From 00bb5247166f821767b0322f7626f5980b60497e Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Sun, 1 Nov 2015 23:28:02 +0100 Subject: [PATCH] nv50: use correct heaps for FP and GP code segments This is just a cosmetic change. Trivial. Signed-off-by: Samuel Pitoiset --- src/gallium/drivers/nouveau/nv50/nv50_program.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/nouveau/nv50/nv50_program.c b/src/gallium/drivers/nouveau/nv50/nv50_program.c index 26ba2c2c380..299629b6438 100644 --- a/src/gallium/drivers/nouveau/nv50/nv50_program.c +++ b/src/gallium/drivers/nouveau/nv50/nv50_program.c @@ -420,8 +420,8 @@ nv50_program_upload_code(struct nv50_context *nv50, struct nv50_program *prog) switch (prog->type) { case PIPE_SHADER_VERTEX: heap = nv50->screen->vp_code_heap; break; - case PIPE_SHADER_GEOMETRY: heap = nv50->screen->fp_code_heap; break; - case PIPE_SHADER_FRAGMENT: heap = nv50->screen->gp_code_heap; break; + case PIPE_SHADER_GEOMETRY: heap = nv50->screen->gp_code_heap; break; + case PIPE_SHADER_FRAGMENT: heap = nv50->screen->fp_code_heap; break; default: assert(!"invalid program type"); return false; -- 2.30.2