From 0345aeeb4015e824574ceca4f47ade512963c215 Mon Sep 17 00:00:00 2001 From: Caio Marcelo de Oliveira Filho Date: Fri, 19 Jul 2019 10:34:53 -0700 Subject: [PATCH] intel/compiler: Use nir_opt_conditional_discard MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit anv vkpipeline-db results for SKL: total instructions in shared programs: 3622461 -> 3611281 (-0.31%) instructions in affected programs: 396452 -> 385272 (-2.82%) helped: 2062 HURT: 1 total cycles in shared programs: 1458144669 -> 1458105320 (<.01%) cycles in affected programs: 4171830 -> 4132481 (-0.94%) helped: 1874 HURT: 180 total loops in shared programs: 2437 -> 2437 (0.00%) loops in affected programs: 0 -> 0 helped: 0 HURT: 0 total spills in shared programs: 8745 -> 8748 (0.03%) spills in affected programs: 8 -> 11 (37.50%) helped: 1 HURT: 1 total fills in shared programs: 23392 -> 23395 (0.01%) fills in affected programs: 8 -> 11 (37.50%) helped: 1 HURT: 1 LOST: 0 GAINED: 1 No changes to shader-db on i965 or iris. The glsl compiler already does a similar optimization. Improvement suggested by Daniel Schürmann. Reviewed-by: Lionel Landwerlin Reviewed-by: Jason Ekstrand --- src/intel/compiler/brw_nir.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/intel/compiler/brw_nir.c b/src/intel/compiler/brw_nir.c index 675fe026695..ae81c65b94a 100644 --- a/src/intel/compiler/brw_nir.c +++ b/src/intel/compiler/brw_nir.c @@ -580,6 +580,7 @@ brw_nir_optimize(nir_shader *nir, const struct brw_compiler *compiler, OPT(nir_opt_dce); } OPT(nir_opt_if, false); + OPT(nir_opt_conditional_discard); if (nir->options->max_unroll_iterations != 0) { OPT(nir_opt_loop_unroll, indirect_mask); } -- 2.30.2