From 0ac0a1b02e0d5721370b865e45bc8f67473e1999 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 21 Jun 2013 11:23:49 -0700 Subject: [PATCH] i965: Drop i915 register/instruction definitions. v2: Remove unused DV_PF_* macros, too. (change by Ken) Reviewed-by: Kenneth Graunke --- src/mesa/drivers/dri/i965/intel_context.h | 6 - src/mesa/drivers/dri/i965/intel_reg.h | 170 ---------------------- 2 files changed, 176 deletions(-) diff --git a/src/mesa/drivers/dri/i965/intel_context.h b/src/mesa/drivers/dri/i965/intel_context.h index b7df88eb259..fe2e68104f1 100644 --- a/src/mesa/drivers/dri/i965/intel_context.h +++ b/src/mesa/drivers/dri/i965/intel_context.h @@ -57,12 +57,6 @@ extern "C" { #include "tnl_dd/t_dd_vertex.h" #undef TAG -#define DV_PF_555 (1<<8) -#define DV_PF_565 (2<<8) -#define DV_PF_8888 (3<<8) -#define DV_PF_4444 (8<<8) -#define DV_PF_1555 (9<<8) - struct intel_region; struct intel_context; diff --git a/src/mesa/drivers/dri/i965/intel_reg.h b/src/mesa/drivers/dri/i965/intel_reg.h index dd91a1586c7..f45a8f3bd60 100644 --- a/src/mesa/drivers/dri/i965/intel_reg.h +++ b/src/mesa/drivers/dri/i965/intel_reg.h @@ -41,20 +41,9 @@ #define MI_FLUSH_DW (CMD_MI | (0x26 << 23) | 2) -/* Stalls command execution waiting for the given events to have occurred. */ -#define MI_WAIT_FOR_EVENT (CMD_MI | (0x3 << 23)) -#define MI_WAIT_FOR_PLANE_B_FLIP (1<<6) -#define MI_WAIT_FOR_PLANE_A_FLIP (1<<2) - #define MI_STORE_REGISTER_MEM (CMD_MI | (0x24 << 23)) # define MI_STORE_REGISTER_MEM_USE_GGTT (1 << 22) -/* p189 */ -#define _3DSTATE_LOAD_STATE_IMMEDIATE_1 (CMD_3D | (0x1d<<24) | (0x04<<16)) -#define I1_LOAD_S(n) (1<<(4+n)) - -#define _3DSTATE_DRAWRECT_INFO (CMD_3D | (0x1d<<24) | (0x80<<16) | 0x3) - /** @{ * * PIPE_CONTROL operation, a combination MI_FLUSH and register write with @@ -87,161 +76,6 @@ /** @} */ -/** @{ - * 915 definitions - * - * 915 documents say that bits 31:28 and 1 are "undefined, must be zero." - */ -#define S0_VB_OFFSET_MASK 0x0ffffffc -#define S0_AUTO_CACHE_INV_DISABLE (1<<0) -/** @} */ - -/** @{ - * 830 definitions - */ -#define S0_VB_OFFSET_MASK_830 0xffffff80 -#define S0_VB_PITCH_SHIFT_830 1 -#define S0_VB_ENABLE_830 (1<<0) -/** @} */ - -#define S1_VERTEX_WIDTH_SHIFT 24 -#define S1_VERTEX_WIDTH_MASK (0x3f<<24) -#define S1_VERTEX_PITCH_SHIFT 16 -#define S1_VERTEX_PITCH_MASK (0x3f<<16) - -#define TEXCOORDFMT_2D 0x0 -#define TEXCOORDFMT_3D 0x1 -#define TEXCOORDFMT_4D 0x2 -#define TEXCOORDFMT_1D 0x3 -#define TEXCOORDFMT_2D_16 0x4 -#define TEXCOORDFMT_4D_16 0x5 -#define TEXCOORDFMT_NOT_PRESENT 0xf -#define S2_TEXCOORD_FMT0_MASK 0xf -#define S2_TEXCOORD_FMT1_SHIFT 4 -#define S2_TEXCOORD_FMT(unit, type) ((type)<<(unit*4)) -#define S2_TEXCOORD_NONE (~0) -#define S2_TEX_COUNT_SHIFT_830 12 -#define S2_VERTEX_1_WIDTH_SHIFT_830 0 -#define S2_VERTEX_0_WIDTH_SHIFT_830 6 -/* S3 not interesting */ - -#define S4_POINT_WIDTH_SHIFT 23 -#define S4_POINT_WIDTH_MASK (0x1ff<<23) -#define S4_LINE_WIDTH_SHIFT 19 -#define S4_LINE_WIDTH_ONE (0x2<<19) -#define S4_LINE_WIDTH_MASK (0xf<<19) -#define S4_FLATSHADE_ALPHA (1<<18) -#define S4_FLATSHADE_FOG (1<<17) -#define S4_FLATSHADE_SPECULAR (1<<16) -#define S4_FLATSHADE_COLOR (1<<15) -#define S4_CULLMODE_BOTH (0<<13) -#define S4_CULLMODE_NONE (1<<13) -#define S4_CULLMODE_CW (2<<13) -#define S4_CULLMODE_CCW (3<<13) -#define S4_CULLMODE_MASK (3<<13) -#define S4_VFMT_POINT_WIDTH (1<<12) -#define S4_VFMT_SPEC_FOG (1<<11) -#define S4_VFMT_COLOR (1<<10) -#define S4_VFMT_DEPTH_OFFSET (1<<9) -#define S4_VFMT_XYZ (1<<6) -#define S4_VFMT_XYZW (2<<6) -#define S4_VFMT_XY (3<<6) -#define S4_VFMT_XYW (4<<6) -#define S4_VFMT_XYZW_MASK (7<<6) -#define S4_FORCE_DEFAULT_DIFFUSE (1<<5) -#define S4_FORCE_DEFAULT_SPECULAR (1<<4) -#define S4_LOCAL_DEPTH_OFFSET_ENABLE (1<<3) -#define S4_VFMT_FOG_PARAM (1<<2) -#define S4_SPRITE_POINT_ENABLE (1<<1) -#define S4_LINE_ANTIALIAS_ENABLE (1<<0) - -#define S4_VFMT_MASK (S4_VFMT_POINT_WIDTH | \ - S4_VFMT_SPEC_FOG | \ - S4_VFMT_COLOR | \ - S4_VFMT_DEPTH_OFFSET | \ - S4_VFMT_XYZW_MASK | \ - S4_VFMT_FOG_PARAM) - - -#define S5_WRITEDISABLE_ALPHA (1<<31) -#define S5_WRITEDISABLE_RED (1<<30) -#define S5_WRITEDISABLE_GREEN (1<<29) -#define S5_WRITEDISABLE_BLUE (1<<28) -#define S5_WRITEDISABLE_MASK (0xf<<28) -#define S5_FORCE_DEFAULT_POINT_SIZE (1<<27) -#define S5_LAST_PIXEL_ENABLE (1<<26) -#define S5_GLOBAL_DEPTH_OFFSET_ENABLE (1<<25) -#define S5_FOG_ENABLE (1<<24) -#define S5_STENCIL_REF_SHIFT 16 -#define S5_STENCIL_REF_MASK (0xff<<16) -#define S5_STENCIL_TEST_FUNC_SHIFT 13 -#define S5_STENCIL_TEST_FUNC_MASK (0x7<<13) -#define S5_STENCIL_FAIL_SHIFT 10 -#define S5_STENCIL_FAIL_MASK (0x7<<10) -#define S5_STENCIL_PASS_Z_FAIL_SHIFT 7 -#define S5_STENCIL_PASS_Z_FAIL_MASK (0x7<<7) -#define S5_STENCIL_PASS_Z_PASS_SHIFT 