From bf68e54a4d69bdd9a01656919d3cd752c96157b3 Mon Sep 17 00:00:00 2001 From: Andre Maasikas Date: Mon, 28 Sep 2009 11:23:49 +0300 Subject: [PATCH] r600: use CB_TARGET_MASK instead of CB_SHADER_MASK for setting color mask makes blend functions work better Signed-off-by: Dave Airlie --- src/mesa/drivers/dri/r600/r700_state.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 0d1f906d84f..244a016e07e 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -745,9 +745,9 @@ static void r700ColorMask(GLcontext * ctx, (b ? 4 : 0) | (a ? 8 : 0)); - if (mask != r700->CB_SHADER_MASK.u32All) { + if (mask != r700->CB_TARGET_MASK.u32All) { R600_STATECHANGE(context, cb); - SETfield(r700->CB_SHADER_MASK.u32All, mask, OUTPUT0_ENABLE_shift, OUTPUT0_ENABLE_mask); + SETfield(r700->CB_TARGET_MASK.u32All, mask, TARGET0_ENABLE_shift, TARGET0_ENABLE_mask); } } @@ -1758,7 +1758,7 @@ void r700InitState(GLcontext * ctx) //------------------- r700->CB_CLRCMP_MSK.u32All = 0xFFFFFFFF; /* screen/window/view */ - SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask); + SETfield(r700->CB_SHADER_MASK.u32All, 0xF, (4 * id), OUTPUT0_ENABLE_mask); context->radeon.hw.all_dirty = GL_TRUE; -- 2.30.2