From 1110113a7f0b6f9b21dd26dee8e95a021041c71c Mon Sep 17 00:00:00 2001 From: Mario Kleiner Date: Thu, 12 Mar 2015 23:34:12 +0100 Subject: [PATCH] mapi: Make private copies of name strings provided by client. glXGetProcAddress("glFoo") ends up in stub_add_dynamic() to create dynamic stubs for dynamic functions. stub_add_dynamic() doesn't store the caller provided name string "Foo" in a mesa private copy, but just stores a pointer to the "glFoo" string passed to glXGetProcAddress - a pointer into arbitrary memory outside mesa's control. If the caller passes some dynamically allocated/changing memory buffer to glXGetProcAddress(), or the caller gets unmapped from memory, e.g., some dynamically loaded application plugin which uses OpenGL, this ends badly - with a dangling pointer. strdup() the name string provided by the client to avoid this problem. Cc: "10.3 10.4 10.5" Signed-off-by: Mario Kleiner Reviewed-by: Brian Paul --- src/mapi/stub.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mapi/stub.c b/src/mapi/stub.c index 05436bab6d3..45e4f7dc69e 100644 --- a/src/mapi/stub.c +++ b/src/mapi/stub.c @@ -102,7 +102,7 @@ stub_add_dynamic(const char *name) if (!stub->addr) return NULL; - stub->name = (const void *) name; + stub->name = (const void *) strdup(name); /* to be fixed later */ stub->slot = -1; -- 2.30.2