From 17b5a59b4ee3adb9c99f3d850eb4a561196c69a0 Mon Sep 17 00:00:00 2001 From: Bas Nieuwenhuizen Date: Sat, 14 Jul 2018 14:28:23 +0200 Subject: [PATCH] radv: Enable binning and dfsm by default on Raven. Seems like it increases performance by 2-3% for some demos and games. Reviewed-by: Samuel Pitoiset --- src/amd/vulkan/radv_device.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c index edc0dd90d26..80ddb654802 100644 --- a/src/amd/vulkan/radv_device.c +++ b/src/amd/vulkan/radv_device.c @@ -1509,10 +1509,12 @@ VkResult radv_CreateDevice( } device->pbb_allowed = device->physical_device->rad_info.chip_class >= GFX9 && - (device->instance->perftest_flags & RADV_PERFTEST_BINNING); + ((device->instance->perftest_flags & RADV_PERFTEST_BINNING) || + device->physical_device->rad_info.family == CHIP_RAVEN); /* Disabled and not implemented for now. */ - device->dfsm_allowed = device->pbb_allowed && false; + device->dfsm_allowed = device->pbb_allowed && + device->physical_device->rad_info.family == CHIP_RAVEN; #ifdef ANDROID device->always_use_syncobj = device->physical_device->rad_info.has_syncobj_wait_for_submit; -- 2.30.2