From 129bce36048028ea9aac972a75b993ba657aa03b Mon Sep 17 00:00:00 2001 From: Simon Marchi Date: Mon, 17 Apr 2023 12:42:46 -0400 Subject: [PATCH] gdb: remove language_auto I think that the language_auto enumerator and the auto_language class can be removed. There isn't really an "auto" language, it's only a construct of the "set language" command to say "pick the appropriate language automatically". But "auto" is never the current language. The `current_language` points to the current effective language, and the fact that we're in "auto language" mode is noted by the language_mode global. - Change set_language to handle the "auto" (and "local", which is a synonym) early, instead of in the for loop. I think it makes the two cases (auto vs explicit language) more clearly separated anyway. - Adjust add_set_language_command to hard-code the "auto" string, instead of using the "auto" language definition. - Remove auto_language, rename auto_or_unknown_language to unknown_language and move the bits of the existing unknown_language in there. - Remove the set_language at the end of _initialize_language. I think it's not needed, because we call set_language in gdb_init, after all _initialize functions are called. There is some chance that an _initialize function that runs after _initialize_language implicitly depends on current_language being set, but my testsuite runs haven't found anything like that. - Use language_unknown instead of language_auto when creating a minimal symbol (minimal_symbol_reader::record_full). I think that this value is used to indicate that we don't know the symbol of the minimal symbol (yet), so language_unknown makes sense to me. Update a condition accordingly in ada-lang.c. symbol_find_demangled_name also appears to "normalize" this value from "unknown" to "auto", remove that part and update the condition to just check for language_unknown. Change-Id: I47bcd6c15f607d9818f2e6e413053c2dc8ec5034 Reviewed-By: Tom Tromey --- gdb/ada-lang.c | 2 +- gdb/defs.h | 1 - gdb/language.c | 135 +++++++++++++++------------------------------- gdb/mi/mi-parse.c | 3 +- gdb/minsyms.c | 2 +- gdb/symmisc.c | 3 +- gdb/symtab.c | 7 +-- 7 files changed, 49 insertions(+), 104 deletions(-) diff --git a/gdb/ada-lang.c b/gdb/ada-lang.c index 97e03f78d5d..3a9f554ce4c 100644 --- a/gdb/ada-lang.c +++ b/gdb/ada-lang.c @@ -13700,7 +13700,7 @@ public: C++ symbols (using an old mangling scheme), such as "name__2Xn" -> "Xn::name(void)" and thus some Ada minimal symbols end up with the wrong language set. Paper over that issue here. */ - if (symbol_language == language_auto + if (symbol_language == language_unknown || symbol_language == language_cplus) symbol_language = language_ada; diff --git a/gdb/defs.h b/gdb/defs.h index 8dbb68e440b..454475b203c 100644 --- a/gdb/defs.h +++ b/gdb/defs.h @@ -210,7 +210,6 @@ extern void quit_serial_event_clear (void); enum language { language_unknown, /* Language not known */ - language_auto, /* Placeholder for automatic setting */ language_c, /* C */ language_objc, /* Objective-C */ language_rust, /* Rust */ diff --git a/gdb/language.c b/gdb/language.c index 42bce92c647..a1bf4d14ad4 100644 --- a/gdb/language.c +++ b/gdb/language.c @@ -142,49 +142,45 @@ set_language (const char *language) enum language flang = language_unknown; /* "local" is a synonym of "auto". */ - if (strcmp (language, "local") == 0) - language = "auto"; + if (strcmp (language, "auto") == 0 + || strcmp (language, "local") == 0) + { + /* Enter auto mode. Set to the current frame's language, if + known, or fallback to the initial language. */ + language_mode = language_mode_auto; + try + { + frame_info_ptr frame; + + frame = get_selected_frame (NULL); + flang = get_frame_language (frame); + } + catch (const gdb_exception_error &ex) + { + flang = language_unknown; + } + + if (flang != language_unknown) + set_language (flang); + else + set_initial_language (); + + expected_language = current_language; + return; + } /* Search the list of languages for a match. */ for (const auto &lang : language_defn::languages) { - if (strcmp (lang->name (), language) == 0) - { - /* Found it! Go into manual mode, and use this language. */ - if (lang->la_language == language_auto) - { - /* Enter auto mode. Set to the current frame's language, if - known, or fallback to the initial language. */ - language_mode = language_mode_auto; - try - { - frame_info_ptr frame; - - frame = get_selected_frame (NULL); - flang = get_frame_language (frame); - } - catch (const gdb_exception_error &ex) - { - flang = language_unknown; - } - - if (flang != language_unknown) - set_language (flang); - else - set_initial_language (); - expected_language = current_language; - return; - } - else - { - /* Enter manual mode. Set the specified language. */ - language_mode = language_mode_manual; - current_language = lang; - set_range_case (); - expected_language = current_language; - return; - } - } + if (strcmp (lang->name (), language) != 0) + continue; + + /* Found it! Go into manual mode, and use this language. */ + language_mode = language_mode_manual; + current_language = lang; + set_range_case (); + expected_language = current_language; + return; } internal_error ("Couldn't find language `%s' in known languages list.", @@ -434,9 +430,6 @@ language_enum (const char *str) if (strcmp (lang->name (), str) == 0) return lang->la_language; - if (strcmp (str, "local") == 0) - return language_auto; - return