From 12873fa4e332959295154edfe957c0af79af5e74 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Thu, 1 Jul 2010 14:10:19 -0700 Subject: [PATCH] glsl2: Don't bounds check unsize array redeclarations This along with several previous commits fix test CorrectUnsizedArray.frag. --- src/glsl/ast_to_hir.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index fc5a652f25d..3a7fcf16c52 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -1826,7 +1826,7 @@ ast_declarator_list::hir(exec_list *instructions, _mesa_glsl_error(& loc, state, "`gl_TexCoord' array size cannot " "be larger than gl_MaxTextureCoords (%u)\n", state->Const.MaxTextureCoords); - } else if (size <= earlier->max_array_access) { + } else if ((size > 0) && (size <= earlier->max_array_access)) { YYLTYPE loc = this->get_location(); _mesa_glsl_error(& loc, state, "array size must be > %u due to " -- 2.30.2