glsl: Remove unused include from glsl_symbol_table.h
authorThomas Helland <thomashelland90@gmail.com>
Mon, 9 Jun 2014 22:57:37 +0000 (00:57 +0200)
committerMatt Turner <mattst88@gmail.com>
Tue, 10 Jun 2014 20:05:51 +0000 (13:05 -0700)
commit4f5445a45d3ed02e00a061b10c943c0b079c6020
tree005735f5d22b17eb17c856f6681fe4ca07d3e0bc
parent38ffbf459bc7e546c1dd7869b8d365ff26692b85
glsl: Remove unused include from glsl_symbol_table.h

Only function-defs use glsl_type so forward declare instead.
Compile-tested on my Ivy-bridge system.

IWYU also suggests removing #include <new>, and this compiles fine.
I'm not familiar enough with memory management in C/C++ that I feel
comfortable removing this. Insights would be appreciated.

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
src/glsl/glsl_symbol_table.h