From 01984cf34fa4e6d564d06a126795468b5718ecb0 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Mon, 2 Aug 2010 14:53:31 +1000 Subject: [PATCH] r600g: set correct tex coord type for rect textures. --- src/gallium/drivers/r600/r600_shader.c | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index 8159cefd943..0582839905a 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -952,10 +952,12 @@ static int tgsi_tex(struct r600_shader_ctx *ctx) tex.src_sel_y = 1; tex.src_sel_z = 2; tex.src_sel_w = 3; - tex.coord_type_x = 1; - tex.coord_type_y = 1; - tex.coord_type_z = 1; - tex.coord_type_w = 1; + if (inst->Texture.Texture != TGSI_TEXTURE_RECT) { + tex.coord_type_x = 1; + tex.coord_type_y = 1; + tex.coord_type_z = 1; + tex.coord_type_w = 1; + } return r600_bc_add_tex(ctx->bc, &tex); } -- 2.30.2