2 * Copyright (C) 2009 Maciej Cencora.
3 * Copyright (C) 2008 Nicolai Haehnle.
4 * Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
6 * The Weather Channel (TM) funded Tungsten Graphics to develop the
7 * initial release of the Radeon 8500 driver under the XFree86 license.
8 * This notice must be preserved.
10 * Permission is hereby granted, free of charge, to any person obtaining
11 * a copy of this software and associated documentation files (the
12 * "Software"), to deal in the Software without restriction, including
13 * without limitation the rights to use, copy, modify, merge, publish,
14 * distribute, sublicense, and/or sell copies of the Software, and to
15 * permit persons to whom the Software is furnished to do so, subject to
16 * the following conditions:
18 * The above copyright notice and this permission notice (including the
19 * next paragraph) shall be included in all copies or substantial
20 * portions of the Software.
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
26 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
27 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
28 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
32 #include "main/glheader.h"
33 #include "main/imports.h"
34 #include "main/context.h"
35 #include "main/enums.h"
36 #include "main/mfeatures.h"
37 #include "main/mipmap.h"
39 #include "main/texcompress.h"
40 #include "main/texstore.h"
41 #include "main/teximage.h"
42 #include "main/texobj.h"
43 #include "drivers/common/meta.h"
45 #include "xmlpool.h" /* for symbolic values of enum-type options */
47 #include "radeon_common.h"
49 #include "radeon_mipmap_tree.h"
52 void copy_rows(void* dst
, GLuint dststride
, const void* src
, GLuint srcstride
,
53 GLuint numrows
, GLuint rowsize
)
55 assert(rowsize
<= dststride
);
56 assert(rowsize
<= srcstride
);
58 radeon_print(RADEON_TEXTURE
, RADEON_TRACE
,
59 "%s dst %p, stride %u, src %p, stride %u, "
60 "numrows %u, rowsize %u.\n",
61 __func__
, dst
, dststride
,
65 if (rowsize
== srcstride
&& rowsize
== dststride
) {
66 memcpy(dst
, src
, numrows
*rowsize
);
69 for(i
= 0; i
< numrows
; ++i
) {
70 memcpy(dst
, src
, rowsize
);
79 * Allocate an empty texture image object.
81 struct gl_texture_image
*radeonNewTextureImage(struct gl_context
*ctx
)
83 return CALLOC(sizeof(radeon_texture_image
));
88 * Delete a texture image object.
91 radeonDeleteTextureImage(struct gl_context
*ctx
, struct gl_texture_image
*img
)
93 /* nothing special (yet) for radeon_texture_image */
94 _mesa_delete_texture_image(ctx
, img
);
99 * Free memory associated with this texture image.
101 void radeonFreeTextureImageBuffer(struct gl_context
*ctx
, struct gl_texture_image
*timage
)
103 radeon_texture_image
* image
= get_radeon_texture_image(timage
);
106 radeon_miptree_unreference(&image
->mt
);
107 assert(!image
->base
.Base
.Data
);
109 _mesa_free_texture_image_data(ctx
, timage
);
112 radeon_bo_unref(image
->bo
);
116 _mesa_free_texmemory(timage
->Data
);
121 /* Set Data pointer and additional data for mapped texture image */
122 static void teximage_set_map_data(radeon_texture_image
*image
)
124 radeon_mipmap_level
*lvl
;
127 radeon_warning("%s(%p) Trying to set map data without miptree.\n",
133 lvl
= &image
->mt
->levels
[image
->mtlevel
];
135 image
->base
.Base
.Data
= image
->mt
->bo
->ptr
+ lvl
->faces
[image
->mtface
].offset
;
136 image
->base
.Base
.RowStride
= lvl
->rowstride
/ _mesa_get_format_bytes(image
->base
.Base
.TexFormat
);
141 * Map a single texture image for glTexImage and friends.
143 void radeon_teximage_map(radeon_texture_image
*image
, GLboolean write_enable
)
145 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
146 "%s(img %p), write_enable %s.\n",
148 write_enable
? "true": "false");
150 assert(!image
->base
.Base
.Data
);
152 radeon_bo_map(image
->mt
->bo
, write_enable
);
153 teximage_set_map_data(image
);
158 void radeon_teximage_unmap(radeon_texture_image
*image
)
160 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
164 assert(image
->base
.Base
.Data
);
166 image
->base
.Base
.Data
= 0;
167 radeon_bo_unmap(image
->mt
->bo
);
171 static void map_override(struct gl_context
*ctx
, radeonTexObj
*t
)
173 radeon_texture_image
*img
= get_radeon_texture_image(t
->base
.Image
[0][0]);
175 radeon_bo_map(t
->bo
, GL_FALSE
);
177 img
->base
.Base
.Data
= t
->bo
->ptr
;
180 static void unmap_override(struct gl_context
*ctx
, radeonTexObj
*t
)
182 radeon_texture_image
*img
= get_radeon_texture_image(t
->base
.Image
[0][0]);
184 radeon_bo_unmap(t
->bo
);
186 img
->base
.Base
.Data
= NULL
;
190 * Map a validated texture for reading during software rendering.
