From 0c38006b5510f7580a0add1339e41cde653cd25c Mon Sep 17 00:00:00 2001 From: Ilia Mirkin Date: Wed, 20 Aug 2014 02:42:30 -0400 Subject: [PATCH] mesa: force height of 1D textures to be 1 in texture views Signed-off-by: Ilia Mirkin Reviewed-by: Chris Forbes --- src/mesa/main/textureview.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/mesa/main/textureview.c b/src/mesa/main/textureview.c index b3521e2190e..6e86a9a4403 100644 --- a/src/mesa/main/textureview.c +++ b/src/mesa/main/textureview.c @@ -536,6 +536,9 @@ _mesa_TextureView(GLuint texture, GLenum target, GLuint origtexture, /* Adjust width, height, depth to be appropriate for new target */ switch (target) { case GL_TEXTURE_1D: + height = 1; + break; + case GL_TEXTURE_3D: break; -- 2.30.2