From 104c9fde4edc43c28dcc577d542683c8bbca6783 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 2 May 2001 21:02:38 +0000 Subject: [PATCH] changed parameters to _mesa_rescale_teximage2d() --- src/mesa/main/texutil.c | 21 ++++++++++++--------- src/mesa/main/texutil.h | 5 +++-- 2 files changed, 15 insertions(+), 11 deletions(-) diff --git a/src/mesa/main/texutil.c b/src/mesa/main/texutil.c index e4ca2e154b4..e7c8fa7608a 100644 --- a/src/mesa/main/texutil.c +++ b/src/mesa/main/texutil.c @@ -1,4 +1,4 @@ -/* $Id: texutil.c,v 1.23 2001/04/20 19:21:41 brianp Exp $ */ +/* $Id: texutil.c,v 1.24 2001/05/02 21:02:38 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -861,20 +861,21 @@ _mesa_convert_texsubimage3d( GLint mesaFormat, * all aspect ratios). This can be made a lot faster, but I don't * really care enough... */ -void _mesa_rescale_teximage2d( const struct gl_texture_format *texFormat, +void _mesa_rescale_teximage2d( GLuint bytesPerPixel, GLuint dstRowStride, GLint srcWidth, GLint srcHeight, GLint dstWidth, GLint dstHeight, const GLvoid *srcImage, GLvoid *dstImage ) { GLint row, col; -#define INNER_LOOP( HOP, WOP ) \ +#define INNER_LOOP( TYPE, HOP, WOP ) \ for ( row = 0 ; row < dstHeight ; row++ ) { \ GLint srcRow = row HOP hScale; \ for ( col = 0 ; col < dstWidth ; col++ ) { \ GLint srcCol = col WOP wScale; \ - *dst++ = src[srcRow * srcWidth + srcCol]; \ + dst[col] = src[srcRow * srcWidth + srcCol]; \ } \ + dst = (TYPE *) ((GLubyte *) dst + dstRowStride); \ } \ #define RESCALE_IMAGE( TYPE ) \ @@ -886,27 +887,27 @@ do { \ const GLint hScale = dstHeight / srcHeight; \ if ( srcWidth <= dstWidth ) { \ const GLint wScale = dstWidth / srcWidth; \ - INNER_LOOP( /, / ); \ + INNER_LOOP( TYPE, /, / ); \ } \ else { \ const GLint wScale = srcWidth / dstWidth; \ - INNER_LOOP( /, * ); \ + INNER_LOOP( TYPE, /, * ); \ } \ } \ else { \ const GLint hScale = srcHeight / dstHeight; \ if ( srcWidth <= dstWidth ) { \ const GLint wScale = dstWidth / srcWidth; \ - INNER_LOOP( *, / ); \ + INNER_LOOP( TYPE, *, / ); \ } \ else { \ const GLint wScale = srcWidth / dstWidth; \ - INNER_LOOP( *, * ); \ + INNER_LOOP( TYPE, *, * ); \ } \ } \ } while (0) - switch ( texFormat->TexelBytes ) { + switch ( bytesPerPixel ) { case 4: RESCALE_IMAGE( GLuint ); break; @@ -918,5 +919,7 @@ do { \ case 1: RESCALE_IMAGE( GLubyte ); break; + default: + _mesa_problem(NULL,"unexpected bytes/pixel in _mesa_rescale_teximage2d"); } } diff --git a/src/mesa/main/texutil.h b/src/mesa/main/texutil.h index d9293ef8fef..f92ecd9f982 100644 --- a/src/mesa/main/texutil.h +++ b/src/mesa/main/texutil.h @@ -1,4 +1,4 @@ -/* $Id: texutil.h,v 1.9 2001/03/18 08:53:50 gareth Exp $ */ +/* $Id: texutil.h,v 1.10 2001/05/02 21:02:38 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -64,9 +64,10 @@ _mesa_convert_texsubimage3d( GLint mesaFormat, * all aspect ratios). FIXME: Make this a subimage update as well... */ extern void -_mesa_rescale_teximage2d( const struct gl_texture_format *texFormat, +_mesa_rescale_teximage2d( GLuint bytesPerPixel, GLuint dstRowStride, GLint srcWidth, GLint srcHeight, GLint dstWidth, GLint dstHeight, const GLvoid *srcImage, GLvoid *dstImage ); + #endif -- 2.30.2