From 0c239fc6c55a6ef1ff0e3b60a4822ddea3efc751 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 16 Dec 1999 12:38:11 +0000 Subject: [PATCH] new threading, more functions added --- src/mesa/glapi/glapi.c | 1119 ++++++++++++++++------------------------ 1 file changed, 447 insertions(+), 672 deletions(-) diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c index 944e77ac538..fc782f734fd 100644 --- a/src/mesa/glapi/glapi.c +++ b/src/mesa/glapi/glapi.c @@ -1,4 +1,4 @@ -/* $Id: glapi.c,v 1.13 1999/12/15 15:02:30 brianp Exp $ */ +/* $Id: glapi.c,v 1.14 1999/12/16 12:38:11 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -41,10 +41,13 @@ #include #include "glapi.h" #include "glapinoop.h" +#include "glapioffsets.h" +#include "glapitable.h" + /* Flag to indicate whether thread-safe dispatch is enabled */ -static GLboolean ThreadSafe = GL_FALSE; +static GLboolean ThreadSafe = GL_TRUE; /* This is used when thread safety is disabled */ static struct _glapi_table *Dispatch = &__glapi_noop_table; @@ -154,11 +157,290 @@ struct name_address_pair { GLvoid *Address; }; +static struct name_address_pair static_functions[1000]; + + + +/* + * Return dispatch table offset of the named static (built-in) function. + * Return -1 if function not found. + */ +static GLint +get_static_proc_offset(const char *funcName) +{ + GLuint i; + for (i = 0; static_functions[i].Name; i++) { + if (strcmp(static_functions[i].Name, funcName) == 0) { + return i; + } + } + return -1; +} + + +/* + * Return dispatch function address the named static (built-in) function. + * Return NULL if function not found. + */ +static GLvoid * +get_static_proc_address(const char *funcName) +{ + GLuint i = get_static_proc_offset(funcName); + if (i >= 0) + return static_functions[i].Address; + else + return NULL; +} + + + +/********************************************************************** + * Extension function management. + **********************************************************************/ + + +struct _glapi_ext_entrypoint { + const char *Name; /* the extension function's name */ + GLuint Offset; /* relative to start of dispatch table */ + GLvoid *Address; /* address of dispatch function */ +}; + +static struct _glapi_ext_entrypoint ExtEntryTable[_GLAPI_EXTRA_SLOTS]; +static GLuint NumExtEntryPoints = 0; + + + +/* + * Generate a dispatch function (entrypoint) which jumps through + * the given slot number (offset) in the current dispatch table. + */ +static void * +generate_entrypoint(GLuint offset) +{ + /* XXX need to generate some assembly code here */ + + return NULL; +} + + + +/* + * Add a new extension function entrypoint. + * Return: GL_TRUE = success or GL_FALSE = failure + */ +GLboolean +_glapi_add_entrypoint(const char *funcName, GLuint offset) +{ + GLint index; + + /* Make sure we don't try to add a new entrypoint after someone + * has already called _glapi_get_dispatch_table_size()! If that's + * happened the caller's information will now be out of date. + */ + assert(!GetSizeCalled); + + /* first check if the named function is already statically present */ + index = get_static_proc_offset(funcName); + + if (index >= 0) { + assert(index == offset); + return GL_TRUE; + } + /* else if (offset < _glapi_get_dispatch_table_size()) { */ + else { + /* be sure index and name match known data */ + GLuint i; + for (i = 0; i < NumExtEntryPoints; i++) { + if (strcmp(ExtEntryTable[i].Name, funcName) == 0) { + /* function already registered with api */ + if (ExtEntryTable[i].Offset == offset) { + return GL_TRUE; /* offsets match */ + } + else { + return GL_FALSE; /* bad offset! */ + } + } + } + assert(NumExtEntryPoints < _GLAPI_EXTRA_SLOTS); + ExtEntryTable[NumExtEntryPoints].Name = strdup(funcName); + ExtEntryTable[NumExtEntryPoints].Offset = offset; + ExtEntryTable[NumExtEntryPoints].Address = generate_entrypoint(offset); + NumExtEntryPoints++; + + if (offset > MaxDispatchOffset) + MaxDispatchOffset = offset; + + return GL_TRUE; + } +/* + else { + return GL_FALSE; + } +*/ +} + + + +/* + * Return offset of entrypoint for named function within dispatch table. + */ +GLint +_glapi_get_proc_offset(const char *funcName) +{ + /* search extension functions first */ + GLint i; + for (i = 0; i < NumExtEntryPoints; i++) { + if (strcmp(ExtEntryTable[i].Name, funcName) == 0) { + return ExtEntryTable[i].Offset; + } + } + + /* search static functions */ + return get_static_proc_offset(funcName); +} + + + +/* + * Return entrypoint for named function. + */ +const GLvoid * +_glapi_get_proc_address(const char *funcName) +{ + /* search extension functions first */ + GLint i; + for (i = 0; i < NumExtEntryPoints; i++) { + if (strcmp(ExtEntryTable[i].Name, funcName) == 0) { + return ExtEntryTable[i].Address; + } + } + + /* search static functions */ + return get_static_proc_address(funcName); +} + + + + +/* + * Return the name of the function at the given dispatch offset. + * This is only intended for debugging. + */ +const char * +_glapi_get_proc_name(GLuint offset) +{ + GLuint n = sizeof(static_functions) / sizeof(struct name_address_pair); + if (offset < n) { + return static_functions[offset].Name; + } + else { + /* search added extension functions */ + GLuint i; + for (i = 0; i < NumExtEntryPoints; i++) { + if (ExtEntryTable[i].Offset == offset) { + return ExtEntryTable[i].Name; + } + } + return NULL; + } +} + + + +/* + * Make sure there are no NULL pointers in the given dispatch table. + * Intented for debugging purposes. + */ +void +_glapi_check_table(const struct _glapi_table *table) +{ + const GLuint entries = _glapi_get_dispatch_table_size(); + const void **tab = (const void **) table; + GLuint i; + for (i = 1; i < entries; i++) { + assert(tab[i]); + } + + /* Do some spot checks to be sure that the dispatch table + * slots are assigned correctly. + */ + { + GLuint BeginOffset = _glapi_get_proc_offset("glBegin"); + char *BeginFunc = (char*) &table->Begin; + GLuint offset = (BeginFunc - (char *) table) / sizeof(void *); + assert(BeginOffset == _gloffset_Begin); + assert(BeginOffset == offset); + } + { + GLuint viewportOffset = _glapi_get_proc_offset("glViewport"); + char *viewportFunc = (char*) &table->Viewport; + GLuint offset = (viewportFunc - (char *) table) / sizeof(void *); + assert(viewportOffset == _gloffset_Viewport); + assert(viewportOffset == offset); + } + { + GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer"); + char *VertexPointerFunc = (char*) &table->VertexPointer; + GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *); + assert(VertexPointerOffset == _gloffset_VertexPointer); + assert(VertexPointerOffset == offset); + } + { + GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax"); + char *ResetMinMaxFunc = (char*) &table->ResetMinmax; + GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *); + assert(ResetMinMaxOffset == _gloffset_ResetMinmax); + assert(ResetMinMaxOffset == offset); + } + { + GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColorEXT"); + char *blendColorFunc = (char*) &table->BlendColorEXT; + GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *); + assert(blendColorOffset == _gloffset_BlendColorEXT); + assert(blendColorOffset == offset); + } + { + GLuint istextureOffset = _glapi_get_proc_offset("glIsTextureEXT"); + char *istextureFunc = (char*) &table->IsTextureEXT; + GLuint offset = (istextureFunc - (char *) table) / sizeof(void *); + assert(istextureOffset == _gloffset_IsTextureEXT); + assert(istextureOffset == offset); + } +} + + + +/* + * Generate the GL entrypoint functions here. + */ + +#define KEYWORD1 +#define KEYWORD2 GLAPIENTRY +#ifdef USE_MGL_NAMESPACE +#define NAME(func) mgl##func +#else +#define NAME(func) gl##func +#endif + +#include "glapitemp.h" + + + +/* + * For each entry in static_functions[] which use this function + * we should implement a dispatch function in glapitemp.h and + * in glapinoop.c + */ +static void NotImplemented(void) +{ +} + + + static struct name_address_pair static_functions[] = { - { "glAccum", (GLvoid *) glAccum }, - { "glAlphaFunc", (GLvoid *) glAlphaFunc }, - { "glBegin", (GLvoid *) glBegin }, - { "glBitmap", (GLvoid *) glBitmap }, + { "NotImplemented", (GLvoid *) NotImplemented }, + + /* GL 1.1 */ { "glAccum", (GLvoid *) glAccum }, { "glAlphaFunc", (GLvoid *) glAlphaFunc }, { "glBegin", (GLvoid *) glBegin }, @@ -467,7 +749,7 @@ static struct name_address_pair static_functions[] = { { "glVertex4sv", (GLvoid *) glVertex4sv }, { "glViewport", (GLvoid *) glViewport }, -#ifdef _GLAPI_VERSION_1_1 + /* GL 1.1 */ { "glAreTexturesResident", (GLvoid *) glAreTexturesResident }, { "glArrayElement", (GLvoid *) glArrayElement }, { "glBindTexture", (GLvoid *) glBindTexture }, @@ -497,15 +779,14 @@ static struct name_address_pair static_functions[] = { { "glTexSubImage1D", (GLvoid *) glTexSubImage1D }, { "glTexSubImage2D", (GLvoid *) glTexSubImage2D }, { "glVertexPointer", (GLvoid *) glVertexPointer }, -#endif -#ifdef _GLAPI_VERSION_1_2 + /* GL 1.2 */ { "glCopyTexSubImage3D", (GLvoid *) glCopyTexSubImage3D }, { "glDrawRangeElements", (GLvoid *) glDrawRangeElements }, { "glTexImage3D", (GLvoid *) glTexImage3D }, { "glTexSubImage3D", (GLvoid *) glTexSubImage3D }, -#ifdef _GLAPI_ARB_imaging + /* GL_ARB_imaging */ { "glBlendColor", (GLvoid *) glBlendColor }, { "glBlendEquation", (GLvoid *) glBlendEquation }, { "glColorSubTable", (GLvoid *) glColorSubTable }, @@ -540,8 +821,6 @@ static struct name_address_pair static_functions[] = { { "glResetHistogram", (GLvoid *) glResetHistogram }, { "glResetMinmax", (GLvoid *) glResetMinmax }, { "glSeparableFilter2D", (GLvoid *) glSeparableFilter2D }, -#endif -#endif /* GL_ARB_multitexture */ { "glActiveTextureARB", (GLvoid *) glActiveTextureARB }, @@ -585,23 +864,174 @@ static struct name_address_pair static_functions[] = { /* 3. GL_EXT_polygon_offset */ { "glPolygonOffsetEXT", (GLvoid *) glPolygonOffsetEXT }, + /* 6. GL_EXT_texture3D */ + { "glCopyTexSubImage3DEXT", (GLvoid *) glCopyTexSubImage3DEXT }, + { "glTexImage3DEXT", (GLvoid *) glTexImage3DEXT }, + { "glTexSubImage3DEXT", (GLvoid *) glTexSubImage3DEXT }, + + /* 7. GL_SGI_texture_filter4 */ + { "glGetTexFilterFuncSGIS", (GLvoid *) glGetTexFilterFuncSGIS }, + { "glTexFilterFuncSGIS", (GLvoid *) glTexFilterFuncSGIS }, + + /* 9. GL_EXT_subtexture */ + { "glTexSubImage1DEXT", (GLvoid *) glTexSubImage1DEXT }, + { "glTexSubImage2DEXT", (GLvoid *) glTexSubImage2DEXT }, + + /* 10. GL_EXT_copy_texture */ + { "glCopyTexImage1DEXT", (GLvoid *) glCopyTexImage1DEXT }, + { "glCopyTexImage2DEXT", (GLvoid *) glCopyTexImage2DEXT }, + { "glCopyTexSubImage1DEXT", (GLvoid *) glCopyTexSubImage1DEXT }, + { "glCopyTexSubImage2DEXT", (GLvoid *) glCopyTexSubImage2DEXT }, + + /* 11. GL_EXT_histogram */ + { "glGetHistogramEXT", (GLvoid *) glGetHistogramEXT }, + { "glGetHistogramParameterfvEXT", (GLvoid *) glGetHistogramParameterfvEXT }, + { "glGetHistogramParameterivEXT", (GLvoid *) glGetHistogramParameterivEXT }, + { "glGetMinmaxEXT", (GLvoid *) glGetMinmaxEXT }, + { "glGetMinmaxParameterfvEXT", (GLvoid *) glGetMinmaxParameterfvEXT }, + { "glGetMinmaxParameterivEXT", (GLvoid *) glGetMinmaxParameterivEXT }, + { "glHistogramEXT", (GLvoid *) glHistogramEXT }, + { "glMinmaxEXT", (GLvoid *) glMinmaxEXT }, + { "glResetHistogramEXT", (GLvoid *) glResetHistogramEXT }, + { "glResetMinmaxEXT", (GLvoid *) glResetMinmaxEXT }, + + /* 12. GL_EXT_convolution */ + { "glConvolutionFilter1DEXT", (GLvoid *) glConvolutionFilter1DEXT }, + { "glConvolutionFilter2DEXT", (GLvoid *) glConvolutionFilter2DEXT }, + { "glConvolutionParameterfEXT", (GLvoid *) glConvolutionParameterfEXT }, + { "glConvolutionParameterfvEXT", (GLvoid *) glConvolutionParameterfvEXT }, + { "glConvolutionParameteriEXT", (GLvoid *) glConvolutionParameteriEXT }, + { "glConvolutionParameterivEXT", (GLvoid *) glConvolutionParameterivEXT }, + { "glCopyConvolutionFilter1DEXT", (GLvoid *) glCopyConvolutionFilter1DEXT }, + { "glCopyConvolutionFilter2DEXT", (GLvoid *) glCopyConvolutionFilter2DEXT }, + { "glGetConvolutionFilterEXT", (GLvoid *) glGetConvolutionFilterEXT }, + { "glGetConvolutionParameterivEXT", (GLvoid *) glGetConvolutionParameterivEXT }, + { "glGetConvolutionParameterfvEXT", (GLvoid *) glGetConvolutionParameterfvEXT }, + { "glGetSeparableFilterEXT", (GLvoid *) glGetSeparableFilterEXT }, + { "glSeparableFilter2DEXT", (GLvoid *) glSeparableFilter2DEXT }, + + /* 14. GL_SGI_color_table */ + { "glColorTableSGI", (GLvoid *) NotImplemented }, + { "glColorTableParameterfvSGI", (GLvoid *) NotImplemented }, + { "glColorTableParameterivSGI", (GLvoid *) NotImplemented }, + { "glCopyColorTableSGI", (GLvoid *) NotImplemented }, + { "glGetColorTableSGI", (GLvoid *) NotImplemented }, + { "glGetColorTableParameterfvSGI", (GLvoid *) NotImplemented }, + { "glGetColorTableParameterivSGI", (GLvoid *) NotImplemented }, + + /* 15. GL_SGIS_pixel_texture */ + { "glPixelTexGenParameterfSGIS", (GLvoid *) NotImplemented }, + { "glPixelTexGenParameteriSGIS", (GLvoid *) NotImplemented }, + { "glGetPixelTexGenParameterfvSGIS", (GLvoid *) NotImplemented }, + { "glGetPixelTexGenParameterivSGIS", (GLvoid *) NotImplemented }, + + /* 16. GL_SGIS_texture4D */ + { "glTexImage4DSGIS", (GLvoid *) NotImplemented }, + { "glTexSubImage4DSGIS", (GLvoid *) NotImplemented }, + + /* 20. GL_EXT_texture_object */ + { "glAreTexturesResidentEXT", (GLvoid *) glAreTexturesResidentEXT }, + { "glBindTextureEXT", (GLvoid *) glBindTextureEXT }, + { "glDeleteTexturesEXT", (GLvoid *) glDeleteTexturesEXT }, + { "glGenTexturesEXT", (GLvoid *) glGenTexturesEXT }, + { "glIsTextureEXT", (GLvoid *) glIsTextureEXT }, + { "glPrioritizeTexturesEXT", (GLvoid *) glPrioritizeTexturesEXT }, + + /* 21. GL_SGIS_detail_texture */ + { "glDetailTexFuncSGIS", (GLvoid *) NotImplemented }, + { "glGetDetailTexFuncSGIS", (GLvoid *) NotImplemented }, + + /* 22. GL_SGIS_sharpen_texture */ + { "glGetSharpenTexFuncSGIS", (GLvoid *) NotImplemented }, + { "glSharpenTexFuncSGIS", (GLvoid *) NotImplemented }, + + /* 25. GL_SGIS_multisample */ + { "glSampleMaskSGIS", (GLvoid *) NotImplemented }, + { "glSamplePatternSGIS", (GLvoid *) NotImplemented }, + + /* 30. GL_EXT_vertex_array */ + { "glArrayElementEXT", (GLvoid *) glArrayElementEXT }, + { "glColorPointerEXT", (GLvoid *) glColorPointerEXT }, + { "glDrawArraysEXT", (GLvoid *) glDrawArraysEXT }, + { "glEdgeFlagPointerEXT", (GLvoid *) glEdgeFlagPointerEXT }, + { "glGetPointervEXT", (GLvoid *) glGetPointervEXT }, + { "glIndexPointerEXT", (GLvoid *) glIndexPointerEXT }, + { "glNormalPointerEXT", (GLvoid *) glNormalPointerEXT }, + { "glTexCoordPointerEXT", (GLvoid *) glTexCoordPointerEXT }, + { "glVertexPointerEXT", (GLvoid *) glVertexPointerEXT }, + + /* 37. GL_EXT_blend_minmax */ + { "glBlendEquationEXT", (GLvoid *) glBlendEquationEXT }, + + /* 52. GL_SGIX_sprite */ + { "glSpriteParameterfSGIX", (GLvoid *) NotImplemented }, + { "glSpriteParameterfvSGIX", (GLvoid *) NotImplemented }, + { "glSpriteParameteriSGIX", (GLvoid *) NotImplemented }, + { "glSpriteParameterivSGIX", (GLvoid *) NotImplemented }, + /* 54. GL_EXT_point_parameters */ - { "glPointParameterfEXT", (GLvoid *) glPointParameterfEXT }, - { "glPointParameterfvEXT", (GLvoid *) glPointParameterfvEXT }, + { "glPointParameterfEXT", (GLvoid *) NotImplemented }, + { "glPointParameterfvEXT", (GLvoid *) NotImplemented }, + + /* 55. GL_SGIX_instruments */ + { "glInstrumentsBufferSGIX", (GLvoid *) NotImplemented }, + { "glStartInstrumentsSGIX", (GLvoid *) NotImplemented }, + { "glStopInstrumentsSGIX", (GLvoid *) NotImplemented }, + { "glReadInstrumentsSGIX", (GLvoid *) NotImplemented }, + { "glPollInstrumentsSGIX", (GLvoid *) NotImplemented }, + { "glGetInstrumentsSGIX", (GLvoid *) NotImplemented }, + + /* 57. GL_SGIX_framezoom */ + { "glFrameZoomSGIX", (GLvoid *) NotImplemented }, + + /* 60. GL_SGIX_reference_plane */ + { "glReferencePlaneSGIX", (GLvoid *) NotImplemented }, + + /* 61. GL_SGIX_flush_raster */ + { "glFlushRasterSGIX", (GLvoid *) NotImplemented }, + + /* 66. GL_HP_image_transform */ + { "glGetImageTransformParameterfvHP", (GLvoid *) NotImplemented }, + { "glGetImageTransformParameterivHP", (GLvoid *) NotImplemented }, + { "glImageTransformParameterfHP", (GLvoid *) NotImplemented }, + { "glImageTransformParameterfvHP", (GLvoid *) NotImplemented }, + { "glImageTransformParameteriHP", (GLvoid *) NotImplemented }, + { "glImageTransformParameterivHP", (GLvoid *) NotImplemented }, + + /* 74. GL_EXT_color_subtable */ + { "glColorSubTableEXT", (GLvoid *) NotImplemented }, + { "glCopyColorSubTableEXT", (GLvoid *) NotImplemented }, + + /* 77. GL_PGI_misc_hints */ + { "glHintPGI", (GLvoid *) NotImplemented }, /* 78. GL_EXT_paletted_texture */ { "glColorTableEXT", (GLvoid *) glColorTableEXT }, - { "glColorSubTableEXT", (GLvoid *) glColorSubTableEXT }, { "glGetColorTableEXT", (GLvoid *) glGetColorTableEXT }, { "glGetColorTableParameterfvEXT", (GLvoid *) glGetColorTableParameterfvEXT }, { "glGetColorTableParameterivEXT", (GLvoid *) glGetColorTableParameterivEXT }, + /* 80. GL_SGIX_list_priority */ + { "glGetListParameterfvSGIX", (GLvoid *) NotImplemented }, + { "glGetListParameterivSGIX", (GLvoid *) NotImplemented }, + { "glListParameterfSGIX", (GLvoid *) NotImplemented }, + { "glListParameterfvSGIX", (GLvoid *) NotImplemented }, + { "glListParameteriSGIX", (GLvoid *) NotImplemented }, + { "glListParameterivSGIX", (GLvoid *) NotImplemented }, + + /* 94. GL_EXT_index_material */ + { "glIndexMaterialEXT", (GLvoid *) NotImplemented }, + + /* 95. GL_EXT_index_func */ + { "glIndexFuncEXT", (GLvoid *) NotImplemented }, + /* 97. GL_EXT_compiled_vertex_array */ { "glLockArraysEXT", (GLvoid *) glLockArraysEXT }, { "glUnlockArraysEXT", (GLvoid *) glUnlockArraysEXT }, - /* 37. GL_EXT_blend_minmax */ - { "glBlendEquationEXT", (GLvoid *) glBlendEquationEXT }, + /* 98. GL_EXT_cull_vertex */ + { "glCullParameterfvEXT", (GLvoid *) NotImplemented }, + { "glCullParameterdvEXT", (GLvoid *) NotImplemented }, /* 173. GL_EXT/INGR_blend_func_separate */ { "glBlendFuncSeparateINGR", (GLvoid *) glBlendFuncSeparateINGR }, @@ -621,658 +1051,3 @@ static struct name_address_pair static_functions[] = { { NULL, NULL } /* end of list marker */ }; - - -/* - * Return dispatch table offset of the named static (built-in) function. - * Return -1 if function not found. - */ -static GLint -get_static_proc_offset(const char *funcName) -{ - GLuint i; - for (i = 0; static_functions[i].Name; i++) { - if (strcmp(static_functions[i].Name, funcName) == 0) { - return i; - } - } - return -1; -} - - -/* - * Return dispatch function address the named static (built-in) function. - * Return NULL if function not found. - */ -static GLvoid * -get_static_proc_address(const char *funcName) -{ - GLuint i = get_static_proc_offset(funcName); - if (i >= 0) - return static_functions[i].Address; - else - return NULL; -} - - - -/********************************************************************** - * Extension function management. - **********************************************************************/ - - -struct _glapi_ext_entrypoint { - const char *Name; /* the extension function's name */ - GLuint Offset; /* relative to start of dispatch table */ - GLvoid *Address; /* address of dispatch function */ -}; - -static struct _glapi_ext_entrypoint ExtEntryTable[_GLAPI_EXTRA_SLOTS]; -static GLuint NumExtEntryPoints = 0; - - - -/* - * Generate a dispatch function (entrypoint) which jumps through - * the given slot number (offset) in the current dispatch table. - */ -static void * -generate_entrypoint(GLuint offset) -{ - /* XXX need to generate some assembly code here */ - - return NULL; -} - - - -/* - * Add a new extension function entrypoint. - * Return: GL_TRUE = success or GL_FALSE = failure - */ -GLboolean -_glapi_add_entrypoint(const char *funcName, GLuint offset) -{ - GLint index; - - /* Make sure we don't try to add a new entrypoint after someone - * has already called _glapi_get_dispatch_table_size()! If that's - * happened the caller's information will now be out of date. - */ - assert(!GetSizeCalled); - - /* first check if the named function is already statically present */ - index = get_static_proc_offset(funcName); - - if (index >= 0) { - assert(index == offset); - return GL_TRUE; - } - /* else if (offset < _glapi_get_dispatch_table_size()) { */ - else { - /* be sure index and name match known data */ - GLuint i; - for (i = 0; i < NumExtEntryPoints; i++) { - if (strcmp(ExtEntryTable[i].Name, funcName) == 0) { - /* function already registered with api */ - if (ExtEntryTable[i].Offset == offset) { - return GL_TRUE; /* offsets match */ - } - else { - return GL_FALSE; /* bad offset! */ - } - } - } - assert(NumExtEntryPoints < _GLAPI_EXTRA_SLOTS); - ExtEntryTable[NumExtEntryPoints].Name = strdup(funcName); - ExtEntryTable[NumExtEntryPoints].Offset = offset; - ExtEntryTable[NumExtEntryPoints].Address = generate_entrypoint(offset); - NumExtEntryPoints++; - - if (offset > MaxDispatchOffset) - MaxDispatchOffset = offset; - - return GL_TRUE; - } -/* - else { - return GL_FALSE; - } -*/ -} - - - -/* - * Return offset of entrypoint for named function within dispatch table. - */ -GLint -_glapi_get_proc_offset(const char *funcName) -{ - /* search extension functions first */ - GLint i; - for (i = 0; i < NumExtEntryPoints; i++) { - if (strcmp(ExtEntryTable[i].Name, funcName) == 0) { - return ExtEntryTable[i].Offset; - } - } - - /* search static functions */ - return get_static_proc_offset(funcName); -} - - - -/* - * Return entrypoint for named function. - */ -const GLvoid * -_glapi_get_proc_address(const char *funcName) -{ - /* search extension functions first */ - GLint i; - for (i = 0; i < NumExtEntryPoints; i++) { - if (strcmp(ExtEntryTable[i].Name, funcName) == 0) { - return ExtEntryTable[i].Address; - } - } - - /* search static functions */ - return get_static_proc_address(funcName); -} - - - -/* - * Make sure there are no NULL pointers in the given dispatch table. - * Intented for debugging purposes. - */ -void -_glapi_check_table(const struct _glapi_table *table) -{ - const GLuint entries = _glapi_get_dispatch_table_size(); - const void **tab = (const void **) table; - GLuint i; - for (i = 0; i < entries; i++) { - assert(tab[i]); - } -#if 000 - assert(table->Accum); - assert(table->AlphaFunc); - assert(table->Begin); - assert(table->Bitmap); - assert(table->BlendFunc); - assert(table->CallList); - assert(table->CallLists); - assert(table->Clear); - assert(table->ClearAccum); - assert(table->ClearColor); - assert(table->ClearDepth); - assert(table->ClearIndex); - assert(table->ClearStencil); - assert(table->ClipPlane); - assert(table->Color3b); - assert(table->Color3bv); - assert(table->Color3d); - assert(table->Color3dv); - assert(table->Color3f); - assert(table->Color3fv); - assert(table->Color3i); - assert(table->Color3iv); - assert(table->Color3s); - assert(table->Color3sv); - assert(table->Color3ub); - assert(table->Color3ubv); - assert(table->Color3ui); - assert(table->Color3uiv); - assert(table->Color3us); - assert(table->Color3usv); - assert(table->Color4b); - assert(table->Color4bv); - assert(table->Color4d); - assert(table->Color4dv); - assert(table->Color4f); - assert(table->Color4fv); - assert(table->Color4i); - assert(table->Color4iv); - assert(table->Color4s); - assert(table->Color4sv); - assert(table->Color4ub); - assert(table->Color4ubv); - assert(table->Color4ui); - assert(table->Color4uiv); - assert(table->Color4us); - assert(table->Color4usv); - assert(table->ColorMask); - assert(table->ColorMaterial); - assert(table->CopyPixels); - assert(table->CullFace); - assert(table->DeleteLists); - assert(table->DepthFunc); - assert(table->DepthMask); - assert(table->DepthRange); - assert(table->Disable); - assert(table->DrawBuffer); - assert(table->DrawElements); - assert(table->DrawPixels); - assert(table->EdgeFlag); - assert(table->EdgeFlagv); - assert(table->Enable); - assert(table->End); - assert(table->EndList); - assert(table->EvalCoord1d); - assert(table->EvalCoord1dv); - assert(table->EvalCoord1f); - assert(table->EvalCoord1fv); - assert(table->EvalCoord2d); - assert(table->EvalCoord2dv); - assert(table->EvalCoord2f); - assert(table->EvalCoord2fv); - assert(table->EvalMesh1); - assert(table->EvalMesh2); - assert(table->EvalPoint1); - assert(table->EvalPoint2); - assert(table->FeedbackBuffer); - assert(table->Finish); - assert(table->Flush); - assert(table->Fogf); - assert(table->Fogfv); - assert(table->Fogi); - assert(table->Fogiv); - assert(table->FrontFace); - assert(table->Frustum); - assert(table->GenLists); - assert(table->GetBooleanv); - assert(table->GetClipPlane); - assert(table->GetDoublev); - assert(table->GetError); - assert(table->GetFloatv); - assert(table->GetIntegerv); - assert(table->GetLightfv); - assert(table->GetLightiv); - assert(table->GetMapdv); - assert(table->GetMapfv); - assert(table->GetMapiv); - assert(table->GetMaterialfv); - assert(table->GetMaterialiv); - assert(table->GetPixelMapfv); - assert(table->GetPixelMapuiv); - assert(table->GetPixelMapusv); - assert(table->GetPolygonStipple); - assert(table->GetString); - assert(table->GetTexEnvfv); - assert(table->GetTexEnviv); - assert(table->GetTexGendv); - assert(table->GetTexGenfv); - assert(table->GetTexGeniv); - assert(table->GetTexImage); - assert(table->GetTexLevelParameterfv); - assert(table->GetTexLevelParameteriv); - assert(table->GetTexParameterfv); - assert(table->GetTexParameteriv); - assert(table->Hint); - assert(table->IndexMask); - assert(table->Indexd); - assert(table->Indexdv); - assert(table->Indexf); - assert(table->Indexfv); - assert(table->Indexi); - assert(table->Indexiv); - assert(table->Indexs); - assert(table->Indexsv); - assert(table->InitNames); - assert(table->IsEnabled); - assert(table->IsList); - assert(table->LightModelf); - assert(table->LightModelfv); - assert(table->LightModeli); - assert(table->LightModeliv); - assert(table->Lightf); - assert(table->Lightfv); - assert(table->Lighti); - assert(table->Lightiv); - assert(table->LineStipple); - assert(table->LineWidth); - assert(table->ListBase); - assert(table->LoadIdentity); - assert(table->LoadMatrixd); - assert(table->LoadMatrixf); - assert(table->LoadName); - assert(table->LogicOp); - assert(table->Map1d); - assert(table->Map1f); - assert(table->Map2d); - assert(table->Map2f); - assert(table->MapGrid1d); - assert(table->MapGrid1f); - assert(table->MapGrid2d); - assert(table->MapGrid2f); - assert(table->Materialf); - assert(table->Materialfv); - assert(table->Materiali); - assert(table->Materialiv); - assert(table->MatrixMode); - assert(table->MultMatrixd); - assert(table->MultMatrixf); - assert(table->NewList); - assert(table->Normal3b); - assert(table->Normal3bv); - assert(table->Normal3d); - assert(table->Normal3dv); - assert(table->Normal3f); - assert(table->Normal3fv); - assert(table->Normal3i); - assert(table->Normal3iv); - assert(table->Normal3s); - assert(table->Normal3sv); - assert(table->