From 09c844fcd9c0dc81da4f914e6b88892ea76fe8e9 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 19 Feb 2015 12:16:25 -0800 Subject: [PATCH] vc4: Rename add_uniform() to qir_uniform(). --- src/gallium/drivers/vc4/vc4_program.c | 30 +++++++++++++-------------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c index 9d3d868ac90..a1d9a7f064c 100644 --- a/src/gallium/drivers/vc4/vc4_program.c +++ b/src/gallium/drivers/vc4/vc4_program.c @@ -110,7 +110,7 @@ resize_qreg_array(struct vc4_compile *c, } static struct qreg -add_uniform(struct vc4_compile *c, +qir_uniform(struct vc4_compile *c, enum quniform_contents contents, uint32_t data) { @@ -146,7 +146,7 @@ static struct qreg get_temp_for_uniform(struct vc4_compile *c, enum quniform_contents contents, uint32_t data) { - struct qreg u = add_uniform(c, contents, data); + struct qreg u = qir_uniform(c, contents, data); struct qreg t = qir_MOV(c, u); return t; } @@ -188,7 +188,7 @@ indirect_uniform_load(struct vc4_compile *c, indirect_offset = qir_MIN(c, indirect_offset, qir_uniform_ui(c, (range->dst_offset + range->size - 4))); - qir_TEX_DIRECT(c, indirect_offset, add_uniform(c, QUNIFORM_UBO_ADDR, 0)); + qir_TEX_DIRECT(c, indirect_offset, qir_uniform(c, QUNIFORM_UBO_ADDR, 0)); struct qreg r4 = qir_TEX_RESULT(c); c->num_texture_samples++; return qir_MOV(c, r4); @@ -646,10 +646,10 @@ tgsi_to_qir_tex(struct vc4_compile *c, } struct qreg texture_u[] = { - add_uniform(c, QUNIFORM_TEXTURE_CONFIG_P0, unit), - add_uniform(c, QUNIFORM_TEXTURE_CONFIG_P1, unit), - add_uniform(c, QUNIFORM_CONSTANT, 0), - add_uniform(c, QUNIFORM_CONSTANT, 0), + qir_uniform(c, QUNIFORM_TEXTURE_CONFIG_P0, unit), + qir_uniform(c, QUNIFORM_TEXTURE_CONFIG_P1, unit), + qir_uniform(c, QUNIFORM_CONSTANT, 0), + qir_uniform(c, QUNIFORM_CONSTANT, 0), }; uint32_t next_texture_u = 0; @@ -672,7 +672,7 @@ tgsi_to_qir_tex(struct vc4_compile *c, if (tgsi_inst->Texture.Texture == TGSI_TEXTURE_CUBE || tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE || is_txl) { - texture_u[2] = add_uniform(c, QUNIFORM_TEXTURE_CONFIG_P2, + texture_u[2] = qir_uniform(c, QUNIFORM_TEXTURE_CONFIG_P2, unit | (is_txl << 16)); } @@ -1825,12 +1825,12 @@ emit_frag_end(struct vc4_compile *c) qir_TLB_DISCARD_SETUP(c, c->discard); if (c->fs_key->stencil_enabled) { - qir_TLB_STENCIL_SETUP(c, add_uniform(c, QUNIFORM_STENCIL, 0)); + qir_TLB_STENCIL_SETUP(c, qir_uniform(c, QUNIFORM_STENCIL, 0)); if (c->fs_key->stencil_twoside) { - qir_TLB_STENCIL_SETUP(c, add_uniform(c, QUNIFORM_STENCIL, 1)); + qir_TLB_STENCIL_SETUP(c, qir_uniform(c, QUNIFORM_STENCIL, 1)); } if (c->fs_key->stencil_full_writemasks) { - qir_TLB_STENCIL_SETUP(c, add_uniform(c, QUNIFORM_STENCIL, 2)); + qir_TLB_STENCIL_SETUP(c, qir_uniform(c, QUNIFORM_STENCIL, 2)); } } @@ -1895,7 +1895,7 @@ emit_scaled_viewport_write(struct vc4_compile *c, struct qreg rcp_w) for (int i = 0; i < 2; i++) { struct qreg scale = - add_uniform(c, QUNIFORM_VIEWPORT_X_SCALE + i, 0); + qir_uniform(c, QUNIFORM_VIEWPORT_X_SCALE + i, 0); xyi[i] = qir_FTOI(c, qir_FMUL(c, qir_FMUL(c, @@ -1910,8 +1910,8 @@ emit_scaled_viewport_write(struct vc4_compile *c, struct qreg rcp_w) static void emit_zs_write(struct vc4_compile *c, struct qreg rcp_w) { - struct qreg zscale = add_uniform(c, QUNIFORM_VIEWPORT_Z_SCALE, 0); - struct qreg zoffset = add_uniform(c, QUNIFORM_VIEWPORT_Z_OFFSET, 0); + struct qreg zscale = qir_uniform(c, QUNIFORM_VIEWPORT_Z_SCALE, 0); + struct qreg zoffset = qir_uniform(c, QUNIFORM_VIEWPORT_Z_OFFSET, 0); qir_VPM_WRITE(c, qir_FADD(c, qir_FMUL(c, qir_FMUL(c, c->outputs[c->output_position_index + 2], @@ -1995,7 +1995,7 @@ emit_ucp_clipdistance(struct vc4_compile *c) for (int i = 0; i < 4; i++) { struct qreg pos_chan = c->outputs[cv + i]; struct qreg ucp = - add_uniform(c, QUNIFORM_USER_CLIP_PLANE, + qir_uniform(c, QUNIFORM_USER_CLIP_PLANE, plane * 4 + i); dist = qir_FADD(c, dist, qir_FMUL(c, pos_chan, ucp)); } -- 2.30.2