From 0f255d195651f104a0c0bed84039b656d94ac4cc Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Tue, 27 Oct 2009 11:44:56 -0700 Subject: [PATCH] ARB prog parser: Don't leak symbol table header structures --- src/mesa/shader/symbol_table.c | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/src/mesa/shader/symbol_table.c b/src/mesa/shader/symbol_table.c index 7a9aa7b8f65..42601a7765f 100644 --- a/src/mesa/shader/symbol_table.c +++ b/src/mesa/shader/symbol_table.c @@ -73,6 +73,9 @@ struct symbol { /** */ struct symbol_header { + /** Linkage in list of all headers in a given symbol table. */ + struct symbol_header *next; + /** Symbol name. */ const char *name; @@ -102,6 +105,9 @@ struct _mesa_symbol_table { /** Top of scope stack. */ struct scope_level *current_scope; + + /** List of all symbol headers in the table. */ + struct symbol_header *hdr; }; @@ -301,6 +307,8 @@ _mesa_symbol_table_add_symbol(struct _mesa_symbol_table *table, hdr->name = name; hash_table_insert(table->ht, hdr, name); + hdr->next = table->hdr; + table->hdr = hdr; } check_symbol_table(table); @@ -341,10 +349,18 @@ _mesa_symbol_table_ctor(void) void _mesa_symbol_table_dtor(struct _mesa_symbol_table *table) { + struct symbol_header *hdr; + struct symbol_header *next; + while (table->current_scope != NULL) { _mesa_symbol_table_pop_scope(table); } + for (hdr = table->hdr; hdr != NULL; hdr = next) { + next = hdr->next; + _mesa_free(hdr); + } + hash_table_dtor(table->ht); free(table); } -- 2.30.2