From 10f26ef92ddbb05a6e2b2e8e29020dbd9be70a49 Mon Sep 17 00:00:00 2001 From: Erik Faye-Lund Date: Mon, 15 Jul 2019 14:05:41 +0200 Subject: [PATCH] zink: fixup: save rasterizer Acked-by: Jordan Justen --- src/gallium/drivers/zink/zink_context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/zink/zink_context.c b/src/gallium/drivers/zink/zink_context.c index 15f2de6f52b..b78e2c36348 100644 --- a/src/gallium/drivers/zink/zink_context.c +++ b/src/gallium/drivers/zink/zink_context.c @@ -1170,7 +1170,7 @@ zink_blit(struct pipe_context *pctx, util_blitter_save_depth_stencil_alpha(ctx->blitter, ctx->gfx_pipeline_state.depth_stencil_alpha_state); util_blitter_save_vertex_elements(ctx->blitter, ctx->element_state); util_blitter_save_stencil_ref(ctx->blitter, &ctx->stencil_ref); - util_blitter_save_rasterizer(ctx->blitter, ctx->gfx_pipeline_state.rast_state); + util_blitter_save_rasterizer(ctx->blitter, ctx->rast_state); util_blitter_save_fragment_shader(ctx->blitter, ctx->gfx_stages[PIPE_SHADER_FRAGMENT]); util_blitter_save_vertex_shader(ctx->blitter, ctx->gfx_stages[PIPE_SHADER_VERTEX]); util_blitter_save_framebuffer(ctx->blitter, &ctx->fb_state); -- 2.30.2