From 14a2b5445a653e9a8258873300df8f04ac099e60 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Mon, 29 Jun 2009 16:07:14 +0100 Subject: [PATCH] progs/util: make sure function pointers are initialized Call Init() from CompileShaderFile, was previously only called for the Text version of this function. --- progs/util/shaderutil.c | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/progs/util/shaderutil.c b/progs/util/shaderutil.c index 2f1c4e38b30..5cef84eb49c 100644 --- a/progs/util/shaderutil.c +++ b/progs/util/shaderutil.c @@ -9,6 +9,7 @@ #include #include #include +#include #include #include "extfuncs.h" #include "shaderutil.h" @@ -78,8 +79,12 @@ CompileShaderFile(GLenum shaderType, const char *filename) int n; char *buffer = (char*) malloc(max); GLuint shader; + FILE *f; - FILE *f = fopen(filename, "r"); + Init(); + + + f = fopen(filename, "r"); if (!f) { fprintf(stderr, "Unable to open shader file %s\n", filename); return 0; -- 2.30.2