From 036173e0d854313d407649bf53cae1b1ecaa4293 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 2 Nov 2006 15:47:30 +0000 Subject: [PATCH] test OpenGL 2.0 stencil funcs --- progs/tests/getprocaddress.c | 88 ++++++++++++++++++++++++++++++++++-- 1 file changed, 83 insertions(+), 5 deletions(-) diff --git a/progs/tests/getprocaddress.c b/progs/tests/getprocaddress.c index 8cca200f215..8b000d234a3 100644 --- a/progs/tests/getprocaddress.c +++ b/progs/tests/getprocaddress.c @@ -268,6 +268,75 @@ test_VertexAttrib4dvNV(generic_func func) } +static GLboolean +test_StencilFuncSeparate(generic_func func) +{ +#ifdef GL_VERSION_2_0 + PFNGLSTENCILFUNCSEPARATEPROC stencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC) func; + GLint frontFunc, backFunc; + GLint frontRef, backRef; + GLint frontMask, backMask; + (*stencilFuncSeparate)(GL_BACK, GL_GREATER, 2, 0xa); + glGetIntegerv(GL_STENCIL_FUNC, &frontFunc); + glGetIntegerv(GL_STENCIL_BACK_FUNC, &backFunc); + glGetIntegerv(GL_STENCIL_REF, &frontRef); + glGetIntegerv(GL_STENCIL_BACK_REF, &backRef); + glGetIntegerv(GL_STENCIL_VALUE_MASK, &frontMask); + glGetIntegerv(GL_STENCIL_BACK_VALUE_MASK, &backMask); + if (frontFunc != GL_ALWAYS || + backFunc != GL_GREATER || + frontRef != 0 || + backRef != 2 || + frontMask == 0xa || /* might be 0xff or ~0 */ + backMask != 0xa) + return GL_FALSE; +#endif + return GL_TRUE; +} + +static GLboolean +test_StencilOpSeparate(generic_func func) +{ +#ifdef GL_VERSION_2_0 + PFNGLSTENCILOPSEPARATEPROC stencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC) func; + GLint frontFail, backFail; + GLint frontZFail, backZFail; + GLint frontZPass, backZPass; + (*stencilOpSeparate)(GL_BACK, GL_INCR, GL_DECR, GL_INVERT); + glGetIntegerv(GL_STENCIL_FAIL, &frontFail); + glGetIntegerv(GL_STENCIL_BACK_FAIL, &backFail); + glGetIntegerv(GL_STENCIL_PASS_DEPTH_FAIL, &frontZFail); + glGetIntegerv(GL_STENCIL_BACK_PASS_DEPTH_FAIL, &backZFail); + glGetIntegerv(GL_STENCIL_PASS_DEPTH_PASS, &frontZPass); + glGetIntegerv(GL_STENCIL_BACK_PASS_DEPTH_PASS, &backZPass); + if (frontFail != GL_KEEP || + backFail != GL_INCR || + frontZFail != GL_KEEP || + backZFail != GL_DECR || + frontZPass != GL_KEEP || + backZPass != GL_INVERT) + return GL_FALSE; +#endif + return GL_TRUE; +} + +static GLboolean +test_StencilMaskSeparate(generic_func func) +{ +#ifdef GL_VERSION_2_0 + PFNGLSTENCILMASKSEPARATEPROC stencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC) func; + GLint frontMask, backMask; + (*stencilMaskSeparate)(GL_BACK, 0x1b); + glGetIntegerv(GL_STENCIL_WRITEMASK, &frontMask); + glGetIntegerv(GL_STENCIL_BACK_WRITEMASK, &backMask); + if (frontMask == 0x1b || + backMask != 0x1b) + return GL_FALSE; +#endif + return GL_TRUE; +} + + /* * The following file is auto-generated with Python. */ @@ -302,12 +371,19 @@ check_functions( const char *extensions ) for (entry = functions; entry->name; entry++) { if (entry->name[0] == '-') { - /* XXX update for OpenGL 2.0 */ + const char *version = (const char *) glGetString(GL_VERSION); if (entry->name[1] == '1') { - /* check GL version X.Y */ - const char *version = (const char *) glGetString(GL_VERSION); - if (version[0] == entry->name[1] && - version[1] == entry->name[2] && + /* check GL version 1.x */ + if (version[0] == '1' && + version[1] == '.' && + version[2] >= entry->name[3]) + doTests = 1; + else + doTests = 0; + } + else if (entry->name[1] == '2') { + if (version[0] == '2' && + version[1] == '.' && version[2] >= entry->name[3]) doTests = 1; else @@ -377,12 +453,14 @@ print_screen_info(Display *dpy, int scrnum, Bool allowDirect) GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, + GLX_STENCIL_SIZE, 1, None }; int attribDouble[] = { GLX_RGBA, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, + GLX_STENCIL_SIZE, 1, GLX_DOUBLEBUFFER, None }; -- 2.30.2