMAT_RGBA_FLOAT16
;
615 return MESA_FORMAT_RGBA_FLOAT32
;
617 return MESA_FORMAT_RGBA_FLOAT16
;
619 return MESA_FORMAT_RGBA_FLOAT32
;
622 case GL_DEPTH_COMPONENT
:
623 case GL_DEPTH_COMPONENT16
:
624 return MESA_FORMAT_Z16
;
625 case GL_DEPTH_COMPONENT24
:
626 case GL_DEPTH_COMPONENT32
:
627 case GL_DEPTH_STENCIL_EXT
:
628 case GL_DEPTH24_STENCIL8_EXT
:
629 if (rmesa
->radeonScreen
->chip_family
>= CHIP_FAMILY_RV515
)
630 return MESA_FORMAT_S8_Z24
;
632 return MESA_FORMAT_Z16
;
634 case GL_DEPTH_COMPONENT
:
635 case GL_DEPTH_COMPONENT16
:
636 case GL_DEPTH_COMPONENT24
:
637 case GL_DEPTH_COMPONENT32
:
638 case GL_DEPTH_STENCIL_EXT
:
639 case GL_DEPTH24_STENCIL8_EXT
:
640 return MESA_FORMAT_S8_Z24
;
643 /* EXT_texture_sRGB */
647 case GL_SRGB8_ALPHA8
:
648 case GL_COMPRESSED_SRGB
:
649 case GL_COMPRESSED_SRGB_ALPHA
:
650 return MESA_FORMAT_SARGB8
;
654 case GL_COMPRESSED_SLUMINANCE
:
655 return MESA_FORMAT_SL8
;
657 case GL_SLUMINANCE_ALPHA
:
658 case GL_SLUMINANCE8_ALPHA8
:
659 case GL_COMPRESSED_SLUMINANCE_ALPHA
:
660 return MESA_FORMAT_SLA8
;
662 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT
:
663 return MESA_FORMAT_SRGB_DXT1
;
664 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
:
665 return MESA_FORMAT_SRGBA_DXT1
;
666 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
:
667 return MESA_FORMAT_SRGBA_DXT3
;
668 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
:
669 return MESA_FORMAT_SRGBA_DXT5
;
673 "unexpected internalFormat 0x%x in %s",
674 (int)internalFormat
, __func__
);
675 return MESA_FORMAT_NONE
;
678 return MESA_FORMAT_NONE
; /* never get here */
681 /** Check if given image is valid within current texture object.
683 static int image_matches_texture_obj(struct gl_texture_object
*texObj
,
684 struct gl_texture_image
*texImage
,
687 const struct gl_texture_image
*baseImage
= texObj
->Image
[0][texObj
->BaseLevel
];
692 if (level
< texObj
->BaseLevel
|| level
> texObj
->MaxLevel
)
695 const unsigned levelDiff
= level
- texObj
->BaseLevel
;
696 const unsigned refWidth
= MAX2(baseImage
->Width
>> levelDiff
, 1);
697 const unsigned refHeight
= MAX2(baseImage
->Height
>> levelDiff
, 1);
698 const unsigned refDepth
= MAX2(baseImage
->Depth
>> levelDiff
, 1);
700 return (texImage
->Width
== refWidth
&&
701 texImage
->Height
== refHeight
&&
702 texImage
->Depth
== refDepth
);
705 static void teximage_assign_miptree(radeonContextPtr rmesa
,
706 struct gl_texture_object
*texObj
,
707 struct gl_texture_image
*texImage
,
711 radeonTexObj
*t
= radeon_tex_obj(texObj
);
712 radeon_texture_image
* image
= get_radeon_texture_image(texImage
);
714 /* Since miptree holds only images for levels <BaseLevel..MaxLevel>
715 * don't allocate the miptree if the teximage won't fit.
717 if (!image_matches_texture_obj(texObj
, texImage
, level
))
720 /* Try using current miptree, or create new if there isn't any */
721 if (!t
->mt
|| !radeon_miptree_matches_image(t
->mt
, texImage
, face
, level
)) {
722 radeon_miptree_unreference(&t
->mt
);
723 radeon_try_alloc_miptree(rmesa
, t
);
724 radeon_print(RADEON_TEXTURE
, RADEON_NORMAL
,
725 "%s: texObj %p, texImage %p, face %d, level %d, "
726 "texObj miptree doesn't match, allocated new miptree %p\n",
727 __FUNCTION__
, texObj
, texImage
, face
, level
, t
->mt
);
730 /* Miptree alocation may have failed,
731 * when there was no image for baselevel specified */
733 image
->mtface
= face
;
734 image
->mtlevel
= level
;
735 radeon_miptree_reference(t
->mt
, &image
->mt
);
737 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
738 "%s Failed to allocate miptree.\n", __func__
);
741 static GLuint
* allocate_image_offsets(struct gl_context
*ctx
,
742 unsigned alignedWidth
,
749 offsets
= malloc(depth
* sizeof(GLuint
)) ;
751 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glTex[Sub]Image");
755 for (i
= 0; i
< depth
; ++i
) {
756 offsets
[i
] = alignedWidth
* height
* i
;
763 * Update a subregion of the given texture image.
