From 158d42c8b08411d761fa40299f3f29027ad3905f Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Thu, 7 Apr 2011 23:48:28 +0200 Subject: [PATCH] mesa: Also update the color draw buffer if it's explicitly set to GL_NONE. NOTE: This is a candidate for the 7.10 branch. Signed-off-by: Henri Verbeet --- src/mesa/main/buffers.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 5c37f3d1a86..96ee1ace728 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -407,7 +407,6 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers, fb->_ColorDrawBufferIndexes[buf] = bufIndex; newState = GL_TRUE; } - fb->ColorDrawBuffer[buf] = buffers[buf]; count = buf + 1; } else { @@ -416,6 +415,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers, newState = GL_TRUE; } } + fb->ColorDrawBuffer[buf] = buffers[buf]; } /* set remaining outputs to -1 (GL_NONE) */ while (buf < ctx->Const.MaxDrawBuffers) { -- 2.30.2