From 16dd0eb517407bcd3040b0f5f7eb31f1bdc48a48 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Tue, 30 Jan 2018 13:58:05 +1000 Subject: [PATCH] ac/llvm: bump the number of results to 8. MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit This function can get access for a 64-bit dvec4, which means we have to load 8 components. This fixes: R600_DEBUG=nir ./bin/shader_runner generated_tests/spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-abs-dvec4.shader_test -auto Reviewed-by: Timothy Arceri Reviewed-by: Marek Olšák --- src/amd/common/ac_llvm_build.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/amd/common/ac_llvm_build.c b/src/amd/common/ac_llvm_build.c index 5e08508fedb..6afe7f97236 100644 --- a/src/amd/common/ac_llvm_build.c +++ b/src/amd/common/ac_llvm_build.c @@ -983,7 +983,7 @@ ac_build_buffer_load(struct ac_llvm_context *ctx, if (allow_smem && !glc && !slc) { assert(vindex == NULL); - LLVMValueRef result[4]; + LLVMValueRef result[8]; for (int i = 0; i < num_channels; i++) { if (i) { -- 2.30.2