192 void radeonMapTexture(struct gl_context
*ctx
, struct gl_texture_object
*texObj
)
194 radeonTexObj
* t
= radeon_tex_obj(texObj
);
197 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
199 __func__
, ctx
, texObj
);
201 if (!radeon_validate_texture_miptree(ctx
, texObj
)) {
202 radeon_error("%s(%p, tex %p) Failed to validate miptree for "
204 __func__
, ctx
, texObj
);
208 if (t
->image_override
&& t
->bo
) {
209 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
210 "%s(%p, tex %p) Work around for missing miptree in r100.\n",
211 __func__
, ctx
, texObj
);
213 map_override(ctx
, t
);
216 /* for r100 3D sw fallbacks don't have mt */
218 radeon_warning("%s(%p, tex %p) No miptree in texture.\n",
219 __func__
, ctx
, texObj
);
223 radeon_bo_map(t
->mt
->bo
, GL_FALSE
);
224 for(face
= 0; face
< t
->mt
->faces
; ++face
) {
225 for(level
= t
->minLod
; level
<= t
->maxLod
; ++level
)
226 teximage_set_map_data(get_radeon_texture_image(texObj
->Image
[face
][level
]));
230 void radeonUnmapTexture(struct gl_context
*ctx
, struct gl_texture_object
*texObj
)
232 radeonTexObj
* t
= radeon_tex_obj(texObj
);
235 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
237 __func__
, ctx
, texObj
);
239 if (t
->image_override
&& t
->bo
)
240 unmap_override(ctx
, t
);
241 /* for r100 3D sw fallbacks don't have mt */
245 for(face
= 0; face
< t
->mt
->faces
; ++face
) {
246 for(level
= t
->minLod
; level
<= t
->maxLod
; ++level
)
247 texObj
->Image
[face
][level
]->Data
= 0;
249 radeon_bo_unmap(t
->mt
->bo
);
254 * Map texture memory/buffer into user space.
255 * Note: the region of interest parameters are ignored here.
256 * \param mapOut returns start of mapping of region of interest
257 * \param rowStrideOut returns row stride in bytes
260 radeon_map_texture_image(struct gl_context
*ctx
,
261 struct gl_texture_image
*texImage
,
263 GLuint x
, GLuint y
, GLuint w
, GLuint h
,
268 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
269 radeon_texture_image
*image
= get_radeon_texture_image(texImage
);
270 radeon_mipmap_tree
*mt
= image
->mt
;
271 GLuint texel_size
= _mesa_get_format_bytes(texImage
->TexFormat
);
272 GLuint width
= texImage
->Width
;
273 GLuint height
= texImage
->Height
;
274 struct radeon_bo
*bo
= !image
->mt
? image
->bo
: image
->mt
->bo
;
276 GLboolean write
= (mode
& GL_MAP_WRITE_BIT
) != 0;
278 _mesa_get_format_block_size(texImage
->TexFormat
, &bw
, &bh
);
283 if (bo
&& radeon_bo_is_referenced_by_cs(bo
, rmesa
->cmdbuf
.cs
)) {
284 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
285 "%s for texture that is "
286 "queued for GPU processing.\n",
288 radeon_firevertices(rmesa
);
293 radeon_bo_map(image
->bo
, write
);
294 *stride
= get_texture_image_row_stride(rmesa
, texImage
->TexFormat
, width
, 0);
296 } else if (likely(mt
)) {
297 radeon_bo_map(mt
->bo
, write
);
298 radeon_mipmap_level
*lvl
= &image
->mt
->levels
[texImage
->Level
];
299 void *base
= mt
->bo
->ptr
+ lvl
->faces
[image
->mtface
].offset
;
301 *stride
= lvl
->rowstride
;
302 *map
= base
+ (slice
* height
) * *stride
;
304 /* texture data is in malloc'd memory */
308 *stride
= _mesa_format_row_stride(texImage
->TexFormat
, width
);
309 *map
= texImage
->Data
+ (slice
* height
) * *stride
;
312 *map
+= y
* *stride
+ x
* texel_size
;
316 radeon_unmap_texture_image(struct gl_context
*ctx
,
317 struct gl_texture_image
*texImage
, GLuint slice
)
319 radeon_texture_image
*image
= get_radeon_texture_image(texImage
);
322 radeon_bo_unmap(image
->bo
);
324 radeon_bo_unmap(image
->mt
->bo
);
327 void radeonGenerateMipmap(struct gl_context
* ctx
, GLenum target
, struct gl_texture_object
*texObj
)
329 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
330 struct radeon_bo
*bo
;
331 GLuint face
= _mesa_tex_target_to_face(target
);
332 radeon_texture_image
*baseimage
= get_radeon_texture_image(texObj
->Image
[face
][texObj
->BaseLevel
]);
333 bo
= !baseimage
->mt
? baseimage
->bo
: baseimage
->mt
->bo
;
335 radeon_print(RADEON_TEXTURE