Ortho); - assert(table->PassThrough); - assert(table->PixelMapfv); - assert(table->PixelMapuiv); - assert(table->PixelMapusv); - assert(table->PixelStoref); - assert(table->PixelStorei); - assert(table->PixelTransferf); - assert(table->PixelTransferi); - assert(table->PixelZoom); - assert(table->PointSize); - assert(table->PolygonMode); - assert(table->PolygonOffset); - assert(table->PolygonStipple); - assert(table->PopAttrib); - assert(table->PopMatrix); - assert(table->PopName); - assert(table->PushAttrib); - assert(table->PushMatrix); - assert(table->PushName); - assert(table->RasterPos2d); - assert(table->RasterPos2dv); - assert(table->RasterPos2f); - assert(table->RasterPos2fv); - assert(table->RasterPos2i); - assert(table->RasterPos2iv); - assert(table->RasterPos2s); - assert(table->RasterPos2sv); - assert(table->RasterPos3d); - assert(table->RasterPos3dv); - assert(table->RasterPos3f); - assert(table->RasterPos3fv); - assert(table->RasterPos3i); - assert(table->RasterPos3iv); - assert(table->RasterPos3s); - assert(table->RasterPos3sv); - assert(table->RasterPos4d); - assert(table->RasterPos4dv); - assert(table->RasterPos4f); - assert(table->RasterPos4fv); - assert(table->RasterPos4i); - assert(table->RasterPos4iv); - assert(table->RasterPos4s); - assert(table->RasterPos4sv); - assert(table->ReadBuffer); - assert(table->ReadPixels); - assert(table->Rectd); - assert(table->Rectdv); - assert(table->Rectf); - assert(table->Rectfv); - assert(table->Recti); - assert(table->Rectiv); - assert(table->Rects); - assert(table->Rectsv); - assert(table->RenderMode); - assert(table->Rotated); - assert(table->Rotatef); - assert(table->Scaled); - assert(table->Scalef); - assert(table->Scissor); - assert(table->SelectBuffer); - assert(table->ShadeModel); - assert(table->StencilFunc); - assert(table->StencilMask); - assert(table->StencilOp); - assert(table->TexCoord1d); - assert(table->TexCoord1dv); - assert(table->TexCoord1f); - assert(table->TexCoord1fv); - assert(table->TexCoord1i); - assert(table->TexCoord1iv); - assert(table->TexCoord1s); - assert(table->TexCoord1sv); - assert(table->TexCoord2d); - assert(table->TexCoord2dv); - assert(table->TexCoord2f); - assert(table->TexCoord2fv); - assert(table->TexCoord2i); - assert(table->TexCoord2iv); - assert(table->TexCoord2s); - assert(table->TexCoord2sv); - assert(table->TexCoord3d); - assert(table->TexCoord3dv); - assert(table->TexCoord3f); - assert(table->TexCoord3fv); - assert(table->TexCoord3i); - assert(table->TexCoord3iv); - assert(table->TexCoord3s); - assert(table->TexCoord3sv); - assert(table->TexCoord4d); - assert(table->TexCoord4dv); - assert(table->TexCoord4f); - assert(table->TexCoord4fv); - assert(table->TexCoord4i); - assert(table->TexCoord4iv); - assert(table->TexCoord4s); - assert(table->TexCoord4sv); - assert(table->TexEnvf); - assert(table->TexEnvfv); - assert(table->TexEnvi); - assert(table->TexEnviv); - assert(table->TexGend); - assert(table->TexGendv); - assert(table->TexGenf); - assert(table->TexGenfv); - assert(table->TexGeni); - assert(table->TexGeniv); - assert(table->TexImage1D); - assert(table->TexImage2D); - assert(table->TexParameterf); - assert(table->TexParameterfv); - assert(table->TexParameteri); - assert(table->TexParameteriv); - assert(table->Translated); - assert(table->Translatef); - assert(table->Vertex2d); - assert(table->Vertex2dv); - assert(table->Vertex2f); - assert(table->Vertex2fv); - assert(table->Vertex2i); - assert(table->Vertex2iv); - assert(table->Vertex2s); - assert(table->Vertex2sv); - assert(table->Vertex3d); - assert(table->Vertex3dv); - assert(table->Vertex3f); - assert(table->Vertex3fv); - assert(table->Vertex3i); - assert(table->Vertex3iv); - assert(table->Vertex3s); - assert(table->Vertex3sv); - assert(table->Vertex4d); - assert(table->Vertex4dv); - assert(table->Vertex4f); - assert(table->Vertex4fv); - assert(table->Vertex4i); - assert(table->Vertex4iv); - assert(table->Vertex4s); - assert(table->Vertex4sv); - assert(table->Viewport); - -#ifdef _GLAPI_VERSION_1_1 - assert(table->AreTexturesResident); - assert(table->ArrayElement); - assert(table->BindTexture); - assert(table->ColorPointer); - assert(table->CopyTexImage1D); - assert(table->CopyTexImage2D); - assert(table->CopyTexSubImage1D); - assert(table->CopyTexSubImage2D); - assert(table->DeleteTextures); - assert(table->DisableClientState); - assert(table->DrawArrays); - assert(table->EdgeFlagPointer); - assert(table->EnableClientState); - assert(table->GenTextures); - assert(table->GetPointerv); - assert(table->IndexPointer); - assert(table->Indexub); - assert(table->Indexubv); - assert(table->InterleavedArrays); - assert(table->IsTexture); - assert(table->NormalPointer); - assert(table->PopClientAttrib); - assert(table->PrioritizeTextures); - assert(table->PushClientAttrib); - assert(table->TexCoordPointer); - assert(table->TexSubImage1D); - assert(table->TexSubImage2D); - assert(table->VertexPointer); -#endif - -#ifdef _GLAPI_VERSION_1_2 - assert(table->CopyTexSubImage3D); - assert(table->DrawRangeElements); - assert(table->TexImage3D); - assert(table->TexSubImage3D); -#ifdef _GLAPI_ARB_imaging - assert(table->BlendColor); - assert(table->BlendEquation); - assert(table->ColorSubTable); - assert(table->ColorTable); - assert(table->ColorTableParameterfv); - assert(table->ColorTableParameteriv); - assert(table->ConvolutionFilter1D); - assert(table->ConvolutionFilter2D); - assert(table->ConvolutionParameterf); - assert(table->ConvolutionParameterfv); - assert(table->ConvolutionParameteri); - assert(table->ConvolutionParameteriv); - assert(table->CopyColorSubTable); - assert(table->CopyColorTable); - assert(table->CopyConvolutionFilter1D); - assert(table->CopyConvolutionFilter2D); - assert(table->GetColorTable); - assert(table->GetColorTableParameterfv); - assert(table->GetColorTableParameteriv); - assert(table->GetConvolutionFilter); - assert(table->GetConvolutionParameterfv); - assert(table->GetConvolutionParameteriv); - assert(table->GetHistogram); - assert(table->GetHistogramParameterfv); - assert(table->GetHistogramParameteriv); - assert(table->GetMinmax); - assert(table->GetMinmaxParameterfv); - assert(table->GetMinmaxParameteriv); - assert(table->Histogram); - assert(table->Minmax); - assert(table->ResetHistogram); - assert(table->ResetMinmax); - assert(table->SeparableFilter2D); -#endif -#endif - - -#ifdef _GLAPI_EXT_paletted_texture - assert(table->ColorTableEXT); - assert(table->ColorSubTableEXT); - assert(table->GetColorTableEXT); - assert(table->GetColorTableParameterfvEXT); - assert(table->GetColorTableParameterivEXT); -#endif - -#ifdef _GLAPI_EXT_compiled_vertex_array - assert(table->LockArraysEXT); - assert(table->UnlockArraysEXT); -#endif - -#ifdef _GLAPI_EXT_point_parameter - assert(table->PointParameterfEXT); - assert(table->PointParameterfvEXT); -#endif - -#ifdef _GLAPI_EXT_polygon_offset - assert(table->PolygonOffsetEXT); -#endif - -#ifdef _GLAPI_ARB_multitexture - assert(table->ActiveTextureARB); - assert(table->ClientActiveTextureARB); - assert(table->MultiTexCoord1dARB); - assert(table->MultiTexCoord1dvARB); - assert(table->MultiTexCoord1fARB); - assert(table->MultiTexCoord1fvARB); - assert(table->MultiTexCoord1iARB); - assert(table->MultiTexCoord1ivARB); - assert(table->MultiTexCoord1sARB); - assert(table->MultiTexCoord1svARB); - assert(table->MultiTexCoord2dARB); - assert(table->MultiTexCoord2dvARB); - assert(table->MultiTexCoord2fARB); - assert(table->MultiTexCoord2fvARB); - assert(table->MultiTexCoord2iARB); - assert(table->MultiTexCoord2ivARB); - assert(table->MultiTexCoord2sARB); - assert(table->MultiTexCoord2svARB); - assert(table->MultiTexCoord3dARB); - assert(table->MultiTexCoord3dvARB); - assert(table->MultiTexCoord3fARB); - assert(table->MultiTexCoord3fvARB); - assert(table->MultiTexCoord3iARB); - assert(table->MultiTexCoord3ivARB); - assert(table->MultiTexCoord3sARB); - assert(table->MultiTexCoord3svARB); - assert(table->MultiTexCoord4dARB); - assert(table->MultiTexCoord4dvARB); - assert(table->MultiTexCoord4fARB); - assert(table->MultiTexCoord4fvARB); - assert(table->MultiTexCoord4iARB); - assert(table->MultiTexCoord4ivARB); - assert(table->MultiTexCoord4sARB); - assert(table->MultiTexCoord4svARB); -#endif - -#ifdef _GLAPI_INGR_blend_func_separate - assert(table->BlendFuncSeparateINGR); -#endif - -#ifdef _GLAPI_MESA_window_pos - assert(table->WindowPos4fMESA); -#endif - -#ifdef _GLAPI_MESA_resize_buffers - assert(table->ResizeBuffersMESA); -#endif - -#ifdef _GLAPI_ARB_transpose_matrix - assert(table->LoadTransposeMatrixdARB); - assert(table->LoadTransposeMatrixfARB); - assert(table->MultTransposeMatrixdARB); - assert(table->MultTransposeMatrixfARB); -#endif -#endif -} - - - -/* - * Generate the GL entrypoint functions here. - */ - -#define KEYWORD1 -#define KEYWORD2 GLAPIENTRY -#ifdef USE_MGL_NAMESPACE -#define NAME(func) mgl##func -#else -#define NAME(func) gl##func -#endif - -#include "glapitemp.h" - -- 2.30.2