From 0aa24fa36f7aea8e25c392eeeef6f9c108f09aba Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Fri, 17 Jul 2009 10:47:32 +0100 Subject: [PATCH] llvmpipe: simplify flush_spans No loss of performance, but simpler code. --- src/gallium/drivers/llvmpipe/lp_setup.c | 72 +++++++------------------ 1 file changed, 19 insertions(+), 53 deletions(-) diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index e4cf0a60fa9..191206ba87f 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -428,65 +428,31 @@ static void flush_spans( struct setup_context *setup ) int minleft, maxright; int x; - switch (setup->span.y_flags) { - case 0x3: - /* both odd and even lines written (both quad rows) */ - minleft = block(MIN2(xleft0, xleft1)); - maxright = block(MAX2(xright0, xright1)); - for (x = minleft; x <= maxright; x += 2) { - /* determine which of the four pixels is inside the span bounds */ - uint mask = 0x0; - if (x >= xleft0 && x < xright0) - mask |= MASK_TOP_LEFT; - if (x >= xleft1 && x < xright1) - mask |= MASK_BOTTOM_LEFT; - if (x+1 >= xleft0 && x+1 < xright0) - mask |= MASK_TOP_RIGHT; - if (x+1 >= xleft1 && x+1 < xright1) - mask |= MASK_BOTTOM_RIGHT; - if (mask) - EMIT_QUAD( setup, x, setup->span.y, mask ); - } - break; - - case 0x1: - /* only even line written (quad top row) */ - minleft = block(xleft0); - maxright = block(xright0); - for (x = minleft; x <= maxright; x += 2) { - uint mask = 0x0; - if (x >= xleft0 && x < xright0) - mask |= MASK_TOP_LEFT; - if (x+1 >= xleft0 && x+1 < xright0) - mask |= MASK_TOP_RIGHT; - if (mask) - EMIT_QUAD( setup, x, setup->span.y, mask ); - } - break; - - case 0x2: - /* only odd line written (quad bottom row) */ - minleft = block(xleft1); - maxright = block(xright1); - for (x = minleft; x <= maxright; x += 2) { - uint mask = 0x0; - if (x >= xleft1 && x < xright1) - mask |= MASK_BOTTOM_LEFT; - if (x+1 >= xleft1 && x+1 < xright1) - mask |= MASK_BOTTOM_RIGHT; - if (mask) - EMIT_QUAD( setup, x, setup->span.y, mask ); - } - break; - - default: - return; + minleft = block(MIN2(xleft0, xleft1)); + maxright = block(MAX2(xright0, xright1)); + + for (x = minleft; x <= maxright; x += 2) { + /* determine which of the four pixels is inside the span bounds */ + uint mask = 0x0; + if (x >= xleft0 && x < xright0) + mask |= MASK_TOP_LEFT; + if (x >= xleft1 && x < xright1) + mask |= MASK_BOTTOM_LEFT; + if (x+1 >= xleft0 && x+1 < xright0) + mask |= MASK_TOP_RIGHT; + if (x+1 >= xleft1 && x+1 < xright1) + mask |= MASK_BOTTOM_RIGHT; + if (mask) + EMIT_QUAD( setup, x, setup->span.y, mask ); } + setup->span.y = 0; setup->span.y_flags = 0; setup->span.right[0] = 0; setup->span.right[1] = 0; + setup->span.left[0] = 1; /* greater than right[0] */ + setup->span.left[1] = 1; /* greater than right[1] */ } -- 2.30.2