, RADEON_TRACE
,
336 "%s(%p, target %s, tex %p)\n",
337 __func__
, ctx
, _mesa_lookup_enum_by_nr(target
),
340 if (bo
&& radeon_bo_is_referenced_by_cs(bo
, rmesa
->cmdbuf
.cs
)) {
341 radeon_print(RADEON_TEXTURE
, RADEON_NORMAL
,
342 "%s(%p, tex %p) Trying to generate mipmap for texture "
343 "in processing by GPU.\n",
344 __func__
, ctx
, texObj
);
345 radeon_firevertices(rmesa
);
348 if (_mesa_meta_check_generate_mipmap_fallback(ctx
, target
, texObj
)) {
349 _mesa_generate_mipmap(ctx
, target
, texObj
);
351 _mesa_meta_GenerateMipmap(ctx
, target
, texObj
);
356 /* try to find a format which will only need a memcopy */
357 static gl_format
radeonChoose8888TexFormat(radeonContextPtr rmesa
,
359 GLenum srcType
, GLboolean fbo
)
362 const GLubyte littleEndian
= *((const GLubyte
*)&ui
);
364 /* r100 can only do this */
365 if (IS_R100_CLASS(rmesa
->radeonScreen
) || fbo
)
366 return _dri_texformat_argb8888
;
368 if ((srcFormat
== GL_RGBA
&& srcType
== GL_UNSIGNED_INT_8_8_8_8
) ||
369 (srcFormat
== GL_RGBA
&& srcType
== GL_UNSIGNED_BYTE
&& !littleEndian
) ||
370 (srcFormat
== GL_ABGR_EXT
&& srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
) ||
371 (srcFormat
== GL_ABGR_EXT
&& srcType
== GL_UNSIGNED_BYTE
&& littleEndian
)) {
372 return MESA_FORMAT_RGBA8888
;
373 } else if ((srcFormat
== GL_RGBA
&& srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
) ||
374 (srcFormat
== GL_RGBA
&& srcType
== GL_UNSIGNED_BYTE
&& littleEndian
) ||
375 (srcFormat
== GL_ABGR_EXT
&& srcType
== GL_UNSIGNED_INT_8_8_8_8
) ||
376 (srcFormat
== GL_ABGR_EXT
&& srcType
== GL_UNSIGNED_BYTE
&& !littleEndian
)) {
377 return MESA_FORMAT_RGBA8888_REV
;
378 } else if (IS_R200_CLASS(rmesa
->radeonScreen
)) {
379 return _dri_texformat_argb8888
;
380 } else if (srcFormat
== GL_BGRA
&& ((srcType
== GL_UNSIGNED_BYTE
&& !littleEndian
) ||
381 srcType
== GL_UNSIGNED_INT_8_8_8_8
)) {
382 return MESA_FORMAT_ARGB8888_REV
;
383 } else if (srcFormat
== GL_BGRA
&& ((srcType
== GL_UNSIGNED_BYTE
&& littleEndian
) ||
384 srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
)) {
385 return MESA_FORMAT_ARGB8888
;
387 return _dri_texformat_argb8888
;
390 gl_format
radeonChooseTextureFormat_mesa(struct gl_context
* ctx
,
391 GLint internalFormat
,
395 return radeonChooseTextureFormat(ctx
, internalFormat
, format
,
399 gl_format
radeonChooseTextureFormat(struct gl_context
* ctx
,
400 GLint internalFormat
,
402 GLenum type
, GLboolean fbo
)
404 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
405 const GLboolean do32bpt
=
406 (rmesa
->texture_depth
== DRI_CONF_TEXTURE_DEPTH_32
);
407 const GLboolean force16bpt
=
408 (rmesa
->texture_depth
== DRI_CONF_TEXTURE_DEPTH_FORCE_16
);
411 radeon_print(RADEON_TEXTURE
, RADEON_TRACE
,
412 "%s InternalFormat=%s(%d) type=%s format=%s\n",
414 _mesa_lookup_enum_by_nr(internalFormat
), internalFormat
,
415 _mesa_lookup_enum_by_nr(type
), _mesa_lookup_enum_by_nr(format
));
416 radeon_print(RADEON_TEXTURE
, RADEON_TRACE
,
417 "%s do32bpt=%d force16bpt=%d\n",
418 __func__
, do32bpt
, force16bpt
);
420 switch (internalFormat
) {
423 case GL_COMPRESSED_RGBA
:
425 case GL_UNSIGNED_INT_10_10_10_2
:
426 case GL_UNSIGNED_INT_2_10_10_10_REV
:
427 return do32bpt
? _dri_texformat_argb8888
:
428 _dri_texformat_argb1555
;
429 case GL_UNSIGNED_SHORT_4_4_4_4
:
430 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
431 return _dri_texformat_argb4444
;
432 case GL_UNSIGNED_SHORT_5_5_5_1
:
433 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
434 return _dri_texformat_argb1555
;
436 return do32bpt
? radeonChoose8888TexFormat(rmesa
, format
, type
, fbo
) :
437 _dri_texformat_argb4444
;
442 case GL_COMPRESSED_RGB
:
444 case GL_UNSIGNED_SHORT_4_4_4_4
:
445 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
446 return _dri_texformat_argb4444
;
447 case GL_UNSIGNED_SHORT_5_5_5_1
:
448 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
449 return _dri_texformat_argb1555
;
450 case GL_UNSIGNED_SHORT_5_6_5
:
451 case GL_UNSIGNED_SHORT_5_6_5_REV
:
452 return _dri_texformat_rgb565
;
454 return do32bpt
? _dri_texformat_argb8888
:
455 _dri_texformat_rgb565
;
463 radeonChoose8888TexFormat(rmesa
, format
, type
, fbo
) :
464 _dri_texformat_argb4444
;
468 return _dri_texformat_argb4444
;
471 return _dri_texformat_argb1555
;
477 return !force16bpt
? _dri_texformat_argb8888
:
478 _dri_texformat_rgb565
;
483 return _dri_texformat_rgb565
;
490 case GL_COMPRESSED_ALPHA
:
491 /* r200: can't use a8 format since interpreting hw I8 as a8 would result
492 in wrong rgb values (same as alpha value instead of 0). */
493 if (IS_R200_CLASS(rmesa
->radeonScreen
))
494 return _dri_texformat_al88
;
496 return _dri_texformat_a8
;
503 case GL_COMPRESSED_LUMINANCE
:
504 return _dri_texformat_l8
;
507 case GL_LUMINANCE_ALPHA
:
508 case GL_LUMINANCE4_ALPHA4
:
509 case GL_LUMINANCE6_ALPHA2
:
510 case GL_LUMINANCE8_ALPHA8
:
511 case GL_LUMINANCE12_ALPHA4
:
512 case GL_LUMINANCE12_ALPHA12
:
513 case GL_LUMINANCE16_ALPHA16
:
514 case GL_COMPRESSED_LUMINANCE_ALPHA
:
515 return _dri_texformat_al88
;
522 case GL_COMPRESSED_INTENSITY
:
523 return _dri_texformat_i8
;
526 if (type
== GL_UNSIGNED_SHORT_8_8_APPLE
||
527 type
== GL_UNSIGNED_BYTE
)
528 return MESA_FORMAT_YCBCR
;
530 return MESA_FORMAT_YCBCR_REV
;
534 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT
:
535 return MESA_FORMAT_RGB_DXT1
;
537 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
:
538 return MESA_FORMAT_RGBA_DXT1
;
542 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
:
543 return MESA_FORMAT_RGBA_DXT3
;
545 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
:
546 return MESA_FORMAT_RGBA_DXT5
;
548 case GL_ALPHA16F_ARB
:
549 return MESA_FORMAT_ALPHA_FLOAT16
;
550 case GL_ALPHA32F_ARB
:
551 return MESA_FORMAT_ALPHA_FLOAT32
;
552 case GL_LUMINANCE16F_ARB
:
553 return MESA_FORMAT_LUMINANCE_FLOAT16
;
554 case GL_LUMINANCE32F_ARB
:
555 return MESA_FORMAT_LUMINANCE_FLOAT32
;
556 case GL_LUMINANCE_ALPHA16F_ARB
:
557 return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
;
558 case GL_LUMINANCE_ALPHA32F_ARB
:
559 return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
;
560 case GL_INTENSITY16F_ARB
:
561 return MESA_FORMAT_INTENSITY_FLOAT16
;
562 case GL_INTENSITY32F_ARB
:
563 return MESA_FORMAT_INTENSITY_FLOAT32
;
565 return MESA_FORMAT_RGBA_FLOAT16
;
567 return MESA_FORMAT_RGBA_FLOAT32
;
569 return MESA_FORMAT_RGBA_FLOAT16
;
571 return MESA_FORMAT_RGBA_FLOAT32
;
574 case GL_DEPTH_COMPONENT
:
575 case GL_DEPTH_COMPONENT16
:
576 return MESA_FORMAT_Z16
;
577 case GL_DEPTH_COMPONENT24
:
578 case GL_DEPTH_COMPONENT32
:
579 case GL_DEPTH_STENCIL_EXT
:
580 case GL_DEPTH24_STENCIL8_EXT
:
581 if (rmesa
->radeonScreen
->chip_family
>= CHIP_FAMILY_RV515
)
582 return MESA_FORMAT_S8_Z24
;
584 return MESA_FORMAT_Z16
;
586 case GL_DEPTH_COMPONENT
:
587 case GL_DEPTH_COMPONENT16
:
588 case GL_DEPTH_COMPONENT24
:
589 case GL_DEPTH_COMPONENT32
:
590 case GL_DEPTH_STENCIL_EXT
:
591 case GL_DEPTH24_STENCIL8_EXT
:
592 return MESA_FORMAT_S8_Z24
;
595 /* EXT_texture_sRGB */
599 case GL_SRGB8_ALPHA8
:
600 case GL_COMPRESSED_SRGB
:
601 case GL_COMPRESSED_SRGB_ALPHA
:
602 return MESA_FORMAT_SARGB8
;
606 case GL_COMPRESSED_SLUMINANCE
:
607 return MESA_FORMAT_SL8
;
609 case GL_SLUMINANCE_ALPHA
:
610 case GL_SLUMINANCE8_ALPHA8
:
611 case GL_COMPRESSED_SLUMINANCE_ALPHA
:
612 return MESA_FORMAT_SLA8
;
614 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT
:
615 return MESA_FORMAT_SRGB_DXT1
;
616 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
:
617 return MESA_FORMAT_SRGBA_DXT1
;
618 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
:
619 return MESA_FORMAT_SRGBA_DXT3
;
620 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
:
621 return MESA_FORMAT_SRGBA_DXT5
;
625 "unexpected internalFormat 0x%x in %s",
626 (int)internalFormat
, __func__
);
627 return MESA_FORMAT_NONE
;
630 return MESA_FORMAT_NONE
; /* never get here */
633 /** Check if given image is valid within current texture object.