765 static void radeon_store_teximage(struct gl_context
* ctx
, int dims
,
766 GLint xoffset
, GLint yoffset
, GLint zoffset
,
767 GLsizei width
, GLsizei height
, GLsizei depth
,
769 GLenum format
, GLenum type
,
770 const GLvoid
* pixels
,
771 const struct gl_pixelstore_attrib
*packing
,
772 struct gl_texture_object
*texObj
,
773 struct gl_texture_image
*texImage
,
776 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
777 radeonTexObj
*t
= radeon_tex_obj(texObj
);
778 radeon_texture_image
* image
= get_radeon_texture_image(texImage
);
781 GLuint
*dstImageOffsets
;
783 radeon_print(RADEON_TEXTURE
, RADEON_TRACE
,
784 "%s(%p, tex %p, image %p) compressed %d\n",
785 __func__
, ctx
, texObj
, texImage
, compressed
);
788 dstRowStride
= image
->mt
->levels
[image
->mtlevel
].rowstride
;
791 dstRowStride
= get_texture_image_row_stride(rmesa
, texImage
->TexFormat
, width
, 0);
793 dstRowStride
= _mesa_format_row_stride(texImage
->TexFormat
, texImage
->Width
);
796 assert(dstRowStride
);
799 unsigned alignedWidth
= dstRowStride
/_mesa_get_format_bytes(texImage
->TexFormat
);
800 dstImageOffsets
= allocate_image_offsets(ctx
, alignedWidth
, texImage
->Height
, texImage
->Depth
);
801 if (!dstImageOffsets
) {
802 radeon_warning("%s Failed to allocate dstImaeOffset.\n", __func__
);
806 dstImageOffsets
= texImage
->ImageOffsets
;
809 radeon_teximage_map(image
, GL_TRUE
);
812 uint32_t srcRowStride
, bytesPerRow
, rows
, block_width
, block_height
;
815 _mesa_get_format_block_size(texImage
->TexFormat
, &block_width
, &block_height
);
818 dstRowStride
= _mesa_format_row_stride(texImage
->TexFormat
, texImage
->Width
);
819 img_start
= _mesa_compressed_image_address(xoffset
, yoffset
, 0,
821 texImage
->Width
, texImage
->Data
);
825 offset
= dstRowStride
/ _mesa_get_format_bytes(texImage
->TexFormat
) * yoffset
/ block_height
+ xoffset
/ block_width
;
826 offset
*= _mesa_get_format_bytes(texImage
->TexFormat
);
827 img_start
= texImage
->Data
+ offset
;
829 srcRowStride
= _mesa_format_row_stride(texImage
->TexFormat
, width
);
830 bytesPerRow
= srcRowStride
;
831 rows
= (height
+ block_height
- 1) / block_height
;
833 copy_rows(img_start
, dstRowStride
, pixels
, srcRowStride
, rows
, bytesPerRow
);
836 if (!_mesa_texstore(ctx
, dims
, texImage
->_BaseFormat
,
837 texImage
->TexFormat
, texImage
->Data
,
838 xoffset
, yoffset
, zoffset
,
841 width
, height
, depth
,
842 format
, type
, pixels
, packing
)) {
843 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glTexSubImage");
848 free(dstImageOffsets
);
851 radeon_teximage_unmap(image
);
855 * All glTexImage calls go through this function.