4 -#define S5_STENCIL_PASS_Z_PASS_MASK (0x7<<4) -#define S5_STENCIL_WRITE_ENABLE (1<<3) -#define S5_STENCIL_TEST_ENABLE (1<<2) -#define S5_COLOR_DITHER_ENABLE (1<<1) -#define S5_LOGICOP_ENABLE (1<<0) - - -#define S6_ALPHA_TEST_ENABLE (1<<31) -#define S6_ALPHA_TEST_FUNC_SHIFT 28 -#define S6_ALPHA_TEST_FUNC_MASK (0x7<<28) -#define S6_ALPHA_REF_SHIFT 20 -#define S6_ALPHA_REF_MASK (0xff<<20) -#define S6_DEPTH_TEST_ENABLE (1<<19) -#define S6_DEPTH_TEST_FUNC_SHIFT 16 -#define S6_DEPTH_TEST_FUNC_MASK (0x7<<16) -#define S6_CBUF_BLEND_ENABLE (1<<15) -#define S6_CBUF_BLEND_FUNC_SHIFT 12 -#define S6_CBUF_BLEND_FUNC_MASK (0x7<<12) -#define S6_CBUF_SRC_BLEND_FACT_SHIFT 8 -#define S6_CBUF_SRC_BLEND_FACT_MASK (0xf<<8) -#define S6_CBUF_DST_BLEND_FACT_SHIFT 4 -#define S6_CBUF_DST_BLEND_FACT_MASK (0xf<<4) -#define S6_DEPTH_WRITE_ENABLE (1<<3) -#define S6_COLOR_WRITE_ENABLE (1<<2) -#define S6_TRISTRIP_PV_SHIFT 0 -#define S6_TRISTRIP_PV_MASK (0x3<<0) - -#define S7_DEPTH_OFFSET_CONST_MASK ~0 - -/* p143 */ -#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1) -/* Dword 1 */ -#define BUF_3D_ID_COLOR_BACK (0x3<<24) -#define BUF_3D_ID_DEPTH (0x7<<24) -#define BUF_3D_USE_FENCE (1<<23) -#define BUF_3D_TILED_SURFACE (1<<22) -#define BUF_3D_TILE_WALK_X 0 -#define BUF_3D_TILE_WALK_Y (1<<21) -#define BUF_3D_PITCH(x) (((x)/4)<<2) -/* Dword 2 */ -#define BUF_3D_ADDR(x) ((x) & ~0x3) - -/* Primitive dispatch on 830-945 */ -#define _3DPRIMITIVE (CMD_3D | (0x1f << 24)) -#define PRIM_INDIRECT (1<<23) -#define PRIM_INLINE (0<<23) -#define PRIM_INDIRECT_SEQUENTIAL (0<<17) -#define PRIM_INDIRECT_ELTS (1<<17) - -#define PRIM3D_TRILIST (0x0<<18) -#define PRIM3D_TRISTRIP (0x1<<18) -#define PRIM3D_TRISTRIP_RVRSE (0x2<<18) -#define PRIM3D_TRIFAN (0x3<<18) -#define PRIM3D_POLY (0x4<<18) -#define PRIM3D_LINELIST (0x5<<18) -#define PRIM3D_LINESTRIP (0x6<<18) -#define PRIM3D_RECTLIST (0x7<<18) -#define PRIM3D_POINTLIST (0x8<<18) -#define PRIM3D_DIB (0x9<<18) -#define PRIM3D_MASK (0x1f<<18) - #define XY_SETUP_BLT_CMD (CMD_2D | (0x01 << 22)) #define XY_COLOR_BLT_CMD (CMD_2D | (0x50 << 22)) @@ -262,10 +96,6 @@ #define BR13_565 (0x1 << 24) #define BR13_8888 (0x3 << 24) -#define FENCE_LINEAR 0 -#define FENCE_XMAJOR 1 -#define FENCE_YMAJOR 2 - /* Pipeline Statistics Counter Registers */ #define IA_VERTICES_COUNT 0x2310 #define IA_PRIMITIVES_COUNT 0x2318 -- 2.30.2