From 10ef949424809d51c627008bb2feab5a067f8e08 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 20 Sep 2013 11:03:44 -0700 Subject: [PATCH] glsl: Hide many classes local to individual .cpp files in anon namespaces. This gives the compiler the chance to inline and not export class symbols even in the absence of LTO. Saves about 60kb on disk. Reviewed-by: Kenneth Graunke Reviewed-by: Ian Romanick --- src/glsl/builtin_functions.cpp | 4 ++++ src/glsl/ir_function_detect_recursion.cpp | 4 ++++ src/glsl/ir_import_prototypes.cpp | 3 +++ src/glsl/ir_reader.cpp | 4 ++++ src/glsl/ir_set_program_inouts.cpp | 4 ++++ src/glsl/ir_validate.cpp | 3 +++ src/glsl/link_functions.cpp | 3 +++ src/glsl/link_uniform_blocks.cpp | 4 ++++ src/glsl/link_uniforms.cpp | 4 ++++ src/glsl/link_varyings.cpp | 2 ++ src/glsl/linker.cpp | 3 +++ src/glsl/loop_analysis.cpp | 2 ++ src/glsl/loop_controls.cpp | 2 ++ src/glsl/loop_unroll.cpp | 3 +++ src/glsl/lower_clip_distance.cpp | 3 +++ src/glsl/lower_discard.cpp | 3 +++ src/glsl/lower_discard_flow.cpp | 4 ++++ src/glsl/lower_if_to_cond_assign.cpp | 4 ++++ src/glsl/lower_instructions.cpp | 4 ++++ src/glsl/lower_jumps.cpp | 4 ++++ src/glsl/lower_mat_op_to_vec.cpp | 4 ++++ src/glsl/lower_named_interface_blocks.cpp | 4 ++++ src/glsl/lower_output_reads.cpp | 4 ++++ src/glsl/lower_packed_varyings.cpp | 4 ++++ src/glsl/lower_texture_projection.cpp | 4 ++++ src/glsl/lower_variable_index_to_cond_assign.cpp | 3 +++ src/glsl/lower_vec_index_to_cond_assign.cpp | 4 ++++ src/glsl/lower_vec_index_to_swizzle.cpp | 4 ++++ src/glsl/lower_vector.cpp | 4 ++++ src/glsl/lower_vector_insert.cpp | 3 +++ src/glsl/opt_array_splitting.cpp | 5 +++++ src/glsl/opt_dead_builtin_varyings.cpp | 2 ++ src/mesa/program/ir_to_mesa.cpp | 16 ++++++++++++++-- 33 files changed, 126 insertions(+), 2 deletions(-) diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp index 96358a7373d..72054e0fe93 100644 --- a/src/glsl/builtin_functions.cpp +++ b/src/glsl/builtin_functions.cpp @@ -304,6 +304,8 @@ tex3d_lod(const _mesa_glsl_parse_state *state) /******************************************************************************/ +namespace { + /** * builtin_builder: A singleton object representing the core of the built-in * function module. @@ -521,6 +523,8 @@ private: /** @} */ }; +} /* anonymous namespace */ + /** * Core builtin_builder functionality: * @{ diff --git a/src/glsl/ir_function_detect_recursion.cpp b/src/glsl/ir_function_detect_recursion.cpp index b02c32518cc..5813315b613 100644 --- a/src/glsl/ir_function_detect_recursion.cpp +++ b/src/glsl/ir_function_detect_recursion.cpp @@ -127,6 +127,8 @@ #include "program/hash_table.h" #include "program.h" +namespace { + struct call_node : public exec_node { class function *func; }; @@ -222,6 +224,8 @@ public: bool progress; }; +} /* anonymous namespace */ + static void destroy_links(exec_list *list, function *f) { diff --git a/src/glsl/ir_import_prototypes.cpp b/src/glsl/ir_import_prototypes.cpp index 3585bf6b24b..b0429fbc3af 100644 --- a/src/glsl/ir_import_prototypes.cpp +++ b/src/glsl/ir_import_prototypes.cpp @@ -30,6 +30,8 @@ #include "ir.h" #include "glsl_symbol_table.h" +namespace { + /** * Visitor used to import function prototypes * @@ -99,6 +101,7 @@ private: void *mem_ctx; }; +} /* anonymous namespace */ /** * Import function prototypes from one IR tree into another diff --git a/src/glsl/ir_reader.cpp b/src/glsl/ir_reader.cpp index ec35b682eaf..f0318ea210a 100644 --- a/src/glsl/ir_reader.cpp +++ b/src/glsl/ir_reader.cpp @@ -28,6 +28,8 @@ const static bool debug = false; +namespace { + class ir_reader { public: ir_reader(_mesa_glsl_parse_state *); @@ -66,6 +68,8 @@ private: ir_dereference_variable *read_var_ref(s_expression *); }; +} /* anonymous namespace */ + ir_reader::ir_reader(_mesa_glsl_parse_state *state) : state(state) { this->mem_ctx = state; diff --git a/src/glsl/ir_set_program_inouts.cpp b/src/glsl/ir_set_program_inouts.cpp index 6196d6a6425..1267d6d7177 100644 --- a/src/glsl/ir_set_program_inouts.cpp +++ b/src/glsl/ir_set_program_inouts.cpp @@ -42,6 +42,8 @@ #include "ir_visitor.h" #include "glsl_types.h" +namespace { + class ir_set_program_inouts_visitor : public ir_hierarchical_visitor { public: ir_set_program_inouts_visitor(struct gl_program *prog, GLenum shader_type) @@ -67,6 +69,8 @@ private: GLenum shader_type; }; +} /* anonymous namespace */ + static inline bool is_shader_inout(ir_variable *var) { diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp index 2068de06a3b..2c64f4e582a 100644 --- a/src/glsl/ir_validate.cpp +++ b/src/glsl/ir_validate.cpp @@ -38,6 +38,8 @@ #include "program/hash_table.h" #include "glsl_types.h" +namespace { + class ir_validate : public ir_hierarchical_visitor { public: ir_validate() @@ -81,6 +83,7 @@ public: struct hash_table *ht; }; +} /* anonymous namespace */ ir_visitor_status ir_validate::visit(ir_dereference_variable *ir) diff --git a/src/glsl/link_functions.cpp b/src/glsl/link_functions.cpp index 9e96365e6de..b1a68fd55b0 100644 --- a/src/glsl/link_functions.cpp +++ b/src/glsl/link_functions.cpp @@ -34,6 +34,8 @@ find_matching_signature(const char *name, const exec_list *actual_parameters, gl_shader **shader_list, unsigned num_shaders, bool use_builtin); +namespace { + class call_link_visitor : public ir_hierarchical_visitor { public: call_link_visitor(gl_shader_program *prog, gl_shader *linked, @@ -273,6 +275,7 @@ private: hash_table *locals; }; +} /* anonymous namespace */ /** * Searches a list of shaders for a particular function definition diff --git a/src/glsl/link_uniform_blocks.cpp b/src/glsl/link_uniform_blocks.cpp index d9607584970..72d6c5323a6 100644 --- a/src/glsl/link_uniform_blocks.cpp +++ b/src/glsl/link_uniform_blocks.cpp @@ -29,6 +29,8 @@ #include "main/hash_table.h" #include "program.h" +namespace { + class ubo_visitor : public program_resource_visitor { public: ubo_visitor(void *mem_ctx, gl_uniform_buffer_variable *variables, @@ -147,6 +149,8 @@ private: } }; +} /* anonymous namespace */ + struct block { const glsl_type *type; bool has_instance_name; diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp index fa77157f78d..03cbcd1ce20 100644 --- a/src/glsl/link_uniforms.cpp +++ b/src/glsl/link_uniforms.cpp @@ -168,6 +168,8 @@ program_resource_visitor::visit_field(const glsl_struct_field *field) /* empty */ } +namespace { + /** * Class to help calculate the storage requirements for a set of uniforms * @@ -272,6 +274,8 @@ private: struct string_to_uint_map *map; }; +} /* anonymous namespace */ + /** * Class to help parcel out pieces of backing storage to uniforms * diff --git a/src/glsl/link_varyings.cpp b/src/glsl/link_varyings.cpp index 081a51da54f..905621daf8e 100644 --- a/src/glsl/link_varyings.cpp +++ b/src/glsl/link_varyings.cpp @@ -597,6 +597,7 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog, return true; } +namespace { /** * Data structure recording the relationship between outputs of one shader @@ -689,6 +690,7 @@ private: const bool consumer_is_fs; }; +} /* anonymous namespace */ varying_matches::varying_matches(bool disable_varying_packing, bool consumer_is_fs) diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index 8a143fddfca..c54b7049bbe 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -82,6 +82,8 @@ extern "C" { void linker_error(gl_shader_program *, const char *, ...); +namespace { + /** * Visitor that determines whether or not a variable is ever written. */ @@ -275,6 +277,7 @@ private: bool found; }; +} /* anonymous namespace */ void linker_error(gl_shader_program *prog, const char *fmt, ...) diff --git a/src/glsl/loop_analysis.cpp b/src/glsl/loop_analysis.cpp index 40897bb6fa8..b08241af527 100644 --- a/src/glsl/loop_analysis.cpp +++ b/src/glsl/loop_analysis.cpp @@ -102,6 +102,7 @@ loop_variable_state::insert(ir_if *if_stmt) return t; } +namespace { class loop_analysis : public ir_hierarchical_visitor { public: @@ -128,6 +129,7 @@ public: exec_list state; }; +} /* anonymous namespace */ loop_analysis::loop_analysis(loop_state *loops) : loops(loops), if_statement_depth(0), current_assignment(NULL) diff --git a/src/glsl/loop_controls.cpp b/src/glsl/loop_controls.cpp index 79c820436fd..26481930db7 100644 --- a/src/glsl/loop_controls.cpp +++ b/src/glsl/loop_controls.cpp @@ -151,6 +151,7 @@ calculate_iterations(ir_rvalue *from, ir_rvalue *to, ir_rvalue *increment, return (valid_loop) ? iter_value : -1; } +namespace { class loop_control_visitor : public ir_hierarchical_visitor { public: @@ -167,6 +168,7 @@ public: bool progress; }; +} /* anonymous namespace */ ir_visitor_status loop_control_visitor::visit_leave(ir_loop *ir) diff --git a/src/glsl/loop_unroll.cpp b/src/glsl/loop_unroll.cpp index 3434fde6292..ff97766f17b 100644 --- a/src/glsl/loop_unroll.cpp +++ b/src/glsl/loop_unroll.cpp @@ -25,6 +25,8 @@ #include "loop_analysis.h" #include "ir_hierarchical_visitor.h" +namespace { + class loop_unroll_visitor : public ir_hierarchical_visitor { public: loop_unroll_visitor(loop_state *state, unsigned max_iterations) @@ -42,6 +44,7 @@ public: unsigned max_iterations; }; +} /* anonymous namespace */ static bool is_break(ir_instruction *ir) diff --git a/src/glsl/lower_clip_distance.cpp b/src/glsl/lower_clip_distance.cpp index d6cf944388b..9ddd64603e6 100644 --- a/src/glsl/lower_clip_distance.cpp +++ b/src/glsl/lower_clip_distance.cpp @@ -50,6 +50,8 @@ #include "ir.h" #include "program/prog_instruction.h" /* For WRITEMASK_* */ +namespace { + class lower_clip_distance_visitor : public ir_rvalue_visitor { public: lower_clip_distance_visitor() @@ -81,6 +83,7 @@ public: ir_variable *new_clip_distance_var; }; +} /* anonymous namespace */ /** * Replace any declaration of gl_ClipDistance as an array of floats with a diff --git a/src/glsl/lower_discard.cpp b/src/glsl/lower_discard.cpp index cafd2dd3b44..f2757d12048 100644 --- a/src/glsl/lower_discard.cpp +++ b/src/glsl/lower_discard.cpp @@ -108,6 +108,8 @@ #include "glsl_types.h" #include "ir.h" +namespace { + class lower_discard_visitor : public ir_hierarchical_visitor { public: lower_discard_visitor() @@ -120,6 +122,7 @@ public: bool progress; }; +} /* anonymous namespace */ bool lower_discard(exec_list *instructions) diff --git a/src/glsl/lower_discard_flow.cpp b/src/glsl/lower_discard_flow.cpp index d385c143547..1bc56d79e98 100644 --- a/src/glsl/lower_discard_flow.cpp +++ b/src/glsl/lower_discard_flow.cpp @@ -48,6 +48,8 @@ #include "ir.h" #include "program/hash_table.h" +namespace { + class lower_discard_flow_visitor : public ir_hierarchical_visitor { public: lower_discard_flow_visitor(ir_variable *discarded) @@ -71,6 +73,8 @@ public: void *mem_ctx; }; +} /* anonymous namespace */ + ir_visitor_status lower_discard_flow_visitor::visit_enter(ir_loop_jump *ir) { diff --git a/src/glsl/lower_if_to_cond_assign.cpp b/src/glsl/lower_if_to_cond_assign.cpp index 2c5d5612d0d..1e7ce51c707 100644 --- a/src/glsl/lower_if_to_cond_assign.cpp +++ b/src/glsl/lower_if_to_cond_assign.cpp @@ -49,6 +49,8 @@ #include "ir.h" #include "program/hash_table.h" +namespace { + class ir_if_to_cond_assign_visitor : public ir_hierarchical_visitor { public: ir_if_to_cond_assign_visitor(unsigned max_depth) @@ -76,6 +78,8 @@ public: struct hash_table *condition_variables; }; +} /* anonymous namespace */ + bool lower_if_to_cond_assign(exec_list *instructions, unsigned max_depth) { diff --git a/src/glsl/lower_instructions.cpp b/src/glsl/lower_instructions.cpp index cb530489593..d01879cbd4f 100644 --- a/src/glsl/lower_instructions.cpp +++ b/src/glsl/lower_instructions.cpp @@ -109,6 +109,8 @@ using namespace ir_builder; +namespace { + class lower_instructions_visitor : public ir_hierarchical_visitor { public: lower_instructions_visitor(unsigned lower) @@ -133,6 +135,8 @@ private: void ldexp_to_arith(ir_expression *); }; +} /* anonymous namespace */ + /** * Determine if a particular type of lowering should occur */ diff --git a/src/glsl/lower_jumps.cpp b/src/glsl/lower_jumps.cpp index bfc8c013bda..97b1abb9b02 100644 --- a/src/glsl/lower_jumps.cpp +++ b/src/glsl/lower_jumps.cpp @@ -133,6 +133,8 @@ enum jump_strength strength_return }; +namespace { + struct block_record { /* minimum jump strength (of lowered IR, not pre-lowering IR) @@ -992,6 +994,8 @@ lower_continue: } }; +} /* anonymous namespace */ + bool do_lower_jumps(exec_list *instructions, bool pull_out_jumps, bool lower_sub_return, bool lower_main_return, bool lower_continue, bool lower_break) { diff --git a/src/glsl/lower_mat_op_to_vec.cpp b/src/glsl/lower_mat_op_to_vec.cpp index 08cae29fa5d..105ee0d3f51 100644 --- a/src/glsl/lower_mat_op_to_vec.cpp +++ b/src/glsl/lower_mat_op_to_vec.cpp @@ -35,6 +35,8 @@ #include "ir_expression_flattening.h" #include "glsl_types.h" +namespace { + class ir_mat_op_to_vec_visitor : public ir_hierarchical_visitor { public: ir_mat_op_to_vec_visitor() @@ -63,6 +65,8 @@ public: bool made_progress; }; +} /* anonymous namespace */ + static bool mat_op_to_vec_predicate(ir_instruction *ir) { diff --git a/src/glsl/lower_named_interface_blocks.cpp b/src/glsl/lower_named_interface_blocks.cpp index 20196a35648..7019185a2f3 100644 --- a/src/glsl/lower_named_interface_blocks.cpp +++ b/src/glsl/lower_named_interface_blocks.cpp @@ -65,6 +65,8 @@ #include "ir_rvalue_visitor.h" #include "program/hash_table.h" +namespace { + class flatten_named_interface_blocks_declarations : public ir_rvalue_visitor { public: @@ -83,6 +85,8 @@ public: virtual void handle_rvalue(ir_rvalue **rvalue); }; +} /* anonymous namespace */ + void flatten_named_interface_blocks_declarations::run(exec_list *instructions) { diff --git a/src/glsl/lower_output_reads.cpp b/src/glsl/lower_output_reads.cpp index 5ba9720d0dc..128b0b8cdb2 100644 --- a/src/glsl/lower_output_reads.cpp +++ b/src/glsl/lower_output_reads.cpp @@ -37,6 +37,8 @@ * main() function to copy the final values to the actual shader outputs. */ +namespace { + class output_read_remover : public