857 static void radeon_teximage(
858 struct gl_context
*ctx
, int dims
,
859 GLenum target
, GLint level
,
860 GLint internalFormat
,
861 GLint width
, GLint height
, GLint depth
,
863 GLenum format
, GLenum type
, const GLvoid
* pixels
,
864 const struct gl_pixelstore_attrib
*packing
,
865 struct gl_texture_object
*texObj
,
866 struct gl_texture_image
*texImage
,
869 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
870 radeonTexObj
* t
= radeon_tex_obj(texObj
);
871 radeon_texture_image
* image
= get_radeon_texture_image(texImage
);
872 GLuint face
= _mesa_tex_target_to_face(target
);
874 radeon_print(RADEON_TEXTURE
, RADEON_NORMAL
,
875 "%s %dd: texObj %p, texImage %p, face %d, level %d\n",
876 __func__
, dims
, texObj
, texImage
, face
, level
);
878 t
->validated
= GL_FALSE
;
880 /* Mesa core only clears texImage->Data but not image->mt */
881 radeonFreeTextureImageBuffer(ctx
, texImage
);
884 teximage_assign_miptree(rmesa
, texObj
, texImage
, face
, level
);
886 int size
= _mesa_format_image_size(texImage
->TexFormat
,
890 texImage
->Data
= _mesa_alloc_texmemory(size
);
891 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
892 "%s %dd: texObj %p, texImage %p, "
893 " no miptree assigned, using local memory %p\n",
894 __func__
, dims
, texObj
, texImage
, texImage
->Data
);
899 struct radeon_bo
*bo
;
900 bo
= !image
->mt
? image
->bo
: image
->mt
->bo
;
901 if (bo
&& radeon_bo_is_referenced_by_cs(bo
, rmesa
->cmdbuf
.cs
)) {
902 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
903 "%s Calling teximage for texture that is "
904 "queued for GPU processing.\n",
906 radeon_firevertices(rmesa
);
910 /* Upload texture image; note that the spec allows pixels to be NULL */
912 pixels
= _mesa_validate_pbo_compressed_teximage(
913 ctx
, imageSize
, pixels
, packing
, "glCompressedTexImage");
915 pixels
= _mesa_validate_pbo_teximage(
916 ctx
, dims
, width
, height
, depth
,
917 format
, type
, pixels
, packing
, "glTexImage");
921 radeon_store_teximage(ctx
, dims
,
923 width
, height
, depth
,
924 imageSize
, format
, type
,
930 _mesa_unmap_teximage_pbo(ctx
, packing
);
933 void radeonTexImage1D(struct gl_context
* ctx
, GLenum target
, GLint level
,
934 GLint internalFormat
,
935 GLint width
, GLint border
,
936 GLenum format
, GLenum type
, const GLvoid
* pixels
,
937 const struct gl_pixelstore_attrib
*packing
,
938 struct gl_texture_object
*texObj
,
939 struct gl_texture_image
*texImage
)
941 radeon_teximage(ctx
, 1, target
, level
, internalFormat
, width
, 1, 1,
942 0, format
, type
, pixels
, packing
, texObj
, texImage
, 0);
945 void radeonTexImage2D(struct gl_context
* ctx
, GLenum target
, GLint level
,
946 GLint internalFormat
,
947 GLint width
, GLint height
, GLint border
,
948 GLenum format
, GLenum type
, const GLvoid
* pixels
,
949 const struct gl_pixelstore_attrib
*packing
,
950 struct gl_texture_object
*texObj
,
951 struct gl_texture_image
*texImage
)
954 radeon_teximage(ctx
, 2, target
, level
, internalFormat
, width
, height
, 1,
955 0, format
, type
, pixels
, packing
, texObj
, texImage
, 0);
958 void radeonCompressedTexImage2D(struct gl_context
* ctx
, GLenum target
,
959 GLint level
, GLint internalFormat
,
960 GLint width
, GLint height
, GLint border
,
961 GLsizei imageSize
, const GLvoid
* data
,
962 struct gl_texture_object
*texObj
,
963 struct gl_texture_image
*texImage
)
965 radeon_teximage(ctx
, 2, target
, level
, internalFormat
, width
, height
, 1,
966 imageSize
, 0, 0, data
, &ctx
->Unpack
, texObj
, texImage
, 1);
969 void radeonTexImage3D(struct gl_context
* ctx
, GLenum target
, GLint level
,
970 GLint internalFormat
,
971 GLint width
, GLint height
, GLint depth
,
973 GLenum format
, GLenum type
, const GLvoid
* pixels
,
974 const struct gl_pixelstore_attrib
*packing
,
975 struct gl_texture_object
*texObj
,
976 struct gl_texture_image
*texImage
)
978 radeon_teximage(ctx
, 3, target
, level
, internalFormat
, width
, height
, depth
,
979 0, format
, type
, pixels
, packing
, texObj
, texImage
, 0);
983 * All glTexSubImage calls go through this function.
