From 17218a04065fb32289950d0d63305c1083884de6 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 19 Dec 2018 21:42:36 -0800 Subject: [PATCH] vc4: Hook up perf_debug() output to GL_ARB_debug_output as well. This is the right channel to report these things, so that end-users don't need to know each driver's custom debug options. --- src/gallium/drivers/vc4/vc4_context.h | 2 ++ src/gallium/drivers/vc4/vc4_resource.c | 1 + 2 files changed, 3 insertions(+) diff --git a/src/gallium/drivers/vc4/vc4_context.h b/src/gallium/drivers/vc4/vc4_context.h index f8f47958d8f..1d3179c719c 100644 --- a/src/gallium/drivers/vc4/vc4_context.h +++ b/src/gallium/drivers/vc4/vc4_context.h @@ -452,6 +452,8 @@ struct vc4_depth_stencil_alpha_state { #define perf_debug(...) do { \ if (unlikely(vc4_debug & VC4_DEBUG_PERF)) \ fprintf(stderr, __VA_ARGS__); \ + if (unlikely(vc4->debug.debug_message)) \ + pipe_debug_message(&vc4->debug, PERF_INFO, __VA_ARGS__); \ } while (0) static inline struct vc4_context * diff --git a/src/gallium/drivers/vc4/vc4_resource.c b/src/gallium/drivers/vc4/vc4_resource.c index e82fbeaafcc..a4d1b903bce 100644 --- a/src/gallium/drivers/vc4/vc4_resource.c +++ b/src/gallium/drivers/vc4/vc4_resource.c @@ -1013,6 +1013,7 @@ void vc4_update_shadow_baselevel_texture(struct pipe_context *pctx, struct pipe_sampler_view *pview) { + struct vc4_context *vc4 = vc4_context(pctx); struct vc4_sampler_view *view = vc4_sampler_view(pview); struct vc4_resource *shadow = vc4_resource(view->texture); struct vc4_resource *orig = vc4_resource(pview->texture); -- 2.30.2