From 0eaa84e8af850b627345e473bb5a7cc9941cf2b8 Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Fri, 27 May 2016 11:12:45 -0700 Subject: [PATCH] glsl: Expose gl_PointSize if OES/EXT_tessellation_point_size is enabled. Signed-off-by: Kenneth Graunke Reviewed-by: Ian Romanick --- src/compiler/glsl/builtin_variables.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/compiler/glsl/builtin_variables.cpp b/src/compiler/glsl/builtin_variables.cpp index 20d1d75f596..c9d8b1ca40b 100644 --- a/src/compiler/glsl/builtin_variables.cpp +++ b/src/compiler/glsl/builtin_variables.cpp @@ -1263,7 +1263,11 @@ builtin_variable_generator::generate_varyings() if (!state->es_shader || state->stage == MESA_SHADER_VERTEX || (state->stage == MESA_SHADER_GEOMETRY && - state->OES_geometry_point_size_enable)) { + state->OES_geometry_point_size_enable) || + ((state->stage == MESA_SHADER_TESS_CTRL || + state->stage == MESA_SHADER_TESS_EVAL) && + (state->OES_tessellation_point_size_enable || + state->EXT_tessellation_point_size_enable))) { add_varying(VARYING_SLOT_PSIZ, float_t, "gl_PointSize"); } } -- 2.30.2