From 042d9a513213b1fa356c0d80abc62b9327e0bcc2 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Mathias=20Fr=C3=B6hlich?= Date: Tue, 19 May 2009 09:59:01 -0600 Subject: [PATCH] mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT See sourceforge bug #2793846. --- src/mesa/main/fbobject.c | 18 ++++++++++++++---- 1 file changed, 14 insertions(+), 4 deletions(-) diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 9c5a5908a22..e8e8c2bf30e 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -374,6 +374,7 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, /* OK */ } else if (ctx->Extensions.EXT_packed_depth_stencil && + ctx->Extensions.ARB_depth_texture && texImage->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT) { /* OK */ } @@ -384,10 +385,19 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, } } else { - /* no such thing as stencil textures */ - att_incomplete("illegal stencil texture"); - att->Complete = GL_FALSE; - return; + ASSERT(format == GL_STENCIL); + ASSERT(att->Renderbuffer->StencilBits); + if (ctx->Extensions.EXT_packed_depth_stencil && + ctx->Extensions.ARB_depth_texture && + att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) { + /* OK */ + } + else { + /* no such thing as stencil-only textures */ + att_incomplete("illegal stencil texture"); + att->Complete = GL_FALSE; + return; + } } } else if (att->Type == GL_RENDERBUFFER_EXT) { -- 2.30.2