From 026465b9b1aebab98b6d519b75fe96d0ca9f4f51 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 27 Feb 2009 09:45:41 -0700 Subject: [PATCH] gallium: fix state tracker's stencil buffer test Need to check ctx->DrawBuffer->Visual.stencilBits not ctx->Visual.stencilBits because the later only applies to the window system buffers, not user-created FBOs. This, plus the previous commit, fixes progs/tests/fbotexture.c --- src/mesa/state_tracker/st_atom_depth.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/state_tracker/st_atom_depth.c b/src/mesa/state_tracker/st_atom_depth.c index a6156df7ae0..4ea62dda184 100644 --- a/src/mesa/state_tracker/st_atom_depth.c +++ b/src/mesa/state_tracker/st_atom_depth.c @@ -106,7 +106,7 @@ update_depth_stencil_alpha(struct st_context *st) ctx->Query.CurrentOcclusionObject->Active) dsa->depth.occlusion_count = 1; - if (ctx->Stencil.Enabled && ctx->Visual.stencilBits > 0) { + if (ctx->Stencil.Enabled && ctx->DrawBuffer->Visual.stencilBits > 0) { dsa->stencil[0].enabled = 1; dsa->stencil[0].func = st_compare_func_to_pipe(ctx->Stencil.Function[0]); dsa->stencil[0].fail_op = gl_stencil_op_to_pipe(ctx->Stencil.FailFunc[0]); -- 2.30.2