985 static void radeon_texsubimage(struct gl_context
* ctx
, int dims
, GLenum target
, int level
,
986 GLint xoffset
, GLint yoffset
, GLint zoffset
,
987 GLsizei width
, GLsizei height
, GLsizei depth
,
989 GLenum format
, GLenum type
,
990 const GLvoid
* pixels
,
991 const struct gl_pixelstore_attrib
*packing
,
992 struct gl_texture_object
*texObj
,
993 struct gl_texture_image
*texImage
,
996 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
997 radeonTexObj
* t
= radeon_tex_obj(texObj
);
998 radeon_texture_image
* image
= get_radeon_texture_image(texImage
);
1000 radeon_print(RADEON_TEXTURE
, RADEON_NORMAL
,
1001 "%s %dd: texObj %p, texImage %p, face %d, level %d\n",
1002 __func__
, dims
, texObj
, texImage
,
1003 _mesa_tex_target_to_face(target
), level
);
1005 struct radeon_bo
*bo
;
1006 bo
= !image
->mt
? image
->bo
: image
->mt
->bo
;
1007 if (bo
&& radeon_bo_is_referenced_by_cs(bo
, rmesa
->cmdbuf
.cs
)) {
1008 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
1009 "%s Calling texsubimage for texture that is "
1010 "queued for GPU processing.\n",
1012 radeon_firevertices(rmesa
);
1017 t
->validated
= GL_FALSE
;
1019 pixels
= _mesa_validate_pbo_compressed_teximage(
1020 ctx
, imageSize
, pixels
, packing
, "glCompressedTexSubImage");
1022 pixels
= _mesa_validate_pbo_teximage(ctx
, dims
,
1023 width
, height
, depth
, format
, type
, pixels
, packing
, "glTexSubImage");
1027 radeon_store_teximage(ctx
, dims
,
1028 xoffset
, yoffset
, zoffset
,
1029 width
, height
, depth
,
1030 imageSize
, format
, type
,
1036 _mesa_unmap_teximage_pbo(ctx
, packing
);
1039 void radeonTexSubImage1D(struct gl_context
* ctx
, GLenum target
, GLint level
,
1042 GLenum format
, GLenum type
,
1043 const GLvoid
* pixels
,
1044 const struct gl_pixelstore_attrib
*packing
,
1045 struct gl_texture_object
*texObj
,
1046 struct gl_texture_image
*texImage
)
1048 radeon_texsubimage(ctx
, 1, target
, level
, xoffset
, 0, 0, width
, 1, 1, 0,
1049 format
, type
, pixels
, packing
, texObj
, texImage
, 0);
1052 void radeonTexSubImage2D(struct gl_context
* ctx
, GLenum target
, GLint level
,
1053 GLint xoffset
, GLint yoffset
,
1054 GLsizei width
, GLsizei height
,
1055 GLenum format
, GLenum type
,
1056 const GLvoid
* pixels
,
1057 const struct gl_pixelstore_attrib
*packing
,
1058 struct gl_texture_object
*texObj
,
1059 struct gl_texture_image
*texImage
)
1061 radeon_texsubimage(ctx
, 2, target
, level
, xoffset
, yoffset
, 0, width
, height
, 1,
1062 0, format
, type
, pixels
, packing
, texObj
, texImage
,
1066 void radeonCompressedTexSubImage2D(struct gl_context
* ctx
, GLenum target
,
1067 GLint level
, GLint xoffset
,
1068 GLint yoffset
, GLsizei width
,
1069 GLsizei height
, GLenum format
,
1070 GLsizei imageSize
, const GLvoid
* data
,
1071 struct gl_texture_object
*texObj
,
1072 struct gl_texture_image
*texImage
)
1074 radeon_texsubimage(ctx
, 2, target
, level
, xoffset
, yoffset
, 0, width
, height
, 1,
1075 imageSize
, format
, 0, data
, &ctx
->Unpack
, texObj
, texImage
, 1);
1079 void radeonTexSubImage3D(struct gl_context
* ctx
, GLenum target
, GLint level
,
1080 GLint xoffset
, GLint yoffset
, GLint zoffset
,
1081 GLsizei width
, GLsizei height
, GLsizei depth
,
1082 GLenum format
, GLenum type
,
1083 const GLvoid
* pixels
,
1084 const struct gl_pixelstore_attrib
*packing
,
1085 struct gl_texture_object
*texObj
,
1086 struct gl_texture_image
*texImage
)
1088 radeon_texsubimage(ctx
, 3, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, 0,
1089 format
, type
, pixels
, packing
, texObj
, texImage
, 0);