ir_hierarchical_visitor { protected: /** @@ -55,6 +57,8 @@ public: virtual ir_visitor_status visit_leave(class ir_function_signature *); }; +} /* anonymous namespace */ + /** * Hash function for the output variables - computes the hash of the name. * NOTE: We're using the name string to ensure that the hash doesn't depend diff --git a/src/glsl/lower_packed_varyings.cpp b/src/glsl/lower_packed_varyings.cpp index 4f617225c0f..2bcadfd55bc 100644 --- a/src/glsl/lower_packed_varyings.cpp +++ b/src/glsl/lower_packed_varyings.cpp @@ -148,6 +148,8 @@ #include "ir.h" #include "ir_optimization.h" +namespace { + /** * Visitor that performs varying packing. For each varying declared in the * shader, this visitor determines whether it needs to be packed. If so, it @@ -230,6 +232,8 @@ private: exec_list *out_instructions; }; +} /* anonymous namespace */ + lower_packed_varyings_visitor::lower_packed_varyings_visitor( void *mem_ctx, unsigned location_base, unsigned locations_used, ir_variable_mode mode, unsigned gs_input_vertices, diff --git a/src/glsl/lower_texture_projection.cpp b/src/glsl/lower_texture_projection.cpp index 6e3aaecceee..16d63768055 100644 --- a/src/glsl/lower_texture_projection.cpp +++ b/src/glsl/lower_texture_projection.cpp @@ -37,6 +37,8 @@ #include "ir.h" +namespace { + class lower_texture_projection_visitor : public ir_hierarchical_visitor { public: lower_texture_projection_visitor() @@ -49,6 +51,8 @@ public: bool progress; }; +} /* anonymous namespace */ + ir_visitor_status lower_texture_projection_visitor::visit_leave(ir_texture *ir) { diff --git a/src/glsl/lower_variable_index_to_cond_assign.cpp b/src/glsl/lower_variable_index_to_cond_assign.cpp index 0f507279382..21674b5f8fb 100644 --- a/src/glsl/lower_variable_index_to_cond_assign.cpp +++ b/src/glsl/lower_variable_index_to_cond_assign.cpp @@ -122,6 +122,7 @@ is_array_or_matrix(const ir_rvalue *ir) return (ir->type->is_array() || ir->type->is_matrix()); } +namespace { /** * Replace a dereference of a variable with a specified r-value * @@ -512,6 +513,8 @@ public: } }; +} /* anonymous namespace */ + bool lower_variable_index_to_cond_assign(exec_list *instructions, bool lower_input, diff --git a/src/glsl/lower_vec_index_to_cond_assign.cpp b/src/glsl/lower_vec_index_to_cond_assign.cpp index 88085968801..8080006c1d0 100644 --- a/src/glsl/lower_vec_index_to_cond_assign.cpp +++ b/src/glsl/lower_vec_index_to_cond_assign.cpp @@ -41,6 +41,8 @@ #include "ir_optimization.h" #include "glsl_types.h" +namespace { + /** * Visitor class for replacing expressions with ir_constant values. */ @@ -69,6 +71,8 @@ public: bool progress; }; +} /* anonymous namespace */ + ir_rvalue * ir_vec_index_to_cond_assign_visitor::convert_vec_index_to_cond_assign(void *mem_ctx, ir_rvalue *orig_vector, diff --git a/src/glsl/lower_vec_index_to_swizzle.cpp b/src/glsl/lower_vec_index_to_swizzle.cpp index d5ad692c2f2..46985791ef6 100644 --- a/src/glsl/lower_vec_index_to_swizzle.cpp +++ b/src/glsl/lower_vec_index_to_swizzle.cpp @@ -39,6 +39,8 @@ * Visitor class for replacing expressions with ir_constant values. */ +namespace { + class ir_vec_index_to_swizzle_visitor : public ir_hierarchical_visitor { public: ir_vec_index_to_swizzle_visitor() @@ -58,6 +60,8 @@ public: bool progress; }; +} /* anonymous namespace */ + ir_rvalue * ir_vec_index_to_swizzle_visitor::convert_vector_extract_to_swizzle(ir_rvalue *ir) { diff --git a/src/glsl/lower_vector.cpp b/src/glsl/lower_vector.cpp index 