635 static int image_matches_texture_obj(struct gl_texture_object
*texObj
,
636 struct gl_texture_image
*texImage
,
639 const struct gl_texture_image
*baseImage
= texObj
->Image
[0][texObj
->BaseLevel
];
644 if (level
< texObj
->BaseLevel
|| level
> texObj
->MaxLevel
)
647 const unsigned levelDiff
= level
- texObj
->BaseLevel
;
648 const unsigned refWidth
= MAX2(baseImage
->Width
>> levelDiff
, 1);
649 const unsigned refHeight
= MAX2(baseImage
->Height
>> levelDiff
, 1);
650 const unsigned refDepth
= MAX2(baseImage
->Depth
>> levelDiff
, 1);
652 return (texImage
->Width
== refWidth
&&
653 texImage
->Height
== refHeight
&&
654 texImage
->Depth
== refDepth
);
657 static void teximage_assign_miptree(radeonContextPtr rmesa
,
658 struct gl_texture_object
*texObj
,
659 struct gl_texture_image
*texImage
,
663 radeonTexObj
*t
= radeon_tex_obj(texObj
);
664 radeon_texture_image
* image
= get_radeon_texture_image(texImage
);
666 /* Since miptree holds only images for levels <BaseLevel..MaxLevel>
667 * don't allocate the miptree if the teximage won't fit.
669 if (!image_matches_texture_obj(texObj
, texImage
, level
))
672 /* Try using current miptree, or create new if there isn't any */
673 if (!t
->mt
|| !radeon_miptree_matches_image(t
->mt
, texImage
, face
, level
)) {
674 radeon_miptree_unreference(&t
->mt
);
675 radeon_try_alloc_miptree(rmesa
, t
);
676 radeon_print(RADEON_TEXTURE
, RADEON_NORMAL
,
677 "%s: texObj %p, texImage %p, face %d, level %d, "
678 "texObj miptree doesn't match, allocated new miptree %p\n",
679 __FUNCTION__
, texObj
, texImage
, face
, level
, t
->mt
);
682 /* Miptree alocation may have failed,
683 * when there was no image for baselevel specified */
685 image
->mtface
= face
;
686 image
->mtlevel
= level
;
687 radeon_miptree_reference(t
->mt
, &image
->mt
);
689 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
690 "%s Failed to allocate miptree.\n", __func__
);
693 static GLuint
* allocate_image_offsets(struct gl_context
*ctx
,
694 unsigned alignedWidth
,
701 offsets
= malloc(depth
* sizeof(GLuint
)) ;
703 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glTex[Sub]Image");
707 for (i
= 0; i
< depth
; ++i
) {
708 offsets
[i
] = alignedWidth
* height
* i
;
715 * Update a subregion of the given texture image.
717 static void radeon_store_teximage(struct gl_context
* ctx
, int dims
,
718 GLint xoffset
, GLint yoffset
, GLint zoffset
,
719 GLsizei width
, GLsizei height
, GLsizei depth
,
721 GLenum format
, GLenum type
,
722 const GLvoid
* pixels
,
723 const struct gl_pixelstore_attrib
*packing
,
724 struct gl_texture_object
*texObj
,
725 struct gl_texture_image
*texImage
,
728 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
729 radeonTexObj
*t
= radeon_tex_obj(texObj
);
730 radeon_texture_image
* image
= get_radeon_texture_image(texImage
);
733 GLuint
*dstImageOffsets
;
735 radeon_print(RADEON_TEXTURE
, RADEON_TRACE
,
736 "%s(%p, tex %p, image %p) compressed %d\n",
737 __func__
, ctx
, texObj
, texImage
, compressed
);
740 dstRowStride
= image
->mt
->levels
[image
->mtlevel
].rowstride
;
743 dstRowStride
= get_texture_image_row_stride(rmesa
, texImage
->TexFormat
, width
, 0);
745 dstRowStride
= _mesa_format_row_stride(texImage
->TexFormat
, texImage
->Width
);
748 assert(dstRowStride
);
751 unsigned alignedWidth
= dstRowStride
/_mesa_get_format_bytes(texImage
->TexFormat
);
752 dstImageOffsets
= allocate_image_offsets(ctx
, alignedWidth
, texImage
->Height
, texImage
->Depth
);
753 if (!dstImageOffsets
) {
754 radeon_warning("%s Failed to allocate dstImaeOffset.\n", __func__
);
758 dstImageOffsets
= texImage
->ImageOffsets
;
761 radeon_teximage_map(image
, GL_TRUE
);
764 uint32_t srcRowStride
, bytesPerRow
, rows
, block_width
, block_height
;
767 _mesa_get_format_block_size(texImage
->TexFormat
, &block_width
, &block_height
);
770 dstRowStride
= _mesa_format_row_stride(texImage
->TexFormat
, texImage
->Width
);
771 img_start
= _mesa_compressed_image_address(xoffset
, yoffset
, 0,
773 texImage
->Width
, texImage
->Data
);
777 offset
= dstRowStride
/ _mesa_get_format_bytes(texImage
->TexFormat
) * yoffset
/ block_height
+ xoffset
/ block_width
;
778 offset
*= _mesa_get_format_bytes(texImage
->TexFormat
);
779 img_start
= texImage
->Data
+ offset
;
781 srcRowStride
= _mesa_format_row_stride(texImage
->TexFormat
, width
);
782 bytesPerRow
= srcRowStride
;
783 rows
= (height
+ block_height
- 1) / block_height
;
785 copy_rows(img_start
, dstRowStride
, pixels
, srcRowStride
, rows
, bytesPerRow
);
788 GLubyte
*slices
[512];
789 GLuint texelBytes
= _mesa_get_format_bytes(texImage
->TexFormat
);
791 assert(depth
<= 512);
792 for (i
= 0; i
< depth
; i
++) {
793 slices
[i
] = (GLubyte
*) texImage
->Data
794 + dstImageOffsets
[i
] * texelBytes
;
796 if (!_mesa_texstore(ctx
, dims
, texImage
->_BaseFormat
,
798 xoffset
, yoffset
, zoffset
,
801 width
, height
, depth
,
802 format
, type
, pixels
, packing
)) {
803 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glTexSubImage");
808 free(dstImageOffsets
);
811 radeon_teximage_unmap(image
);
815 * All glTexImage calls go through this function.
