Make relocate_{path,gdb_directory} return std::string
This simplifies memory management. I've also changed some global variables
to std::string accordingly (which store the result of these functions),
but not all because some are used with add_setshow_optional_filename_cmd
which requires a char*.
gdb/ChangeLog:
2019-09-11 Christian Biesinger <cbiesinger@google.com>
* auto-load.c (auto_load_expand_dir_vars): Update.
* defs.h (gdb_datadir): Change to std::string.
(python_libdir): Likewise.
(relocate_gdb_directory): Change return type to std::string.
* guile/guile.c (gdbscm_data_directory): Update.
(initialize_scheme_side): Update.
* jit.c (jit_reader_dir): Change to std::string.
(jit_reader_load_command): Update.
* main.c (gdb_datadir): Change to std::string.
(python_libdir): Likewise.
(set_gdb_data_directory): Update.
(relocate_path): Change to return std::string.
(relocate_gdb_directory): Change to return std::string.
(relocate_gdbinit_path_maybe_in_datadir): Update.
(captured_main_1): Update.
* python/python.c (do_start_initialization): Update.
* top.c (show_gdb_datadir): Update.
* xml-syscall.c (xml_init_syscalls_info): Update.
(init_syscalls_info): Update.