0cd6909db55..9172b6af7b5 100644 --- a/src/glsl/lower_vector.cpp +++ b/src/glsl/lower_vector.cpp @@ -31,6 +31,8 @@ #include "ir.h" #include "ir_rvalue_visitor.h" +namespace { + class lower_vector_visitor : public ir_rvalue_visitor { public: lower_vector_visitor() : progress(false) @@ -48,6 +50,8 @@ public: bool progress; }; +} /* anonymous namespace */ + /** * Determine if an IR expression tree looks like an extended swizzle * diff --git a/src/glsl/lower_vector_insert.cpp b/src/glsl/lower_vector_insert.cpp index 0e640cc3240..6d7cfa94262 100644 --- a/src/glsl/lower_vector_insert.cpp +++ b/src/glsl/lower_vector_insert.cpp @@ -27,6 +27,8 @@ using namespace ir_builder; +namespace { + class vector_insert_visitor : public ir_rvalue_visitor { public: vector_insert_visitor(bool lower_nonconstant_index) @@ -48,6 +50,7 @@ public: bool lower_nonconstant_index; }; +} /* anonymous namespace */ void vector_insert_visitor::handle_rvalue(ir_rvalue **rv) diff --git a/src/glsl/opt_array_splitting.cpp b/src/glsl/opt_array_splitting.cpp index f4a7ef99bcd..34ac836ae5c 100644 --- a/src/glsl/opt_array_splitting.cpp +++ b/src/glsl/opt_array_splitting.cpp @@ -40,6 +40,8 @@ static bool debug = false; +namespace { + namespace opt_array_splitting { class variable_entry : public exec_node @@ -77,6 +79,7 @@ public: }; } /* namespace */ + using namespace opt_array_splitting; /** @@ -112,6 +115,8 @@ public: void *mem_ctx; }; +} /* namespace */ + variable_entry * ir_array_reference_visitor::get_variable_entry(ir_variable *var) { diff --git a/src/glsl/opt_dead_builtin_varyings.cpp b/src/glsl/opt_dead_builtin_varyings.cpp index 3cdd13038ae..7e8cd43728d 100644 --- a/src/glsl/opt_dead_builtin_varyings.cpp +++ b/src/glsl/opt_dead_builtin_varyings.cpp @@ -52,6 +52,7 @@ #include "glsl_types.h" #include "link_varyings.h" +namespace { /** * This obtains detailed information about built-in varyings from shader code. @@ -397,6 +398,7 @@ private: ir_variable *new_fog; }; +} /* anonymous namespace */ static void lower_texcoord_array(exec_list *ir, const varying_info_visitor *info) diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index c46a3d00541..d5a6a872ab5 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -57,11 +57,13 @@ extern "C" { #include "program/sampler.h" } +static int swizzle_for_size(int size); + +namespace { + class src_reg; class dst_reg; -static int swizzle_for_size(int size); - /** * This struct is a corresponding struct to Mesa prog_src_register, with * wider fields. @@ -129,6 +131,8 @@ public: src_reg *reladdr; }; +} /* anonymous namespace */ + src_reg::src_reg(dst_reg reg) { this->file = reg.file; @@ -147,6 +151,8 @@ dst_reg::dst_reg(src_reg reg) this->reladdr = reg.reladdr; } +namespace { + class ir_to_mesa_instruction : public exec_node { public: DECLARE_RZALLOC_CXX_OPERATORS(ir_to_mesa_instruction) @@ -316,6 +322,8 @@ public: void *mem_ctx; }; +} /* anonymous namespace */ + static src_reg undef_src = src_reg(PROGRAM_UNDEFINED, 0, NULL); static dst_reg undef_dst = dst_reg(PROGRAM_UNDEFINED, SWIZZLE_NOOP); @@ -2407,6 +2415,8 @@ print_program(struct prog_instruction *mesa_instructions, } } +namespace { + class add_uniform_to_shader : public program_resource_visitor { public: add_uniform_to_shader(struct gl_shader_program *shader_program, @@ -2436,6 +2446,8 @@ private: gl_shader_type shader_type; }; +} /* anonymous namespace */ + void add_uniform_to_shader::visit_field(const glsl_type *type, const char *name, bool row_major) -- 2.30.2