817 static void radeon_teximage(
818 struct gl_context
*ctx
, int dims
,
819 GLenum target
, GLint level
,
820 GLint internalFormat
,
821 GLint width
, GLint height
, GLint depth
,
823 GLenum format
, GLenum type
, const GLvoid
* pixels
,
824 const struct gl_pixelstore_attrib
*packing
,
825 struct gl_texture_object
*texObj
,
826 struct gl_texture_image
*texImage
,
829 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
830 radeonTexObj
* t
= radeon_tex_obj(texObj
);
831 radeon_texture_image
* image
= get_radeon_texture_image(texImage
);
832 GLuint face
= _mesa_tex_target_to_face(target
);
834 radeon_print(RADEON_TEXTURE
, RADEON_NORMAL
,
835 "%s %dd: texObj %p, texImage %p, face %d, level %d\n",
836 __func__
, dims
, texObj
, texImage
, face
, level
);
838 t
->validated
= GL_FALSE
;
840 /* Mesa core only clears texImage->Data but not image->mt */
841 radeonFreeTextureImageBuffer(ctx
, texImage
);
844 teximage_assign_miptree(rmesa
, texObj
, texImage
, face
, level
);
846 int size
= _mesa_format_image_size(texImage
->TexFormat
,
850 texImage
->Data
= _mesa_alloc_texmemory(size
);
851 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
852 "%s %dd: texObj %p, texImage %p, "
853 " no miptree assigned, using local memory %p\n",
854 __func__
, dims
, texObj
, texImage
, texImage
->Data
);
859 struct radeon_bo
*bo
;
860 bo
= !image
->mt
? image
->bo
: image
->mt
->bo
;
861 if (bo
&& radeon_bo_is_referenced_by_cs(bo
, rmesa
->cmdbuf
.cs
)) {
862 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
863 "%s Calling teximage for texture that is "
864 "queued for GPU processing.\n",
866 radeon_firevertices(rmesa
);
870 /* Upload texture image; note that the spec allows pixels to be NULL */
872 pixels
= _mesa_validate_pbo_compressed_teximage(
873 ctx
, imageSize
, pixels
, packing
, "glCompressedTexImage");
875 pixels
= _mesa_validate_pbo_teximage(
876 ctx
, dims
, width
, height
, depth
,
877 format
, type
, pixels
, packing
, "glTexImage");
881 radeon_store_teximage(ctx
, dims
,
883 width
, height
, depth
,
884 imageSize
, format
, type
,
890 _mesa_unmap_teximage_pbo(ctx
, packing
);
893 void radeonTexImage1D(struct gl_context
* ctx
, GLenum target
, GLint level
,
894 GLint internalFormat
,
895 GLint width
, GLint border
,
896 GLenum format
, GLenum type
, const GLvoid
* pixels
,
897 const struct gl_pixelstore_attrib
*packing
,
898 struct gl_texture_object
*texObj
,
899 struct gl_texture_image
*texImage
)
901 radeon_teximage(ctx
, 1, target
, level
, internalFormat
, width
, 1, 1,
902 0, format
, type
, pixels
, packing
, texObj
, texImage
, 0);
905 void radeonTexImage2D(struct gl_context
* ctx
, GLenum target
, GLint level
,
906 GLint internalFormat
,
907 GLint width
, GLint height
, GLint border
,
908 GLenum format
, GLenum type
, const GLvoid
* pixels
,
909 const struct gl_pixelstore_attrib
*packing
,
910 struct gl_texture_object
*texObj
,
911 struct gl_texture_image
*texImage
)
914 radeon_teximage(ctx
, 2, target
, level
, internalFormat
, width
, height
, 1,
915 0, format
, type
, pixels
, packing
, texObj
, texImage
, 0);
918 void radeonCompressedTexImage2D(struct gl_context
* ctx
, GLenum target
,
919 GLint level
, GLint internalFormat
,
920 GLint width
, GLint height
, GLint border
,
921 GLsizei imageSize
, const GLvoid
* data
,
922 struct gl_texture_object
*texObj
,
923 struct gl_texture_image
*texImage
)
925 radeon_teximage(ctx
, 2, target
, level
, internalFormat
, width
, height
, 1,
926 imageSize
, 0, 0, data
, &ctx
->Unpack
, texObj
, texImage
, 1);
929 void radeonTexImage3D(struct gl_context
* ctx
, GLenum target
, GLint level
,
930 GLint internalFormat
,
931 GLint width
, GLint height
, GLint depth
,
933 GLenum format
, GLenum type
, const GLvoid
* pixels
,
934 const struct gl_pixelstore_attrib
*packing
,
935 struct gl_texture_object
*texObj
,
936 struct gl_texture_image
*texImage
)
938 radeon_teximage(ctx
, 3, target
, level
, internalFormat
, width
, height
, depth
,
939 0, format
, type
, pixels
, packing
, texObj
, texImage
, 0);
943 * All glTexSubImage calls go through this function.
