From 11349b6a5f648bbad8765bf744a8e42b0f5e5f50 Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 23 Jan 2008 23:33:35 -0700 Subject: [PATCH] Cell: s/FORMAT/EMIT/ --- src/mesa/pipe/cell/ppu/cell_state_derived.c | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/src/mesa/pipe/cell/ppu/cell_state_derived.c b/src/mesa/pipe/cell/ppu/cell_state_derived.c index f907ce97e69..f236224bce1 100644 --- a/src/mesa/pipe/cell/ppu/cell_state_derived.c +++ b/src/mesa/pipe/cell/ppu/cell_state_derived.c @@ -69,10 +69,10 @@ static void calculate_vertex_layout( struct cell_context *cell ) #endif /* always emit vertex pos */ - draw_emit_vertex_attr(vinfo, FORMAT_4F, INTERP_LINEAR, src++); + draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src++); #if 1 - front0 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp, src++); + front0 = draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src++); #endif #if 0 @@ -95,11 +95,11 @@ static void calculate_vertex_layout( struct cell_context *cell ) case TGSI_SEMANTIC_COLOR: if (vs->output_semantic_index[i] == 0) { - front0 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp, src++); + front0 = draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src++); } else { assert(vs->output_semantic_index[i] == 1); - front1 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp, src++); + front1 = draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src++); } break; @@ -114,7 +114,7 @@ static void calculate_vertex_layout( struct cell_context *cell ) break; case TGSI_SEMANTIC_FOG: - draw_emit_vertex_attr(vinfo, FORMAT_1F, INTERP_PERSPECTIVE, src++); + draw_emit_vertex_attr(vinfo, EMIT_1F, INTERP_PERSPECTIVE, src++); break; case TGSI_SEMANTIC_PSIZE: @@ -126,7 +126,7 @@ static void calculate_vertex_layout( struct cell_context *cell ) case TGSI_SEMANTIC_GENERIC: /* this includes texcoords and varying vars */ - draw_emit_vertex_attr(vinfo, FORMAT_4F, INTERP_PERSPECTIVE, src++); + draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src++); break; default: @@ -141,14 +141,14 @@ static void calculate_vertex_layout( struct cell_context *cell ) * up 1:1 with the fragment shader inputs. */ if (emitBack0) { - back0 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp, src++); + back0 = draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src++); } if (emitBack1) { - back1 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp, src++); + back1 = draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src++); } if (emitPsize) { cell->psize_slot - = draw_emit_vertex_attr(vinfo, FORMAT_1F, INTERP_CONSTANT, src++); + = draw_emit_vertex_attr(vinfo, EMIT_1F, INTERP_CONSTANT, src++); } /* If the attributes have changed, tell the draw module about -- 2.30.2