From 086c88551d286cf29a2414227fc3a6f4b0c9c455 Mon Sep 17 00:00:00 2001 From: Ilia Mirkin Date: Mon, 26 Feb 2018 19:31:12 -0500 Subject: [PATCH] st/mesa: ensure that images don't try to reference non-existent levels MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Ideally the st_finalize_texture call would take care of that, but it doesn't seem to with KHR-GL45.shader_image_size.advanced-nonMS-*. This assertion makes sure that no such values are passed to the driver. Signed-off-by: Ilia Mirkin Reviewed-by: Marek Olšák --- src/mesa/state_tracker/st_atom_image.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mesa/state_tracker/st_atom_image.c b/src/mesa/state_tracker/st_atom_image.c index 1c4980173f4..421c926cf04 100644 --- a/src/mesa/state_tracker/st_atom_image.c +++ b/src/mesa/state_tracker/st_atom_image.c @@ -97,6 +97,7 @@ st_convert_image(const struct st_context *st, const struct gl_image_unit *u, img->resource = stObj->pt; img->u.tex.level = u->Level + stObj->base.MinLevel; + assert(img->u.tex.level <= img->resource->last_level); if (stObj->pt->target == PIPE_TEXTURE_3D) { if (u->Layered) { img->u.tex.first_layer = 0; -- 2.30.2