From 03ca5eb58f586cd613a7efba65ddea5f9df2849d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 20 Feb 2001 17:05:04 +0000 Subject: [PATCH] added shadow extensions --- docs/VERSIONS | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/docs/VERSIONS b/docs/VERSIONS index 98a0a823798..bd872d2ccfe 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1,4 +1,4 @@ -$Id: VERSIONS,v 1.48 2001/02/14 22:59:50 brianp Exp $ +$Id: VERSIONS,v 1.49 2001/02/20 17:05:04 brianp Exp $ Mesa Version History @@ -803,7 +803,7 @@ Mesa Version History - NURBS or evaluator surfaces inside display lists don't always work -3.5 Month ??, 2000 +3.5 Month ??, 2001 New: - internals of Mesa divided into modular pieces (Keith Whitwell) - support for hardware T&L for DRI @@ -811,10 +811,13 @@ Mesa Version History - GL_ARB_imaging subset - OSMesaCreateContextExt() function - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) - - GL_MAX_TEXTURE_UNITS_ARB now defaults to three. + - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight - libOSMesa.so now created, contains the OSMesa driver interface - GL_EXT_fog_coord extension (Keith Whitwell) - GL_EXT_secondary_color extension (Keith Whitwell) + - GL_SGIX_depth_texture extension + - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions + - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow - GL/glxext.h header file for GLX extensions - Improved precision in glReadPixels, improves conformance for 16bpp - somewhat faster software texturing, fogging, depth testing -- 2.30.2