From 05161596137994ab4b31e054d5afbff877c0a074 Mon Sep 17 00:00:00 2001 From: Daniel Scharrer Date: Fri, 28 Aug 2015 11:45:36 +0200 Subject: [PATCH] mesa: return old name for deleted samplers for SAMPLER_BINDING queries MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit If the sampler object has been deleted in the same context the binding will have been cleared. If it has been deleted in another context, the spec does not say what should returned. None of the other binding point queries check for deletion in another context. Also, as names of deleted objects are free for reuse, the current code didn't even work reliably. Reviewed-by: Fredrik Höglund Signed-off-by: Fredrik Höglund --- src/mesa/main/get.c | 11 +---------- 1 file changed, 1 insertion(+), 10 deletions(-) diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 976bff6653e..4855187aa6f 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -994,16 +994,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu { struct gl_sampler_object *samp = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler; - - /* - * The sampler object may have been deleted on another context, - * so we try to lookup the sampler object before returning its Name. - */ - if (samp && _mesa_lookup_samplerobj(ctx, samp->Name)) { - v->value_int = samp->Name; - } else { - v->value_int = 0; - } + v->value_int = samp ? samp->Name : 0; } break; /* GL_ARB_uniform_buffer_object */ -- 2.30.2