From 0b678234625fac67a89285ad2871dedc891fb1b1 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Wed, 10 Mar 2010 00:28:59 -0800 Subject: [PATCH] AST to IR: Mark 'varying' in a vertex shader as 'out' --- ast_to_hir.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ast_to_hir.cpp b/ast_to_hir.cpp index faa13abd599..becc8327fb6 100644 --- a/ast_to_hir.cpp +++ b/ast_to_hir.cpp @@ -855,7 +855,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, else if (qual->attribute || qual->in || (qual->varying && (state->target == fragment_shader))) var->mode = ir_var_in; - else if (qual->out) + else if (qual->out || (qual->varying && (state->target == vertex_shader))) var->mode = ir_var_out; else if (qual->uniform) var->mode = ir_var_uniform; -- 2.30.2