945 static void radeon_texsubimage(struct gl_context
* ctx
, int dims
, GLenum target
, int level
,
946 GLint xoffset
, GLint yoffset
, GLint zoffset
,
947 GLsizei width
, GLsizei height
, GLsizei depth
,
949 GLenum format
, GLenum type
,
950 const GLvoid
* pixels
,
951 const struct gl_pixelstore_attrib
*packing
,
952 struct gl_texture_object
*texObj
,
953 struct gl_texture_image
*texImage
,
956 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
957 radeonTexObj
* t
= radeon_tex_obj(texObj
);
958 radeon_texture_image
* image
= get_radeon_texture_image(texImage
);
960 radeon_print(RADEON_TEXTURE
, RADEON_NORMAL
,
961 "%s %dd: texObj %p, texImage %p, face %d, level %d\n",
962 __func__
, dims
, texObj
, texImage
,
963 _mesa_tex_target_to_face(target
), level
);
965 struct radeon_bo
*bo
;
966 bo
= !image
->mt
? image
->bo
: image
->mt
->bo
;
967 if (bo
&& radeon_bo_is_referenced_by_cs(bo
, rmesa
->cmdbuf
.cs
)) {
968 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
969 "%s Calling texsubimage for texture that is "
970 "queued for GPU processing.\n",
972 radeon_firevertices(rmesa
);
977 t
->validated
= GL_FALSE
;
979 pixels
= _mesa_validate_pbo_compressed_teximage(
980 ctx
, imageSize
, pixels
, packing
, "glCompressedTexSubImage");
982 pixels
= _mesa_validate_pbo_teximage(ctx
, dims
,
983 width
, height
, depth
, format
, type
, pixels
, packing
, "glTexSubImage");
987 radeon_store_teximage(ctx
, dims
,
988 xoffset
, yoffset
, zoffset
,
989 width
, height
, depth
,
990 imageSize
, format
, type
,
996 _mesa_unmap_teximage_pbo(ctx
, packing
);
999 void radeonTexSubImage1D(struct gl_context
* ctx
, GLenum target
, GLint level
,
1002 GLenum format
, GLenum type
,
1003 const GLvoid
* pixels
,
1004 const struct gl_pixelstore_attrib
*packing
,
1005 struct gl_texture_object
*texObj
,
1006 struct gl_texture_image
*texImage
)
1008 radeon_texsubimage(ctx
, 1, target
, level
, xoffset
, 0, 0, width
, 1, 1, 0,
1009 format
, type
, pixels
, packing
, texObj
, texImage
, 0);
1012 void radeonTexSubImage2D(struct gl_context
* ctx
, GLenum target
, GLint level
,
1013 GLint xoffset
, GLint yoffset
,
1014 GLsizei width
, GLsizei height
,
1015 GLenum format
, GLenum type
,
1016 const GLvoid
* pixels
,
1017 const struct gl_pixelstore_attrib
*packing
,
1018 struct gl_texture_object
*texObj
,
1019 struct gl_texture_image
*texImage
)
1021 radeon_texsubimage(ctx
, 2, target
, level
, xoffset
, yoffset
, 0, width
, height
, 1,
1022 0, format
, type
, pixels
, packing
, texObj
, texImage
,
1026 void radeonCompressedTexSubImage2D(struct gl_context
* ctx
, GLenum target
,
1027 GLint level
, GLint xoffset
,
1028 GLint yoffset
, GLsizei width
,
1029 GLsizei height
, GLenum format
,
1030 GLsizei imageSize
, const GLvoid
* data
,
1031 struct gl_texture_object
*texObj
,
1032 struct gl_texture_image
*texImage
)
1034 radeon_texsubimage(ctx
, 2, target
, level
, xoffset
, yoffset
, 0, width
, height
, 1,
1035 imageSize
, format
, 0, data
, &ctx
->Unpack
, texObj
, texImage
, 1);
1039 void radeonTexSubImage3D(struct gl_context
* ctx
, GLenum target
, GLint level
,
1040 GLint xoffset
, GLint yoffset
, GLint zoffset
,
1041 GLsizei width
, GLsizei height
, GLsizei depth
,
1042 GLenum format
, GLenum type
,
1043 const GLvoid
* pixels
,
1044 const struct gl_pixelstore_attrib
*packing
,
1045 struct gl_texture_object
*texObj
,
1046 struct gl_texture_image
*texImage
)
1048 radeon_texsubimage(ctx
, 3, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, 0,
1049 format
, type
, pixels
, packing
, texObj
, texImage
, 0);
