From 14f7ce42484c31a45fcb6aabdf503f7496a9a94c Mon Sep 17 00:00:00 2001 From: Krzysztof Sobiecki Date: Wed, 14 Oct 2015 10:03:00 -0600 Subject: [PATCH] st/fbo: use pipe_surface_release instead of pipe_surface_reference pipe_surface_reference have problems with deleted contexts, so use of pipe_surface_release might be more appropriate. Fixes Wasteland 2 Director's Cut crash on start. Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Brian Paul --- src/mesa/state_tracker/st_cb_fbo.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index ff703fa41cb..2a2eb0992c8 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -456,7 +456,7 @@ st_update_renderbuffer_surface(struct st_context *st, surf_tmpl.u.tex.first_layer = first_layer; surf_tmpl.u.tex.last_layer = last_layer; - pipe_surface_reference(&strb->surface, NULL); + pipe_surface_release(pipe, &strb->surface); strb->surface = pipe->create_surface(pipe, resource, &surf_tmpl); } -- 2.30.2