From 16b2dc0ca172424678b46c8d35c4a78839f3c791 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Fri, 14 Apr 2017 05:28:52 +1000 Subject: [PATCH] radv: bump maxGeometryShaderInvocations. This bumps it to the same level as amdgpu-pro, it also moves a bunch of dEQP-VK.geometry.instanced.* from NotSupported to Pass. Reviewed-by: Bas Nieuwenhuizen Signed-off-by: Dave Airlie --- src/amd/vulkan/radv_device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c index f14b0fd4f4e..69b6a115c14 100644 --- a/src/amd/vulkan/radv_device.c +++ b/src/amd/vulkan/radv_device.c @@ -585,7 +585,7 @@ void radv_GetPhysicalDeviceProperties( .maxTessellationControlTotalOutputComponents = 4096, .maxTessellationEvaluationInputComponents = 128, .maxTessellationEvaluationOutputComponents = 128, - .maxGeometryShaderInvocations = 32, + .maxGeometryShaderInvocations = 127, .maxGeometryInputComponents = 64, .maxGeometryOutputComponents = 128, .maxGeometryOutputVertices = 256, -- 2.30.2