From 0dc2c68ffc379aa04247eb48b84b2fac69949bbd Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 18 Dec 2007 10:41:44 -0800 Subject: [PATCH] [915] Fix clear color when clearing with triangles. The diffuse color format is always ARGB32, regardless of the destination surface format. --- src/mesa/drivers/dri/intel/intel_buffers.c | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 38402ee9bff..c351cfcfbc4 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -400,8 +400,6 @@ intelClearWithTris(struct intel_context *intel, GLbitfield mask) intel_get_rb_region(fb, BUFFER_BACK_LEFT); struct intel_region *depthRegion = intel_get_rb_region(fb, BUFFER_DEPTH); - const GLuint clearColor = (backRegion && backRegion->cpp == 4) - ? intel->ClearColor8888 : intel->ClearColor565; intel->vtbl.meta_draw_region(intel, backRegion, depthRegion); @@ -427,7 +425,7 @@ intelClearWithTris(struct intel_context *intel, GLbitfield mask) fb->_Xmax, fb->_Ymin, fb->_Ymax, - intel->ctx.Depth.Clear, clearColor, + intel->ctx.Depth.Clear, intel->ClearColor8888, 0, 0, 0, 0); /* texcoords */ mask &= ~(BUFFER_BIT_BACK_LEFT | BUFFER_BIT_STENCIL | BUFFER_BIT_DEPTH); @@ -439,8 +437,6 @@ intelClearWithTris(struct intel_context *intel, GLbitfield mask) if (mask & bufBit) { struct intel_renderbuffer *irbColor = intel_renderbuffer(fb->Attachment[buf].Renderbuffer); - GLuint color = (irbColor->region->cpp == 4) - ? intel->ClearColor8888 : intel->ClearColor565; ASSERT(irbColor); @@ -457,7 +453,7 @@ intelClearWithTris(struct intel_context *intel, GLbitfield mask) fb->_Xmax, fb->_Ymin, fb->_Ymax, - 0, color, + 0, intel->ClearColor8888, 0, 0, 0, 0); /* texcoords */ mask &= ~bufBit; -- 2.30.2