1092 unsigned radeonIsFormatRenderable(gl_format mesa_format
)
1094 if (mesa_format
== _dri_texformat_argb8888
|| mesa_format
== _dri_texformat_rgb565
||
1095 mesa_format
== _dri_texformat_argb1555
|| mesa_format
== _dri_texformat_argb4444
)
1098 switch (mesa_format
)
1100 case MESA_FORMAT_Z16
:
1101 case MESA_FORMAT_S8_Z24
:
1108 #if FEATURE_OES_EGL_image
1109 void radeon_image_target_texture_2d(struct gl_context
*ctx
, GLenum target
,
1110 struct gl_texture_object
*texObj
,
1111 struct gl_texture_image
*texImage
,
1112 GLeglImageOES image_handle
)
1114 radeonContextPtr radeon
= RADEON_CONTEXT(ctx
);
1115 radeonTexObj
*t
= radeon_tex_obj(texObj
);
1116 radeon_texture_image
*radeonImage
= get_radeon_texture_image(texImage
);
1117 __DRIscreen
*screen
;
1120 screen
= radeon
->dri
.screen
;
1121 image
= screen
->dri2
.image
->lookupEGLImage(screen
, image_handle
,
1122 screen
->loaderPrivate
);
1126 radeonFreeTextureImageBuffer(ctx
, texImage
);
1128 texImage
->Width
= image
->width
;
1129 texImage
->Height
= image
->height
;
1130 texImage
->Depth
= 1;
1131 texImage
->_BaseFormat
= GL_RGBA
;
1132 texImage
->TexFormat
= image
->format
;
1133 texImage
->RowStride
= image
->pitch
;
1134 texImage
->InternalFormat
= image
->internal_format
;
1138 radeon_miptree_unreference(&t
->mt
);
1142 /* NOTE: The following is *very* ugly and will probably break. But
1143 I don't know how to deal with it, without creating a whole new
1144 function like radeon_miptree_from_bo() so I'm going with the
1145 easy but error-prone way. */
1147 radeon_try_alloc_miptree(radeon
, t
);
1149 radeonImage
->mtface
= _mesa_tex_target_to_face(target
);
1150 radeonImage
->mtlevel
= 0;
1151 radeon_miptree_reference(t
->mt
, &radeonImage
->mt
);
1155 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
1156 "%s Failed to allocate miptree.\n", __func__
);
1160 /* Particularly ugly: this is guaranteed to break, if image->bo is
1161 not of the required size for a miptree. */
1162 radeon_bo_unref(t
->mt
->bo
);
1163 radeon_bo_ref(image
->bo
);
1164 t
->mt
->bo
= image
->bo
;
1166 if (!radeon_miptree_matches_image(t
->mt
, &radeonImage
->base
.Base
,
1167 radeonImage
->mtface
, 0))
1168 fprintf(stderr
, "miptree doesn't match image\n");
1173 radeon_init_common_texture_funcs(radeonContextPtr radeon
,
1174 struct dd_function_table
*functions
)
1176 functions
->NewTextureImage
= radeonNewTextureImage
;
1177 functions
->DeleteTextureImage
= radeonDeleteTextureImage
;
1178 functions
->FreeTextureImageBuffer
= radeonFreeTextureImageBuffer
;
1179 functions
->MapTexture
= radeonMapTexture
;
1180 functions
->UnmapTexture
= radeonUnmapTexture
;
1181 functions
->MapTextureImage
= radeon_map_texture_image
;
1182 functions
->UnmapTextureImage
= radeon_unmap_texture_image
;
1184 functions
->ChooseTextureFormat
= radeonChooseTextureFormat_mesa
;
1186 functions
->TexImage1D
= radeonTexImage1D
;
1187 functions
->TexImage2D
= radeonTexImage2D
;
1188 functions
->TexImage3D
= radeonTexImage3D
;
1189 functions
->TexSubImage1D
= radeonTexSubImage1D
;
1190 functions
->TexSubImage2D
= radeonTexSubImage2D
;
1191 functions
->TexSubImage3D
= radeonTexSubImage3D
;
1192 functions
->CompressedTexImage2D
= radeonCompressedTexImage2D
;
1193 functions
->CompressedTexSubImage2D
= radeonCompressedTexSubImage2D
;
1195 functions
->GenerateMipmap
= radeonGenerateMipmap
;
1197 if (radeon
->radeonScreen
->kernel_mm
) {
1198 functions
->CopyTexSubImage2D
= radeonCopyTexSubImage2D
;
1201 #if FEATURE_OES_EGL_image
1202 functions
->EGLImageTargetTexture2D
= radeon_image_target_texture_2d
;
1205 driInitTextureFormats();