gpu-compute: Fix Python/C++ object hierarchy discrepancies
The GPUCoalescer and the Shader classes have different base classes in
C++ and Python. This causes subtle bugs in SWIG and compilation errors
for PyBind.
Change-Id: I1ddd2a8ea43f083470538ddfea891347b21d14d8
Reviewed-by: Andreas Hansson <andreas.hansson@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2228
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Tony Gutierrez <anthony.gutierrez@amd.com>
Reviewed-by: Pierre-Yves PĂ©neau <pierre-yves.peneau@lirmm.fr>
Reviewed-by: Bradford Beckmann <brad.beckmann@amd.com>