From 17303c9851e32194550f899399859944fa5b3009 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Tue, 28 Jan 2020 20:18:40 -0500 Subject: [PATCH] mesa: implement missing display list functions while switching to the template The vbo_init_tmp.h template tells us which functions are unimplemented. Reviewed-by: Kristian H. Kristensen Tested-by: Marge Bot Part-of: --- src/mesa/main/dlist.c | 804 +++++++++++++++++++++++++++++++++++++----- 1 file changed, 718 insertions(+), 86 deletions(-) diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 01c650acfaa..f1aee16d587 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -70,6 +70,8 @@ #include "main/dispatch.h" #include "vbo/vbo.h" +#include "vbo/vbo_util.h" +#include "util/format_r11g11b10f.h" #define USE_BITMAP_ATLAS 1 @@ -505,10 +507,15 @@ typedef enum OPCODE_ATTR_2F_ARB, OPCODE_ATTR_3F_ARB, OPCODE_ATTR_4F_ARB, + OPCODE_ATTR_1I, + OPCODE_ATTR_2I, + OPCODE_ATTR_3I, + OPCODE_ATTR_4I, OPCODE_ATTR_1D, OPCODE_ATTR_2D, OPCODE_ATTR_3D, OPCODE_ATTR_4D, + OPCODE_ATTR_1UI64, OPCODE_MATERIAL, OPCODE_BEGIN, OPCODE_END, @@ -6456,6 +6463,425 @@ save_SecondaryColor3fvEXT(const GLfloat * v) } +/** + * Record a GL_INVALID_VALUE error when an invalid vertex attribute + * index is found. + */ +static void +index_error(void) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_error(ctx, GL_INVALID_VALUE, "VertexAttribf(index)"); +} + +#define ATTR1F( A, X ) save_Attr1fNV(A, X) +#define ATTR2F( A, X, Y ) save_Attr2fNV(A, X, Y) +#define ATTR3F( A, X, Y, Z ) save_Attr3fNV(A, X, Y, Z) +#define ATTR4F( A, X, Y, Z, W ) save_Attr4fNV(A, X, Y, Z, W) + +#define ATTR1FV( A, V ) save_Attr1fNV(A, V[0]) +#define ATTR2FV( A, V ) save_Attr2fNV(A, V[0], V[1]) +#define ATTR3FV( A, V ) save_Attr3fNV(A, V[0], V[0], V[2]) +#define ATTR4FV( A, V ) save_Attr4fNV(A, V[0], V[1], V[2], V[3]) + +#define ATTRUI10_1( A, UI ) ATTR1F( A, (UI) & 0x3ff) +#define ATTRUI10_2( A, UI ) ATTR2F( A, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff) +#define ATTRUI10_3( A, UI ) ATTR3F( A, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, ((UI) >> 20) & 0x3ff) +#define ATTRUI10_4( A, UI ) ATTR4F( A, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, ((UI) >> 20) & 0x3ff, ((UI) >> 30) & 0x3 ) + +#define ATTRUI10N_1( A, UI ) ATTR1F( A, conv_ui10_to_norm_float((UI) & 0x3ff)) +#define ATTRUI10N_2( A, UI ) ATTR2F( A, \ + conv_ui10_to_norm_float((UI) & 0x3ff), \ + conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff)) +#define ATTRUI10N_3( A, UI ) ATTR3F( A, \ + conv_ui10_to_norm_float((UI) & 0x3ff), \ + conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff), \ + conv_ui10_to_norm_float(((UI) >> 20) & 0x3ff)) +#define ATTRUI10N_4( A, UI ) ATTR4F( A, \ + conv_ui10_to_norm_float((UI) & 0x3ff), \ + conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff), \ + conv_ui10_to_norm_float(((UI) >> 20) & 0x3ff), \ + conv_ui2_to_norm_float(((UI) >> 30) & 0x3) ) + +#define ATTRI10_1( A, I10 ) ATTR1F( A, conv_i10_to_i((I10) & 0x3ff)) +#define ATTRI10_2( A, I10 ) ATTR2F( A, \ + conv_i10_to_i((I10) & 0x3ff), \ + conv_i10_to_i(((I10) >> 10) & 0x3ff)) +#define ATTRI10_3( A, I10 ) ATTR3F( A, \ + conv_i10_to_i((I10) & 0x3ff), \ + conv_i10_to_i(((I10) >> 10) & 0x3ff), \ + conv_i10_to_i(((I10) >> 20) & 0x3ff)) +#define ATTRI10_4( A, I10 ) ATTR4F( A, \ + conv_i10_to_i((I10) & 0x3ff), \ + conv_i10_to_i(((I10) >> 10) & 0x3ff), \ + conv_i10_to_i(((I10) >> 20) & 0x3ff), \ + conv_i2_to_i(((I10) >> 30) & 0x3)) + +#define ATTRI10N_1(ctx, A, I10) ATTR1F(A, conv_i10_to_norm_float(ctx, (I10) & 0x3ff)) +#define ATTRI10N_2(ctx, A, I10) ATTR2F(A, \ + conv_i10_to_norm_float(ctx, (I10) & 0x3ff), \ + conv_i10_to_norm_float(ctx, ((I10) >> 10) & 0x3ff)) +#define ATTRI10N_3(ctx, A, I10) ATTR3F(A, \ + conv_i10_to_norm_float(ctx, (I10) & 0x3ff), \ + conv_i10_to_norm_float(ctx, ((I10) >> 10) & 0x3ff), \ + conv_i10_to_norm_float(ctx, ((I10) >> 20) & 0x3ff)) +#define ATTRI10N_4(ctx, A, I10) ATTR4F(A, \ + conv_i10_to_norm_float(ctx, (I10) & 0x3ff), \ + conv_i10_to_norm_float(ctx, ((I10) >> 10) & 0x3ff), \ + conv_i10_to_norm_float(ctx, ((I10) >> 20) & 0x3ff), \ + conv_i2_to_norm_float(ctx, ((I10) >> 30) & 0x3)) + +#define ATTR_UI(ctx, val, type, normalized, attr, arg) do { \ + if ((type) == GL_UNSIGNED_INT_2_10_10_10_REV) { \ + if (normalized) { \ + ATTRUI10N_##val((attr), (arg)); \ + } else { \ + ATTRUI10_##val((attr), (arg)); \ + } \ + } else if ((type) == GL_INT_2_10_10_10_REV) { \ + if (normalized) { \ + ATTRI10N_##val(ctx, (attr), (arg)); \ + } else { \ + ATTRI10_##val((attr), (arg)); \ + } \ + } else if ((type) == GL_UNSIGNED_INT_10F_11F_11F_REV) { \ + float res[4]; \ + res[3] = 1; \ + r11g11b10f_to_float3((arg), res); \ + ATTR##val##FV((attr), res); \ + } \ +} while(0) + +#define ATTR_UI_INDEX(ctx, val, type, normalized, index, arg) do { \ + if ((index) == 0 && _mesa_attr_zero_aliases_vertex(ctx)) { \ + ATTR_UI(ctx, val, (type), normalized, 0, (arg)); \ + } else if ((index) < MAX_VERTEX_GENERIC_ATTRIBS) { \ + ATTR_UI(ctx, val, (type), normalized, VERT_ATTRIB_GENERIC0 + (index), (arg)); \ + } else \ + index_error(); \ + } while(0) + +static void GLAPIENTRY +save_VertexP2ui(GLenum type, GLuint value) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glVertexP2ui"); + ATTR_UI(ctx, 2, type, 0, VERT_ATTRIB_POS, value); +} + +static void GLAPIENTRY +save_VertexP2uiv(GLenum type, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glVertexP2uiv"); + ATTR_UI(ctx, 2, type, 0, VERT_ATTRIB_POS, value[0]); +} + +static void GLAPIENTRY +save_VertexP3ui(GLenum type, GLuint value) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glVertexP3ui"); + ATTR_UI(ctx, 3, type, 0, VERT_ATTRIB_POS, value); +} + +static void GLAPIENTRY +save_VertexP3uiv(GLenum type, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glVertexP3uiv"); + ATTR_UI(ctx, 3, type, 0, VERT_ATTRIB_POS, value[0]); +} + +static void GLAPIENTRY +save_VertexP4ui(GLenum type, GLuint value) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glVertexP4ui"); + ATTR_UI(ctx, 4, type, 0, VERT_ATTRIB_POS, value); +} + +static void GLAPIENTRY +save_VertexP4uiv(GLenum type, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glVertexP4uiv"); + ATTR_UI(ctx, 4, type, 0, VERT_ATTRIB_POS, value[0]); +} + +static void GLAPIENTRY +save_TexCoordP1ui(GLenum type, GLuint coords) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glTexCoordP1ui"); + ATTR_UI(ctx, 1, type, 0, VERT_ATTRIB_TEX0, coords); +} + +static void GLAPIENTRY +save_TexCoordP1uiv(GLenum type, const GLuint *coords) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glTexCoordP1uiv"); + ATTR_UI(ctx, 1, type, 0, VERT_ATTRIB_TEX0, coords[0]); +} + +static void GLAPIENTRY +save_TexCoordP2ui(GLenum type, GLuint coords) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glTexCoordP2ui"); + ATTR_UI(ctx, 2, type, 0, VERT_ATTRIB_TEX0, coords); +} + +static void GLAPIENTRY +save_TexCoordP2uiv(GLenum type, const GLuint *coords) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glTexCoordP2uiv"); + ATTR_UI(ctx, 2, type, 0, VERT_ATTRIB_TEX0, coords[0]); +} + +static void GLAPIENTRY +save_TexCoordP3ui(GLenum type, GLuint coords) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glTexCoordP3ui"); + ATTR_UI(ctx, 3, type, 0, VERT_ATTRIB_TEX0, coords); +} + +static void GLAPIENTRY +save_TexCoordP3uiv(GLenum type, const GLuint *coords) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glTexCoordP3uiv"); + ATTR_UI(ctx, 3, type, 0, VERT_ATTRIB_TEX0, coords[0]); +} + +static void GLAPIENTRY +save_TexCoordP4ui(GLenum type, GLuint coords) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glTexCoordP4ui"); + ATTR_UI(ctx, 4, type, 0, VERT_ATTRIB_TEX0, coords); +} + +static void GLAPIENTRY +save_TexCoordP4uiv(GLenum type, const GLuint *coords) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glTexCoordP4uiv"); + ATTR_UI(ctx, 4, type, 0, VERT_ATTRIB_TEX0, coords[0]); +} + +static void GLAPIENTRY +save_MultiTexCoordP1ui(GLenum target, GLenum type, GLuint coords) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glMultiTexCoordP1ui"); + ATTR_UI(ctx, 1, type, 0, attr, coords); +} + +static void GLAPIENTRY +save_MultiTexCoordP1uiv(GLenum target, GLenum type, const GLuint *coords) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glMultiTexCoordP1uiv"); + ATTR_UI(ctx, 1, type, 0, attr, coords[0]); +} + +static void GLAPIENTRY +save_MultiTexCoordP2ui(GLenum target, GLenum type, GLuint coords) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glMultiTexCoordP2ui"); + ATTR_UI(ctx, 2, type, 0, attr, coords); +} + +static void GLAPIENTRY +save_MultiTexCoordP2uiv(GLenum target, GLenum type, const GLuint *coords) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glMultiTexCoordP2uiv"); + ATTR_UI(ctx, 2, type, 0, attr, coords[0]); +} + +static void GLAPIENTRY +save_MultiTexCoordP3ui(GLenum target, GLenum type, GLuint coords) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glMultiTexCoordP3ui"); + ATTR_UI(ctx, 3, type, 0, attr, coords); +} + +static void GLAPIENTRY +save_MultiTexCoordP3uiv(GLenum target, GLenum type, const GLuint *coords) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glMultiTexCoordP3uiv"); + ATTR_UI(ctx, 3, type, 