From 15750d89b9d3592032814faf7dd885c9dd6d686b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 17 Jun 2011 13:25:31 -0600 Subject: [PATCH] st/mesa: remove redundant _mesa_is_depth_format() call The _mesa_is_depth_or_stencil_format() call covers all depth format cases too. --- src/mesa/state_tracker/st_format.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index d11308ded7f..99f486bba2c 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -1204,8 +1204,7 @@ st_ChooseTextureFormat_renderable(struct gl_context *ctx, GLint internalFormat, */ bindings = PIPE_BIND_SAMPLER_VIEW; if (renderable == GL_TRUE) { - if (_mesa_is_depth_format(internalFormat) || - _mesa_is_depth_or_stencil_format(internalFormat)) + if (_mesa_is_depth_or_stencil_format(internalFormat)) bindings |= PIPE_BIND_DEPTH_STENCIL; else bindings |= PIPE_BIND_RENDER_TARGET; -- 2.30.2