From 04097f558325eae35b5da1b72e6da938b433ad0a Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Tue, 30 Oct 2007 14:09:17 +0100 Subject: [PATCH] add missing _mesa_StencilFuncSeparateATI function --- src/mesa/main/stencil.c | 75 +++++++++++++++++++++++++++++++++++++++++ src/mesa/main/stencil.h | 2 ++ 2 files changed, 77 insertions(+) diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c index e61eb0030c0..ca7f6eaf88b 100644 --- a/src/mesa/main/stencil.c +++ b/src/mesa/main/stencil.c @@ -82,6 +82,81 @@ _mesa_ClearStencil( GLint s ) } +/** + * Set the function and reference value for stencil testing. + * + * \param frontfunc front test function. + * \param backfunc back test function. + * \param ref front and back reference value. + * \param mask front and back bitmask. + * + * \sa glStencilFunc(). + * + * Verifies the parameters and updates the respective values in + * __GLcontextRec::Stencil. On change flushes the vertices and notifies the + * driver via the dd_function_table::StencilFunc callback. + */ +void GLAPIENTRY +_mesa_StencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask ) +{ + GET_CURRENT_CONTEXT(ctx); + const GLint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + switch (frontfunc) { + case GL_NEVER: + case GL_LESS: + case GL_LEQUAL: + case GL_GREATER: + case GL_GEQUAL: + case GL_EQUAL: + case GL_NOTEQUAL: + case GL_ALWAYS: + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glStencilFuncSeparateATI (0x%04x)", frontfunc ); + return; + } + + switch (backfunc) { + case GL_NEVER: + case GL_LESS: + case GL_LEQUAL: + case GL_GREATER: + case GL_GEQUAL: + case GL_EQUAL: + case GL_NOTEQUAL: + case GL_ALWAYS: + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glStencilFuncSeparateATI (0x%04x)", backfunc ); + return; + } + + ref = CLAMP( ref, 0, stencilMax ); + + /* set both front and back state */ + if (ctx->Stencil.Function[0] == frontfunc && + ctx->Stencil.Function[1] == backfunc && + ctx->Stencil.ValueMask[0] == mask && + ctx->Stencil.ValueMask[1] == mask && + ctx->Stencil.Ref[0] == ref && + ctx->Stencil.Ref[1] == ref) + return; + FLUSH_VERTICES(ctx, _NEW_STENCIL); + ctx->Stencil.Function[0] = frontfunc; + ctx->Stencil.Function[1] = backfunc; + ctx->Stencil.Ref[0] = ctx->Stencil.Ref[1] = ref; + ctx->Stencil.ValueMask[0] = ctx->Stencil.ValueMask[1] = mask; + if (ctx->Driver.StencilFuncSeparate) { + ctx->Driver.StencilFuncSeparate(ctx, GL_FRONT, + frontfunc, ref, mask); + ctx->Driver.StencilFuncSeparate(ctx, GL_BACK, + backfunc, ref, mask); + } +} + + /** * Set the function and reference value for stencil testing. * diff --git a/src/mesa/main/stencil.h b/src/mesa/main/stencil.h index 27c6362023c..0be98100053 100644 --- a/src/mesa/main/stencil.h +++ b/src/mesa/main/stencil.h @@ -62,6 +62,8 @@ _mesa_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); extern void GLAPIENTRY _mesa_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask); +extern void GLAPIENTRY +_mesa_StencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); extern void GLAPIENTRY _mesa_StencilMaskSeparate(GLenum face, GLuint mask); -- 2.30.2