1052 unsigned radeonIsFormatRenderable(gl_format mesa_format
)
1054 if (mesa_format
== _dri_texformat_argb8888
|| mesa_format
== _dri_texformat_rgb565
||
1055 mesa_format
== _dri_texformat_argb1555
|| mesa_format
== _dri_texformat_argb4444
)
1058 switch (mesa_format
)
1060 case MESA_FORMAT_Z16
:
1061 case MESA_FORMAT_S8_Z24
:
1068 #if FEATURE_OES_EGL_image
1069 void radeon_image_target_texture_2d(struct gl_context
*ctx
, GLenum target
,
1070 struct gl_texture_object
*texObj
,
1071 struct gl_texture_image
*texImage
,
1072 GLeglImageOES image_handle
)
1074 radeonContextPtr radeon
= RADEON_CONTEXT(ctx
);
1075 radeonTexObj
*t
= radeon_tex_obj(texObj
);
1076 radeon_texture_image
*radeonImage
= get_radeon_texture_image(texImage
);
1077 __DRIscreen
*screen
;
1080 screen
= radeon
->dri
.screen
;
1081 image
= screen
->dri2
.image
->lookupEGLImage(screen
, image_handle
,
1082 screen
->loaderPrivate
);
1086 radeonFreeTextureImageBuffer(ctx
, texImage
);
1088 texImage
->Width
= image
->width
;
1089 texImage
->Height
= image
->height
;
1090 texImage
->Depth
= 1;
1091 texImage
->_BaseFormat
= GL_RGBA
;
1092 texImage
->TexFormat
= image
->format
;
1093 texImage
->RowStride
= image
->pitch
;
1094 texImage
->InternalFormat
= image
->internal_format
;
1098 radeon_miptree_unreference(&t
->mt
);
1102 /* NOTE: The following is *very* ugly and will probably break. But
1103 I don't know how to deal with it, without creating a whole new
1104 function like radeon_miptree_from_bo() so I'm going with the
1105 easy but error-prone way. */
1107 radeon_try_alloc_miptree(radeon
, t
);
1109 radeonImage
->mtface
= _mesa_tex_target_to_face(target
);
1110 radeonImage
->mtlevel
= 0;
1111 radeon_miptree_reference(t
->mt
, &radeonImage
->mt
);
1115 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
1116 "%s Failed to allocate miptree.\n", __func__
);
1120 /* Particularly ugly: this is guaranteed to break, if image->bo is
1121 not of the required size for a miptree. */
1122 radeon_bo_unref(t
->mt
->bo
);
1123 radeon_bo_ref(image
->bo
);
1124 t
->mt
->bo
= image
->bo
;
1126 if (!radeon_miptree_matches_image(t
->mt
, &radeonImage
->base
.Base
,
1127 radeonImage
->mtface
, 0))
1128 fprintf(stderr
, "miptree doesn't match image\n");
1133 radeon_init_common_texture_funcs(radeonContextPtr radeon
,
1134 struct dd_function_table
*functions
)
1136 functions
->NewTextureImage
= radeonNewTextureImage
;
1137 functions
->DeleteTextureImage
= radeonDeleteTextureImage
;
1138 functions
->FreeTextureImageBuffer
= radeonFreeTextureImageBuffer
;
1139 functions
->MapTexture
= radeonMapTexture
;
1140 functions
->UnmapTexture
= radeonUnmapTexture
;
1141 functions
->MapTextureImage
= radeon_map_texture_image
;
1142 functions
->UnmapTextureImage
= radeon_unmap_texture_image
;
1144 functions
->ChooseTextureFormat
= radeonChooseTextureFormat_mesa
;
1146 functions
->TexImage1D
= radeonTexImage1D
;
1147 functions
->TexImage2D
= radeonTexImage2D
;
1148 functions
->TexImage3D
= radeonTexImage3D
;
1149 functions
->TexSubImage1D
= radeonTexSubImage1D
;
1150 functions
->TexSubImage2D
= radeonTexSubImage2D
;
1151 functions
->TexSubImage3D
= radeonTexSubImage3D
;
1152 functions
->CompressedTexImage2D
= radeonCompressedTexImage2D
;
1153 functions
->CompressedTexSubImage2D
= radeonCompressedTexSubImage2D
;
1155 functions
->GenerateMipmap
= radeonGenerateMipmap
;
1157 if (radeon
->radeonScreen
->kernel_mm
) {
1158 functions
->CopyTexSubImage2D
= radeonCopyTexSubImage2D
;
1161 #if FEATURE_OES_EGL_image
1162 functions
->EGLImageTargetTexture2D
= radeon_image_target_texture_2d
;
1165 driInitTextureFormats();