From 0e973b7498fc6e120af0d8305273e045fe96d398 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Fri, 5 Oct 2012 15:16:24 -0700 Subject: [PATCH] meta: Since mipmap output type is always vec4, don't sprintf it Signed-off-by: Ian Romanick Reviewed-by: Kenneth Graunke Reviewed-by: Brian Paul Reviewed-by: Anuj Phogat --- src/mesa/drivers/common/meta.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 7da0db79832..8b5cfe44ab3 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -3147,7 +3147,7 @@ setup_glsl_generate_mipmap(struct gl_context *ctx, "#version 130\n" "uniform %s texSampler;\n" "in vec3 texCoords;\n" - "out %s out_color;\n" + "out vec4 out_color;\n" "\n" "void main()\n" "{\n" @@ -3155,7 +3155,7 @@ setup_glsl_generate_mipmap(struct gl_context *ctx, "}\n"; fs_source = ralloc_asprintf(mem_ctx, fs_template, - sampler->type, "vec4", + sampler->type, sampler->texcoords); } -- 2.30.2