0, attr, coords[0]); +} + +static void GLAPIENTRY +save_MultiTexCoordP4ui(GLenum target, GLenum type, GLuint coords) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glMultiTexCoordP4ui"); + ATTR_UI(ctx, 4, type, 0, attr, coords); +} + +static void GLAPIENTRY +save_MultiTexCoordP4uiv(GLenum target, GLenum type, const GLuint *coords) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glMultiTexCoordP4uiv"); + ATTR_UI(ctx, 4, type, 0, attr, coords[0]); +} + +static void GLAPIENTRY +save_NormalP3ui(GLenum type, GLuint coords) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glNormalP3ui"); + ATTR_UI(ctx, 3, type, 1, VERT_ATTRIB_NORMAL, coords); +} + +static void GLAPIENTRY +save_NormalP3uiv(GLenum type, const GLuint *coords) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glNormalP3uiv"); + ATTR_UI(ctx, 3, type, 1, VERT_ATTRIB_NORMAL, coords[0]); +} + +static void GLAPIENTRY +save_ColorP3ui(GLenum type, GLuint color) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glColorP3ui"); + ATTR_UI(ctx, 3, type, 1, VERT_ATTRIB_COLOR0, color); +} + +static void GLAPIENTRY +save_ColorP3uiv(GLenum type, const GLuint *color) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glColorP3uiv"); + ATTR_UI(ctx, 3, type, 1, VERT_ATTRIB_COLOR0, color[0]); +} + +static void GLAPIENTRY +save_ColorP4ui(GLenum type, GLuint color) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glColorP4ui"); + ATTR_UI(ctx, 4, type, 1, VERT_ATTRIB_COLOR0, color); +} + +static void GLAPIENTRY +save_ColorP4uiv(GLenum type, const GLuint *color) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glColorP4uiv"); + ATTR_UI(ctx, 4, type, 1, VERT_ATTRIB_COLOR0, color[0]); +} + +static void GLAPIENTRY +save_SecondaryColorP3ui(GLenum type, GLuint color) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glSecondaryColorP3ui"); + ATTR_UI(ctx, 3, type, 1, VERT_ATTRIB_COLOR1, color); +} + +static void GLAPIENTRY +save_SecondaryColorP3uiv(GLenum type, const GLuint *color) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glSecondaryColorP3uiv"); + ATTR_UI(ctx, 3, type, 1, VERT_ATTRIB_COLOR1, color[0]); +} + +static void GLAPIENTRY +save_VertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, + GLuint value) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE_EXT(ctx, type, "glVertexAttribP1ui"); + ATTR_UI_INDEX(ctx, 1, type, normalized, index, value); +} + +static void GLAPIENTRY +save_VertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, + GLuint value) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE_EXT(ctx, type, "glVertexAttribP2ui"); + ATTR_UI_INDEX(ctx, 2, type, normalized, index, value); +} + +static void GLAPIENTRY +save_VertexAttribP3ui(GLuint index, GLenum type, GLboolean normalized, + GLuint value) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE_EXT(ctx, type, "glVertexAttribP3ui"); + ATTR_UI_INDEX(ctx, 3, type, normalized, index, value); +} + +static void GLAPIENTRY +save_VertexAttribP4ui(GLuint index, GLenum type, GLboolean normalized, + GLuint value) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glVertexAttribP4ui"); + ATTR_UI_INDEX(ctx, 