From 095c3a5cb16dae5c1e4cf85bffd3cb2465ab9e28 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 15 Dec 2008 13:25:20 -0800 Subject: [PATCH] i965: Update state before checking for fallbacks in brw_try_draw_prims. This got flipped around in 7855b2aef6bd9e9c2d73260b5cd166159b2525c6. Bug #18907. Thanks to idr for pointing me at a nicer testcase than blender. --- src/mesa/drivers/dri/i965/brw_draw.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index c3a26fc82eb..785fb784ca9 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -309,12 +309,12 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, if (first_time || (brw->state.dirty.brw & BRW_NEW_PRIMITIVE)) { first_time = GL_FALSE; + brw_validate_state(brw); + /* Various fallback checks: */ if (brw->intel.Fallback) goto out; - brw_validate_state(brw); - /* Check that we can fit our state in with our existing batchbuffer, or * flush otherwise. */ -- 2.30.2