language_unknown; } @@ -468,22 +461,21 @@ add_set_language_command () static const char **language_names; /* Build the language names array, to be used as enumeration in the - "set language" enum command. +1 for "local" and +1 for NULL + "set language" enum command. +3 for "auto", "local" and NULL termination. */ - language_names = new const char *[ARRAY_SIZE (language_defn::languages) + 2]; + language_names = new const char *[ARRAY_SIZE (language_defn::languages) + 3]; /* Display "auto", "local" and "unknown" first, and then the rest, alpha sorted. */ const char **language_names_p = language_names; - *language_names_p++ = language_def (language_auto)->name ();; + *language_names_p++ = "auto"; *language_names_p++ = "local"; *language_names_p++ = language_def (language_unknown)->name (); const char **sort_begin = language_names_p; for (const auto &lang : language_defn::languages) { /* Already handled above. */ - if (lang->la_language == language_auto - || lang->la_language == language_unknown) + if (lang->la_language == language_unknown) continue; *language_names_p++ = lang->name (); } @@ -505,8 +497,7 @@ add_set_language_command () for (const auto &lang : language_defn::languages) { /* Already dealt with these above. */ - if (lang->la_language == language_unknown - || lang->la_language == language_auto) + if (lang->la_language == language_unknown) continue; /* Note that we add the newline at the front, so we don't wind @@ -703,15 +694,12 @@ language_defn::varobj_ops () const return &c_varobj_ops; } -/* Parent class for both the "auto" and "unknown" languages. These two - pseudo-languages are very similar so merging their implementations like - this makes sense. */ +/* Class representing the "unknown" language. */ -class auto_or_unknown_language : public language_defn +class unknown_language : public language_defn { public: - auto_or_unknown_language (enum language lang) - : language_defn (lang) + unknown_language () : language_defn (language_unknown) { /* Nothing. */ } /* See language.h. */ @@ -823,40 +811,6 @@ public: const char *name_of_this () const override { return "this"; } -}; - -/* Class representing the fake "auto" language. */ - -class auto_language : public auto_or_unknown_language -{ -public: - auto_language () - : auto_or_unknown_language (language_auto) - { /* Nothing. */ } - - /* See language.h. */ - - const char *name () const override - { return "auto"; } - - /* See language.h. */ - - const char *natural_name () const override - { return "Auto"; } -}; - -/* Single instance of the fake "auto" language. */ - -static auto_language auto_language_defn; - -/* Class representing the unknown language. */ - -class unknown_language : public auto_or_unknown_language -{ -public: - unknown_language () - : auto_or_unknown_language (language_unknown) - { /* Nothing. */ } /* See language.h. */ @@ -1131,7 +1085,4 @@ For Fortran the default is off; for other languages the default is on."), &setlist, &showlist); add_set_language_command (); - - /* Have the above take effect. */ - set_language (language_auto); } diff --git a/gdb/mi/mi-parse.c b/gdb/mi/mi-parse.c index e334968cc88..737ec57eddd 100644 --- a/gdb/mi/mi-parse.c +++ b/gdb/mi/mi-parse.c @@ -351,8 +351,7 @@ mi_parse (const char *cmd, char **token) std::string lang_name = extract_arg (&chp); parse->language = language_enum (lang_name.c_str ()); - if (parse->language == language_unknown - || parse->language == language_auto) + if (parse->language == language_unknown) error (_("Invalid --language argument: %s"), lang_name.c_str ()); } else diff --git a/gdb/minsyms.c b/gdb/minsyms.c index 3fa07f47b9f..a2c139db24d 100644 --- a/gdb/minsyms.c +++ b/gdb/minsyms.c @@ -1189,7 +1189,7 @@ minimal_symbol_reader::record_full (gdb::string_view name, m_msym_bunch = newobj; } msymbol = &m_msym_bunch->contents[m_msym_bunch_index]; - msymbol->set_language (language_auto, + msymbol->set_language (language_unknown, &m_objfile->per_bfd->storage_obstack); if (copy_name) diff --git a/gdb/symmisc.c b/gdb/symmisc.c index 3d7fd560956..4b68f2b1f6f 100644 --- a/gdb/symmisc.c +++ b/gdb/symmisc.c @@ -365,8 +365,7 @@ dump_symtab (struct symtab *symtab, struct ui_file *outfile) because certain routines used during dump_symtab() use the current language to print an image of the symbol. We'll restore it later. But use only real languages, not placeholders. */ - if (symtab->language () != language_unknown - && symtab->language () != language_auto) + if (symtab->language () != language_unknown) { scoped_restore_current_language save_lang; set_language (symtab->language ()); diff --git a/gdb/symtab.c b/gdb/symtab.c index 6b6905d5489..9e1e8e93a98 100644 --- a/gdb/symtab.c +++ b/gdb/symtab.c @@ -887,10 +887,7 @@ symbol_find_demangled_name (struct general_symbol_info *gsymbol, gdb::unique_xmalloc_ptr demangled; int i; - if (gsymbol->language () == language_unknown) - gsymbol->m_language = language_auto; - - if (gsymbol->language () != language_auto) + if (gsymbol->language () != language_unknown) { const struct language_defn *lang = language_def (gsymbol->language ()); @@ -1028,7 +1025,7 @@ general_symbol_info::compute_and_set_names (gdb::string_view linkage_name, (*slot)->demangled = std::move (demangled_name); (*slot)->language = language (); } - else if (language () == language_unknown || language () == language_auto) + else if (language () == language_unknown) m_language = (*slot)->language; m_name = (*slot)->mangled.data (); -- 2.30.2