r600g: don't snoop context state while building shaders
authorMarek Olšák <maraeo@gmail.com>
Mon, 17 Sep 2012 21:22:00 +0000 (23:22 +0200)
committerMarek Olšák <maraeo@gmail.com>
Fri, 21 Sep 2012 22:31:58 +0000 (00:31 +0200)
commitb6521801070d52bdd5908824e82c1ce2dde16e8e
tree56cfb77d5f4a750ccc4c3aaf4c33dba0b0f125b2
parenteb1d87fb945783448cc40ad43c9cd4d98002d424
r600g: don't snoop context state while building shaders

Let's use the shader key describing the state.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
src/gallium/drivers/r600/r600_pipe.h
src/gallium/drivers/r600/r600_shader.c
src/gallium/drivers/r600/r600_state_common.c