From 04e609f1f8cf633f33b20de7f8c603e301379b74 Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Mon, 9 Apr 2018 14:38:16 +0200 Subject: [PATCH] radv: fix prefetching of vertex shader and VBOs on SI Forgot one check... Too many mistakes for a simple change. Fixes: f1d7c16e85 ("radv: fix prefetching compute shaders on CIK and older chips") Signed-off-by: Samuel Pitoiset Reviewed-by: Bas Nieuwenhuizen --- src/amd/vulkan/radv_cmd_buffer.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c index e8a6d9be155..6cd798dbfc7 100644 --- a/src/amd/vulkan/radv_cmd_buffer.c +++ b/src/amd/vulkan/radv_cmd_buffer.c @@ -3083,7 +3083,7 @@ radv_draw(struct radv_cmd_buffer *cmd_buffer, */ si_emit_cache_flush(cmd_buffer); - if (cmd_buffer->state.prefetch_L2_mask) { + if (has_prefetch && cmd_buffer->state.prefetch_L2_mask) { /* Only prefetch the vertex shader and VBO descriptors * in order to start the draw as soon as possible. */ -- 2.30.2