4, type, normalized, index, value); +} + +static void GLAPIENTRY +save_VertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, + const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE_EXT(ctx, type, "glVertexAttribP1uiv"); + ATTR_UI_INDEX(ctx, 1, type, normalized, index, *value); +} + +static void GLAPIENTRY +save_VertexAttribP2uiv(GLuint index, GLenum type, GLboolean normalized, + const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE_EXT(ctx, type, "glVertexAttribP2uiv"); + ATTR_UI_INDEX(ctx, 2, type, normalized, index, *value); +} + +static void GLAPIENTRY +save_VertexAttribP3uiv(GLuint index, GLenum type, GLboolean normalized, + const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE_EXT(ctx, type, "glVertexAttribP3uiv"); + ATTR_UI_INDEX(ctx, 3, type, normalized, index, *value); +} + +static void GLAPIENTRY +save_VertexAttribP4uiv(GLuint index, GLenum type, GLboolean normalized, + const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ERROR_IF_NOT_PACKED_TYPE(ctx, type, "glVertexAttribP4uiv"); + ATTR_UI_INDEX(ctx, 4, type, normalized, index, *value); +} + + /* Just call the respective ATTR for texcoord */ static void GLAPIENTRY @@ -6515,19 +6941,78 @@ save_MultiTexCoord4fv(GLenum target, const GLfloat * v) save_Attr4fNV(attr, v[0], v[1], v[2], v[3]); } +static void GLAPIENTRY +save_VertexAttrib1fNV(GLuint index, GLfloat x) +{ + if (index < MAX_VERTEX_GENERIC_ATTRIBS) + save_Attr1fNV(index, x); + else + index_error(); +} + +static void GLAPIENTRY +save_VertexAttrib1fvNV(GLuint index, const GLfloat * v) +{ + if (index < MAX_VERTEX_GENERIC_ATTRIBS) + save_Attr1fNV(index, v[0]); + else + index_error(); +} -/** - * Record a GL_INVALID_VALUE error when an invalid vertex attribute - * index is found. - */ -static void -index_error(void) +static void GLAPIENTRY +save_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) { - GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_VALUE, "VertexAttribf(index)"); + if (index < MAX_VERTEX_GENERIC_ATTRIBS) + save_Attr2fNV(index, x, y); + else + index_error(); } +static void GLAPIENTRY +save_VertexAttrib2fvNV(GLuint index, const GLfloat * v) +{ + if (index < MAX_VERTEX_GENERIC_ATTRIBS) + save_Attr2fNV(index, v[0], v[1]); + else + index_error(); +} + +static void GLAPIENTRY +save_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + if (index < MAX_VERTEX_GENERIC_ATTRIBS) + save_Attr3fNV(index, x, y, z); + else + index_error(); +} +static void GLAPIENTRY +save_VertexAttrib3fvNV(GLuint index, const GLfloat * v) +{ + if (index < MAX_VERTEX_GENERIC_ATTRIBS) + save_Attr3fNV(index, v[0], v[1], v[2]); + else + index_error(); +} + +static void GLAPIENTRY +save_VertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, + GLfloat z, GLfloat w) +{ + if (index < MAX_VERTEX_GENERIC_ATTRIBS) + save_Attr4fNV(index, x, y, z, w); + else + index_error(); +} + +static void GLAPIENTRY +save_VertexAttrib4fvNV(GLuint index, const GLfloat * v) +{ + if (index < MAX_VERTEX_GENERIC_ATTRIBS) + save_Attr4fNV(index, v[0], v[1], v[2], v[3]); + else + index_error(); +} static void GLAPIENTRY save_VertexAttrib1fARB(GLuint index, GLfloat x) @@ -6748,6 +7233,206 @@ save_VertexAttribL4dv(GLuint index, const GLdouble *v) index_error(); } +static void GLAPIENTRY +save_VertexAttribI1i(GLuint index, GLint x) +{ + GET_CURRENT_CONTEXT(ctx); + + if (index < MAX_VERTEX_GENERIC_ATTRIBS) { + Node *n; + SAVE_FLUSH_VERTICES(ctx); + n = alloc_instruction(ctx, OPCODE_ATTR_1I, 2); + if (n) { + n[1].ui = index; + n[2].i = x; + } + + ctx->ListState.ActiveAttribSize[index] = 1; + memcpy(ctx->ListState.CurrentAttrib[index], &n[2], sizeof(GLint)); + + if (ctx->ExecuteFlag) { + CALL_VertexAttribI1iEXT(ctx->Exec, (index, x)); + } + } else { + index_error(); + } +} + +static void GLAPIENTRY +save_VertexAttribI2i(GLuint index, GLint x, GLint y) +{ + GET_CURRENT_CONTEXT(ctx); + + if (index < MAX_VERTEX_GENERIC_ATTRIBS) { + Node *n; + SAVE_FLUSH_VERTICES(ctx); + n = alloc_instruction(ctx, OPCODE_ATTR_2I, 3); + if (n) { + n[1].ui = index; + n[2].i = x; + n[3].i = y; + } + + ctx->ListState.ActiveAttribSize[index] = 1; + memcpy(ctx->ListState.CurrentAttrib[index], &n[2], sizeof(GLint)); + + if (ctx->ExecuteFlag) { + CALL_VertexAttribI2iEXT(ctx->Exec, (index, x, y)); + } + } else { + index_error(); + } +} + +static void GLAPIENTRY +save_VertexAttribI3i(GLuint index, GLint x, GLint y, GLint z) +{ + GET_CURRENT_CONTEXT(ctx); + + if (index < MAX_VERTEX_GENERIC_ATTRIBS) { + Node *n; + SAVE_FLUSH_VERTICES(ctx); + n = alloc_instruction(ctx, OPCODE_ATTR_3I, 4); + if (n) { + n[1].ui = index; + n[2].i = x; + n[3].i = y; + n[4].i = z; + } + + ctx->ListState.ActiveAttribSize[index] = 1; + memcpy(ctx->ListState.CurrentAttrib[index], &n[2], sizeof(GLint)); + + if (ctx->ExecuteFlag) { + CALL_VertexAttribI3iEXT(ctx->Exec, (index, x, y, z)); + } + } else { + index_error(); + } +} + +static void GLAPIENTRY +save_VertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) +{ + GET_CURRENT_CONTEXT(ctx); + + if (index < MAX_VERTEX_GENERIC_ATTRIBS) { + Node *n; + SAVE_FLUSH_VERTICES(ctx); + n = alloc_instruction(ctx, OPCODE_ATTR_3I, 5); + if (n) { + n[1].ui = index; + n[2].i = x; + n[3].i = y; + n[4].i = z; + n[5].i = w; + } + + ctx->ListState.ActiveAttribSize[index] = 1; + memcpy(ctx->ListState.CurrentAttrib[index], &n[2], sizeof(GLint)); + + if (ctx->ExecuteFlag) { + CALL_VertexAttribI4iEXT(ctx->Exec, (index, x, y, z, w)); + } + } else { + index_error(); + } +} + +static void GLAPIENTRY +save_VertexAttribI2iv(GLuint index, const GLint *v) +{ + save_VertexAttribI2i(index, v[0], v[1]); +} + +static void GLAPIENTRY +save_VertexAttribI3iv(GLuint index, const GLint *v) +{ + save_VertexAttribI3i(index, v[0], v[1], v[2]); +} + +static void GLAPIENTRY +save_VertexAttribI4iv(GLuint index, const GLint *v) +{ + save_VertexAttribI4i(index, v[0], v[1], v[2], v[3]); +} + + + +static void GLAPIENTRY +save_VertexAttribI1ui(GLuint index, GLuint x) +{ + save_VertexAttribI1i(index, x); +} + +static void GLAPIENTRY +save_VertexAttribI2ui(GLuint index, GLuint x, GLuint y) +{ + save_VertexAttribI2i(index, x, y); +} + +static void