From 13d1dd465cb0515c3a9857619bcb34f149b48ee4 Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Thu, 10 Dec 2015 18:54:42 -0800 Subject: [PATCH] nir/spirv: Put SSBO store writemasks in the right index It moved with the nir_intrinsic_load/store update. --- src/glsl/nir/spirv_to_nir.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/glsl/nir/spirv_to_nir.c b/src/glsl/nir/spirv_to_nir.c index 68edea09309..e101e1edcb0 100644 --- a/src/glsl/nir/spirv_to_nir.c +++ b/src/glsl/nir/spirv_to_nir.c @@ -1319,7 +1319,7 @@ _vtn_block_store(struct vtn_builder *b, nir_intrinsic_op op, if (glsl_type_is_vector_or_scalar(type->type)) { nir_intrinsic_instr *store = nir_intrinsic_instr_create(b->shader, op); store->num_components = glsl_get_vector_elements(type->type); - store->const_index[1] = (1 << store->num_components) - 1; + store->const_index[0] = (1 << store->num_components) - 1; store->src[0] = nir_src_for_ssa(src->def); nir_ssa_def *res_index = nir_vulkan_resource_index(&b->nb, -- 2.30.2