From 078727d41c1f1578704c830fce062bd0538802ab Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 8 Jan 2013 09:56:24 -0800 Subject: [PATCH] mesa: Don't bother updating ff texture state if we have a fragment shader. Reviewed-by: Kenneth Graunke Reviewed-by: Ian Romanick --- src/mesa/main/texstate.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 3adea542f57..a2541fc9f1c 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -618,7 +618,8 @@ update_texture_state( struct gl_context *ctx ) if (enabledFragTargets) enabledFragUnits |= (1 << unit); - update_tex_combine(ctx, texUnit); + if (!fprog) + update_tex_combine(ctx, texUnit); } -- 2.30.2