GLAPIENTRY +save_VertexAttribI3ui(GLuint index, GLuint x, GLuint y, GLuint z) +{ + save_VertexAttribI3i(index, x, y, z); +} + +static void GLAPIENTRY +save_VertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) +{ + save_VertexAttribI4i(index, x, y, z, w); +} + +static void GLAPIENTRY +save_VertexAttribI2uiv(GLuint index, const GLuint *v) +{ + save_VertexAttribI2i(index, v[0], v[1]); +} + +static void GLAPIENTRY +save_VertexAttribI3uiv(GLuint index, const GLuint *v) +{ + save_VertexAttribI3i(index, v[0], v[1], v[2]); +} + +static void GLAPIENTRY +save_VertexAttribI4uiv(GLuint index, const GLuint *v) +{ + save_VertexAttribI4i(index, v[0], v[1], v[2], v[3]); +} + +static void GLAPIENTRY +save_VertexAttribL1ui64ARB(GLuint index, GLuint64EXT x) +{ + GET_CURRENT_CONTEXT(ctx); + + if (index < MAX_VERTEX_GENERIC_ATTRIBS) { + Node *n; + SAVE_FLUSH_VERTICES(ctx); + n = alloc_instruction(ctx, OPCODE_ATTR_1UI64, 3); + if (n) { + n[1].ui = index; + ASSIGN_UINT64_TO_NODES(n, 2, x); + } + + ctx->ListState.ActiveAttribSize[index] = 1; + memcpy(ctx->ListState.CurrentAttrib[index], &n[2], sizeof(GLdouble)); + + if (ctx->ExecuteFlag) { + CALL_VertexAttribL1ui64ARB(ctx->Exec, (index, x)); + } + } else { + index_error(); + } +} + +static void GLAPIENTRY +save_VertexAttribL1ui64vARB(GLuint index, const GLuint64EXT *v) +{ + save_VertexAttribL1ui64ARB(index, v[0]); +} + + static void GLAPIENTRY save_PrimitiveRestartNV(void) { @@ -13339,6 +14024,18 @@ execute_list(struct gl_context *ctx, GLuint list) case OPCODE_ATTR_4F_ARB: CALL_VertexAttrib4fvARB(ctx->Exec, (n[1].e, &n[2].f)); break; + case OPCODE_ATTR_1I: + CALL_VertexAttribI1iEXT(ctx->Exec, (n[1].e, n[2].i)); + break; + case OPCODE_ATTR_2I: + CALL_VertexAttribI2ivEXT(ctx->Exec, (n[1].e, &n[2].i)); + break; + case OPCODE_ATTR_3I: + CALL_VertexAttribI3ivEXT(ctx->Exec, (n[1].e, &n[2].i)); + break; + case OPCODE_ATTR_4I: + CALL_VertexAttribI4ivEXT(ctx->Exec, (n[1].e, &n[2].i)); + break; case OPCODE_ATTR_1D: { GLdouble *d = (GLdouble *) &n[2]; CALL_VertexAttribL1d(ctx->Exec, (n[1].ui, *d)); @@ -13359,6 +14056,11 @@ execute_list(struct gl_context *ctx, GLuint list) CALL_VertexAttribL4dv(ctx->Exec, (n[1].ui, d)); break; } + case OPCODE_ATTR_1UI64: { + uint64_t *ui64 = (uint64_t *) &n[2]; + CALL_VertexAttribL1ui64ARB(ctx->Exec, (n[1].ui, *ui64)); + break; + } case OPCODE_MATERIAL: CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, &n[3].f)); break; @@ -15415,82 +16117,6 @@ mesa_print_display_list(GLuint list) /***** Initialization *****/ /**********************************************************************/ -static void -save_vtxfmt_init(GLvertexformat * vfmt) -{ - vfmt->ArrayElement = _ae_ArrayElement; - - vfmt->Begin = save_Begin; - - vfmt->CallList = save_CallList; - vfmt->CallLists = save_CallLists; - - vfmt->Color3f = save_Color3f; - vfmt->Color3fv = save_Color3fv; - vfmt->Color4f = save_Color4f; - vfmt->Color4fv = save_Color4fv; - vfmt->EdgeFlag = save_EdgeFlag; - vfmt->End = save_End; - - vfmt->EvalCoord1f = save_EvalCoord1f; - vfmt->EvalCoord1fv = save_EvalCoord1fv; - vfmt->EvalCoord2f = save_EvalCoord2f; - vfmt->EvalCoord2fv = save_EvalCoord2fv; - vfmt->EvalPoint1 = save_EvalPoint1; - vfmt->EvalPoint2 = save_EvalPoint2; - - vfmt->FogCoordfEXT = save_FogCoordfEXT; - vfmt->FogCoordfvEXT = save_FogCoordfvEXT; - vfmt->Indexf = save_Indexf; - vfmt->Indexfv = save_Indexfv; - vfmt->Materialfv = save_Materialfv; - vfmt->MultiTexCoord1fARB = save_MultiTexCoord1f; - vfmt->MultiTexCoord1fvARB = save_MultiTexCoord1fv; - vfmt->MultiTexCoord2fARB = save_MultiTexCoord2f; - vfmt->MultiTexCoord2fvARB = save_MultiTexCoord2fv; - vfmt->MultiTexCoord3fARB = save_MultiTexCoord3f; - vfmt->MultiTexCoord3fvARB = save_MultiTexCoord3fv; - vfmt->MultiTexCoord4fARB = save_MultiTexCoord4f; - vfmt->MultiTexCoord4fvARB = save_MultiTexCoord4fv; - vfmt->Normal3f = save_Normal3f; - vfmt->Normal3fv = save_Normal3fv; - vfmt->SecondaryColor3fEXT = save_SecondaryColor3fEXT; - vfmt->SecondaryColor3fvEXT = save_SecondaryColor3fvEXT; - vfmt->TexCoord1f = save_TexCoord1f; - vfmt->TexCoord1fv = save_TexCoord1fv; - vfmt->TexCoord2f = save_TexCoord2f; - vfmt->TexCoord2fv = save_TexCoord2fv; - vfmt->TexCoord3f = save_TexCoord3f; - vfmt->TexCoord3fv = save_TexCoord3fv; - vfmt->TexCoord4f = save_TexCoord4f; - vfmt->TexCoord4fv = save_TexCoord4fv; - vfmt->Vertex2f = save_Vertex2f; - vfmt->Vertex2fv = save_Vertex2fv; - vfmt->Vertex3f = save_Vertex3f; - vfmt->Vertex3fv = save_Vertex3fv; - vfmt->Vertex4f = save_Vertex4f; - vfmt->Vertex4fv = save_Vertex4fv; - vfmt->VertexAttrib1fARB = save_VertexAttrib1fARB; - vfmt->VertexAttrib1fvARB = save_VertexAttrib1fvARB; - vfmt->VertexAttrib2fARB = save_VertexAttrib2fARB; - vfmt->VertexAttrib2fvARB = save_VertexAttrib2fvARB; - vfmt->VertexAttrib3fARB = save_VertexAttrib3fARB; - vfmt->VertexAttrib3fvARB = save_VertexAttrib3fvARB; - vfmt->VertexAttrib4fARB = save_VertexAttrib4fARB; - vfmt->VertexAttrib4fvARB = save_VertexAttrib4fvARB; - vfmt->VertexAttribL1d = save_VertexAttribL1d; - vfmt->VertexAttribL1dv = save_VertexAttribL1dv; - vfmt->VertexAttribL2d = save_VertexAttribL2d; - vfmt->VertexAttribL2dv = save_VertexAttribL2dv; - vfmt->VertexAttribL3d = save_VertexAttribL3d; - vfmt->VertexAttribL3dv = save_VertexAttribL3dv; - vfmt->VertexAttribL4d = save_VertexAttribL4d; - vfmt->VertexAttribL4dv = save_VertexAttribL4dv; - - vfmt->PrimitiveRestartNV = save_PrimitiveRestartNV; -} - - void _mesa_install_dlist_vtxfmt(struct _glapi_table *disp, const GLvertexformat *vfmt) @@ -15507,6 +16133,7 @@ void _mesa_init_display_list(struct gl_context *ctx) { static GLboolean tableInitialized = GL_FALSE; + GLvertexformat *vfmt = &ctx->ListState.ListVtxfmt; /* zero-out the instruction size table, just once */ if (!tableInitialized) { @@ -15527,9 +16154,14 @@ _mesa_init_display_list(struct gl_context *ctx) /* Display List group */ ctx->List.ListBase = 0; - save_vtxfmt_init(&ctx->ListState.ListVtxfmt); - InstSize[OPCODE_NOP] = 1; + +#define NAME_AE(x) _ae_##x +#define NAME_CALLLIST(x) save_##x +#define NAME(x) save_##x +#define NAME_ES(x) save_##x##ARB + +#include "vbo/vbo_init_tmp.h" } -- 2.30.2