From 00c47e111ccda3d3b506140ebc7b46929a9d0b71 Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Thu, 29 Jun 2017 10:33:29 -0700 Subject: [PATCH] nir/spirv: Use the correct stride for non-32-bit vectors Reviewed-by: Connor Abbott --- src/compiler/spirv/spirv_to_nir.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/compiler/spirv/spirv_to_nir.c b/src/compiler/spirv/spirv_to_nir.c index 18e37341ef7..7a98843db77 100644 --- a/src/compiler/spirv/spirv_to_nir.c +++ b/src/compiler/spirv/spirv_to_nir.c @@ -744,7 +744,7 @@ vtn_handle_type(struct vtn_builder *b, SpvOp opcode, * is always 4 bytes. This will have to change if we want to start * supporting doubles or half-floats. */ - val->type->stride = 4; + val->type->stride = glsl_get_bit_size(base->type) / 8; val->type->array_element = base; break; } -- 2.30.2