From 03b7aee4387aac9ad896f2b6d26ddbb16bdffcf9 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 30 Mar 2000 17:58:56 +0000 Subject: [PATCH] Added stipple mode --- progs/demos/isosurf.c | 76 +++++++++++++++++++++++++++++++++++++++---- 1 file changed, 69 insertions(+), 7 deletions(-) diff --git a/progs/demos/isosurf.c b/progs/demos/isosurf.c index 7ec8d4bb6b1..0ae69d10104 100644 --- a/progs/demos/isosurf.c +++ b/progs/demos/isosurf.c @@ -1,4 +1,4 @@ -/* $Id: isosurf.c,v 1.4 1999/10/21 16:39:06 brianp Exp $ */ +/* $Id: isosurf.c,v 1.5 2000/03/30 17:58:56 keithw Exp $ */ /* * Display an isosurface of 3-D wind speed volume. @@ -27,6 +27,9 @@ /* * $Log: isosurf.c,v $ + * Revision 1.5 2000/03/30 17:58:56 keithw + * Added stipple mode + * * Revision 1.4 1999/10/21 16:39:06 brianp * added -info command line option * @@ -87,6 +90,9 @@ #define NO_FOG 0x400000 #define QUIT 0x800000 #define DISPLAYLIST 0x1000000 +#define GLINFO 0x2000000 +#define STIPPLE 0x4000000 +#define NO_STIPPLE 0x8000000 #define LIGHT_MASK (LIT|UNLIT) #define TEXTURE_MASK (TEXTURE|NO_TEXTURE) @@ -99,6 +105,7 @@ #define CLIP_MASK (USER_CLIP|NO_USER_CLIP) #define SHADE_MASK (SHADE_SMOOTH|SHADE_FLAT) #define FOG_MASK (FOG|NO_FOG) +#define STIPPLE_MASK (STIPPLE|NO_STIPPLE) #define MAXVERTS 10000 static float data[MAXVERTS][6]; @@ -118,6 +125,20 @@ static GLuint surf1; static GLboolean PrintInfo = GL_FALSE; + +static GLubyte halftone[] = { + 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, + 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, + 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, + 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, + 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, + 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, + 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, + 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, + 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, + 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, + 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55}; + /* forward decl */ int BuildList( int mode ); @@ -535,6 +556,8 @@ static void InitMaterials(void) glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, front_mat_shininess); glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, front_mat_specular); glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, front_mat_diffuse); + + glPolygonStipple (halftone); } @@ -552,6 +575,13 @@ static void ModeMenu(int m) if (m==QUIT) exit(0); + if (m==GLINFO) { + printf("GL_VERSION: %s\n", (char *) glGetString(GL_VERSION)); + printf("GL_EXTENSIONS: %s\n", (char *) glGetString(GL_EXTENSIONS)); + printf("GL_RENDERER: %s\n", (char *) glGetString(GL_RENDERER)); + return; + } + if (CHANGED(state, m, FILTER_MASK)) { if (m & LINEAR_FILTER) { glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); @@ -615,6 +645,19 @@ static void ModeMenu(int m) } } + if (CHANGED(state, m, STIPPLE_MASK)) { + if (m & STIPPLE) + { + glEnable(GL_POLYGON_STIPPLE); + printf("STIPPLE enable\n"); + } + else + { + glDisable(GL_POLYGON_STIPPLE); + printf("STIPPLE disable\n"); + } + } + #ifdef GL_EXT_vertex_array if (CHANGED(state, m, (COMPILED_MASK|RENDER_STYLE_MASK|PRIMITIVE_MASK))) { @@ -631,10 +674,12 @@ static void ModeMenu(int m) &compressed_data[0][3]); } #ifdef GL_EXT_compiled_vertex_array - if (m & COMPILED) { - glLockArraysEXT( 0, numuniq ); - } else { - glUnlockArraysEXT(); + if (allowed & COMPILED) { + if (m & COMPILED) { + glLockArraysEXT( 0, numuniq ); + } else { + glUnlockArraysEXT(); + } } #endif } @@ -657,7 +702,7 @@ static void Init(int argc, char *argv[]) { GLfloat fogColor[4] = {0.5,1.0,0.5,1.0}; - glClearColor(0.0, 0.0, 0.0, 0.0); + glClearColor(0.0, 0.0, 1.0, 0.0); glEnable( GL_DEPTH_TEST ); glEnable( GL_VERTEX_ARRAY_EXT ); glEnable( GL_NORMAL_ARRAY_EXT ); @@ -674,7 +719,7 @@ static void Init(int argc, char *argv[]) set_matrix(); - glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP); @@ -706,6 +751,7 @@ static void Init(int argc, char *argv[]) NO_USER_CLIP| NO_MATERIALS| NO_FOG| + NO_STIPPLE| GLVERTEX); if (PrintInfo) { @@ -738,6 +784,9 @@ static void Key( unsigned char key, int x, int y ) case 's': ModeMenu((state ^ SHADE_MASK) & SHADE_MASK); break; + case 't': + ModeMenu((state ^ STIPPLE_MASK) & STIPPLE_MASK); + break; case 'l': ModeMenu((state ^ LIGHT_MASK) & LIGHT_MASK); break; @@ -747,6 +796,13 @@ static void Key( unsigned char key, int x, int y ) case 'c': ModeMenu((state ^ CLIP_MASK) & CLIP_MASK); break; + case 'v': + if (allowed&COMPILED) + ModeMenu(COMPILED|DRAW_ARRAYS|TRIANGLES); + break; + case 'V': + ModeMenu(IMMEDIATE|GLVERTEX|STRIPS); + break; case 'b': Benchmark(5.0, 0); break; @@ -878,6 +934,8 @@ int main(int argc, char **argv) ModeMenu(arg_mode); glutCreateMenu(ModeMenu); + glutAddMenuEntry("GL info", GLINFO); + glutAddMenuEntry("", 0); glutAddMenuEntry("Lit", LIT|NO_TEXTURE|NO_REFLECT); glutAddMenuEntry("Unlit", UNLIT|NO_TEXTURE|NO_REFLECT); /* glutAddMenuEntry("Textured", TEXTURE); */ @@ -889,6 +947,9 @@ int main(int argc, char **argv) glutAddMenuEntry("Fog", FOG); glutAddMenuEntry("No Fog", NO_FOG); glutAddMenuEntry("", 0); + glutAddMenuEntry("Stipple", STIPPLE); + glutAddMenuEntry("No Stipple", NO_STIPPLE); + glutAddMenuEntry("", 0); glutAddMenuEntry("Point Filtered", POINT_FILTER); glutAddMenuEntry("Linear Filtered", LINEAR_FILTER); glutAddMenuEntry("", 0); @@ -928,6 +989,7 @@ int main(int argc, char **argv) glutKeyboardFunc(Key); glutSpecialFunc(SpecialKey); glutDisplayFunc(Display); + glutMainLoop(); return 0; } -- 2.30.2